**OFFICIAL** AT Battlefield 3 FAQ and News Thread

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darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
I forgot Bandar, that's actually a good large scale map imo. But again, with too few players it becomes pretty bland. Without adding some sort of dynamic 'combat zone' scaling (kind of like how rush progresses, but use it to expand/contract full maps) I think it's hard to find a map that's going to be really good across the whole spectrum.

And yeah, I meant with regard to any match type, not just CTF.
 

Eureka

Diamond Member
Sep 6, 2005
3,822
1
81
Metro is amazing, with 32 players or less. In fact, most of the maps are broken with more than 32 players if you ask me.

It definitely is broken with 64 players. At the ticketing area, you just had the defenders turtled completely around the one M-COM, with ammo and medical boxes everywhere. By late game, you were just spamming rockets and grenades in every direction. There was absolutely no way anyone was moving anywhere.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
examiner.com - 'Battlefield 3' down as servers under DDOS attack

VIDEO GAME NEWSMAY 8, 2013BY: SCOTT GRILL

Battlefield 3 currently under a DDOS attack.
Credits: DICE, Electronic Arts

The Battlefield 3 servers for PS3, Xbox 360 and PC went down Wednesday as the result of a DDOS attack.

DICE confirmed the attack on Battlelog with a note saying, "The current [Battlefield 3] and Battelog outages are a result of activity that appears to be aimed at overwhelming our game servers."

These kind of Distributed Denial of Service (DDOS) attacks are nothing new for the game unfortunately as a Battlelog developer revealed in a forum post at the MyrCon development community.

To those of you who feel that we're not doing enough, we've been handling these DDoS (and RDDoS) attacks for longer than you guys have been seeing the issues, unfortunately as with all of these sort of attacks, it's a constant cat and mouse game, and it's extremely expensive and time consuming on our side to mitigate. We (and our hosts) are in constant 24/7 Red Alert mode trying to handle the problem and find who is responsible. It's not easy, it takes a LOT of manpower, and it is unbelievably expensive with all the hardware we have to run to attempt to keep services working as best as they can when being utterly flooded by the attacker(s).
The outage as the result of the attacks began at approximately 3 a.m. EST Wednesday morning. Battlefield 3 is still down as of 9:54 a.m. EST. The last update from the official Battlefield twitter account at that time said, "We are aware of this and are working on the servers currently. Stay tuned for updates regarding a solution."
 
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darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
Yeah, I've had some intermittent connection issues the last two days. Been able to play mostly uninterrupted though except for... Monday night I think it was for me.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
Ive been disconnected quite a bit the last couple of days. It was so bad last night I gave up and played MOH Warfighter.
 

chucky2

Lifer
Dec 9, 1999
10,018
37
91
The continued bugs in this game are just like infuriating. I'm spotted by a tank and know i'm going to die, so I figure F it, I'll plant my radio beacon behind this rock, run around it, maybe he'll kill me and miss the radio beacon. I'm planting and planting, all the while, tank is getting closer and closer. People can land a jet in a forest, repair it, take off...people can eject from a jet doing 350 kts 20' off the ground and are just fine...but apperantly, I can't plant a Fing radio beacon on flat ground and trying 10 times.

Will be waiting for specific confirmation of these bugs fixed in BF4 before pulling the trigger on that. DICE can't bother to fix BF3 after how long now, they are batshit insane if they think I'll buy BF4 if it's got the same buggy/bad design decision BS in it.

Chuck
 

moonbogg

Lifer
Jan 8, 2011
10,734
3,454
136
The continued bugs in this game are just like infuriating. I'm spotted by a tank and know i'm going to die, so I figure F it, I'll plant my radio beacon behind this rock, run around it, maybe he'll kill me and miss the radio beacon. I'm planting and planting, all the while, tank is getting closer and closer. People can land a jet in a forest, repair it, take off...people can eject from a jet doing 350 kts 20' off the ground and are just fine...but apperantly, I can't plant a Fing radio beacon on flat ground and trying 10 times.

Will be waiting for specific confirmation of these bugs fixed in BF4 before pulling the trigger on that. DICE can't bother to fix BF3 after how long now, they are batshit insane if they think I'll buy BF4 if it's got the same buggy/bad design decision BS in it.

Chuck

Is it really that bad? I have a hard time placing beacons on rocky mountain ranges, but don't have issues in other areas. Maybe you were too close to the rock? Whats your BF3 name?
 

moonbogg

Lifer
Jan 8, 2011
10,734
3,454
136
I don't think I have ever placed a beacon. =(

Have you ever used someone else's? This would qualify you as an honorary camper in some cases. I take pride in calling myself the real thing (most games). See video above for a demonstration of camping at its worst.
 

jackstar7

Lifer
Jun 26, 2009
11,679
1,944
126
I know this game has plenty of detractors, but today marked my first time hitting a helo bearing down on me with my SMAW.

Watching that thing explode was a moment of pure delight.
 

DeadFred

Platinum Member
Jun 4, 2011
2,740
29
91
The continued bugs in this game are just like infuriating. I'm spotted by a tank and know i'm going to die, so I figure F it, I'll plant my radio beacon behind this rock, run around it, maybe he'll kill me and miss the radio beacon. I'm planting and planting, all the while, tank is getting closer and closer. People can land a jet in a forest, repair it, take off...people can eject from a jet doing 350 kts 20' off the ground and are just fine...but apperantly, I can't plant a Fing radio beacon on flat ground and trying 10 times.

Will be waiting for specific confirmation of these bugs fixed in BF4 before pulling the trigger on that. DICE can't bother to fix BF3 after how long now, they are batshit insane if they think I'll buy BF4 if it's got the same buggy/bad design decision BS in it.

Chuck
Land a jet, repair it, take off again, all from a forest..........This I must see! :D

From all of your rants, Ive come to the conclusion that you must have the worst luck of any player in the history of gaming. How many times per BF3 round are you killed and simply told "Bad Luck" on your dearly departed screen? :biggrin:

I have rounds that dont go my way and make me shake my head in disbelief at what seem like the most impossible ways to die. I suppose if every game I played went that way..... Id quit too.
 
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Feb 4, 2009
35,862
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I know this game has plenty of detractors, but today marked my first time hitting a helo bearing down on me with my SMAW.

Watching that thing explode was a moment of pure delight.

ah my second best BF2 memory loading an enemy transport copter w/c4 then blowing it up when it's full. Good times....
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Have you ever used someone else's? This would qualify you as an honorary camper in some cases. I take pride in calling myself the real thing (most games). See video above for a demonstration of camping at its worst.

I've used a couple beacons, but they are generally in camping spots so I avoid them. I just spawn on MCOMs or in TDM random spawn.
 

chucky2

Lifer
Dec 9, 1999
10,018
37
91
Is it really that bad? I have a hard time placing beacons on rocky mountain ranges, but don't have issues in other areas. Maybe you were too close to the rock? Whats your BF3 name?

Generally, placing beacons isn't that bad, No. My point though is, I should be able to place a beacon down on something other than perfectly level ground 10' away from any structure (I'm exagerating but you get my point). I don't know what makes BF3 have these little bugs in it, but it'd be nice they fix the bugs in the current game before running off doing BF4.

You played a round with me last night, I'm already one of your BF3 friends.

Land a jet, repair it, take off again, all from a forest..........This I must see! :D

If you've played Caspian or Kharg, then you should have seem some crazy stuff by now.

From all of your rants, Ive come to the conclusion that you must have the worst luck of any player in the history of gaming. How many times per BF3 round are you killed and simply told "Bad Luck" on your dearly departed screen? :biggrin:

I have rounds that dont go my way and make me shake my head in disbelief at what seem like the most impossible ways to die. I suppose if every game I played went that way..... Id quit too.

I'm not the worst, certainly not the best. My rants are about things that should never have been designed the way they were/are, and, things that are just messed up like the radio beacon retry 50x before planting. Maybe I'm just doing something wrong, I don't know. I'm hitting left mouse button to plant the radio beacon, and it just keeps cycling through. I'm 10m away from a guy and hose him down with a belt fed machine gun, my bullets predominately go everywhere but where I've got the crosshairs pointed. I shoot a guy center mass but he takes zero damage not because my bullet hit a railing he's hiding behind, but, because DICE has made hiding behind railings invincible (perfect example of this is Caspian with guys on the spire).

Is this really insane complaining by me, or, are these things DICE really should have fixed/designed better? After designing them and seeing how they work, shouldn't they be fixing them?

Chuck
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Generally, placing beacons isn't that bad, No. My point though is, I should be able to place a beacon down on something other than perfectly level ground 10' away from any structure (I'm exagerating but you get my point). I don't know what makes BF3 have these little bugs in it, but it'd be nice they fix the bugs in the current game before running off doing BF4.
So you're suggesting they test every tile of terrain for beacon placement? Certainly, you see the folly in this.

Is this really insane complaining by me, or, are these things DICE really should have fixed/designed better? After designing them and seeing how they work, shouldn't they be fixing them?

Couldn't it possibly be harder than "oh let's just edit this one line of code and BAM! fixed." But, I'm sure since you are an expert on software development, you could fix everything right?
 

moonbogg

Lifer
Jan 8, 2011
10,734
3,454
136
You played a round with me last night, I'm already one of your BF3 friends.
Chuck

Ah...I apologize for my embarrassingly bad memory. I believe your name starts with a "C". That was a fun HC round last night. I'm not used to it, so I sucked at first but picked up steam later on. On HC, I had to change a few things, and then I did much better. Those things are the following:

Hold still if not being fired upon and use cover. Normally, I constantly spot and move, then shoot and repeat. That didn't work for me. Moving around while sniping only gives away your position on HC. Dodge as needed =) Thats what I learned.
Regarding jets landing in forests and taking off again, yes it happens and is ridiculous, but funny! I like the ridiculous things that are possible in BF3. It makes it silly and fun while still being a "serious" game.
 

jackstar7

Lifer
Jun 26, 2009
11,679
1,944
126
If we're talking about things that could be fixed, I'm ready for disabling jumping while running... or whatever it takes to kill bunny hopping.

It's better than BF2, but still has a way to go.
 

chucky2

Lifer
Dec 9, 1999
10,018
37
91
Ah...I apologize for my embarrassingly bad memory. I believe your name starts with a "C". That was a fun HC round last night. I'm not used to it, so I sucked at first but picked up steam later on. On HC, I had to change a few things, and then I did much better. Those things are the following:

Yep, that's me. Also I'm the guy who shot you while we were on the roof haha. Really sorry about that, my finger was already pressing down on the mouse when you moved back.

Hold still if not being fired upon and use cover. Normally, I constantly spot and move, then shoot and repeat. That didn't work for me. Moving around while sniping only gives away your position on HC. Dodge as needed =) Thats what I learned.

Yes, much different rules in Hardcore than Normal. I've been playing pretty much Hardcore for the past few months...going back to Normal is just frustrating to someone of my skill level. When it takes 3 hits at distance for an M98B (I don't have headshot every shot skill), playing Hardcore really has its upsides. Like you found though, less you can get away with.

Regarding jets landing in forests and taking off again, yes it happens and is ridiculous, but funny! I like the ridiculous things that are possible in BF3. It makes it silly and fun while still being a "serious" game.

I guess I have less problems with the silly stuff than them allowing the silly stuff but then Fing up the 'matters' stuff. It matters to me when I'm trying to take out a guy from distance and the railing is acting as a forcefield, only to watch him take out a guy or three that could have cap'd that flag. It seems like it should be simple fixes, but I just get the feeling that they don't even care to fix it. It's 'good enough' for them.

Chuck
 

chucky2

Lifer
Dec 9, 1999
10,018
37
91
So you're suggesting they test every tile of terrain for beacon placement? Certainly, you see the folly in this.

Couldn't it possibly be harder than "oh let's just edit this one line of code and BAM! fixed." But, I'm sure since you are an expert on software development, you could fix everything right?

Don't really care. Paid money for a game, expect it to work. Like I said, if they can allow people to eject from a jet going that fast and that low and not take immediatedeath damage, they can make the freaking radio beacon be deployed by - not even on - a rock. I don't have to be an expert, that's common sense design and implementation.

Chuck
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
The only real bug that gets to me is how player death seems to invalidate projectiles/certain actions. Firing a rocket at a tank and the tank killing you with a shell before the rocket makes contact really irritates me; also there's a not insubstantial amount of 'latency' on detonating C4.

Though that could be realistic, I have no idea, I do know it's a pain.