Originally posted by: Bateluer
Originally posted by: apoppin
IF VtMB is an RPG then so is Deus Ex/DE-IW
and
i said *recent*
:Q
KoTOR/SL is the only RECENT one that i am familiar with
and PS:T is coming for me to play for the first time ... i am SO looking forward to 6x8 max resolution ... very recent ...
and your "definition" of RPG is extraordinarily *narrow* ... neither Fable nor DM M&M were very short - unless you just ran thru the MQ with a walkthru in hand ...
DM M&M had TWO different endings with two alternates each.
Fable took me over THIRTY hours and i ONLY played as *good* and didn't waste ANY time but found *everything*
:shocked:
your opinion conflicts with 99% of today's opinion ... you are out of date and stuck in the mud
ANY of these "hack fests" were ten times better then the confused and buggy crap that was served up as NWN2
You're over exaggerating the bugs in NWN2. At its 1.0 release, it was buggy, at the current 1.05, its very playable. I am not defending the release of buggy games here, understand that, but Obsidian was under tremendous pressure by the cash strapped Interplay to release asap. I don't think publishers understand that a well polished game will sell better than a rough title. OE has fixed a plethora of bugs, and they're sticking with the title, improving it with every patch. NWN1 went through a similar process, though its bugs weren't as severe as NWN2.
Dues Ex is a FPS with RP elements. It was a successful blend and an enjoyable game, but not a pure RPG. I never played IW, heard too many negative things about it.
I've got numerous reports, including several game review sites, that said Fable could be beaten in 6 hours, and 8 if you spent time doing all the side quests. I don't know what you did to invest 30 hours. 30 hours still qualifies as a short game, unfortunately. I'm still mystified on how you spent 1000 hours in Oblivion. Once the thrill of the pretty engine wore off, I got bored after a mere 12 hours.
DM M&M having 2 endings doesn't qualify it as an RPG. BG2:ToB had a total of 4 possible endings that I remember, PST had 6 that I found. And each would yield a completely different game depending on which party members you took with you.
The reason my opinion conflicts with today's opinion is why RPG titles are becoming super dumbed down. You won't see another PST with its rich, plentiful dialogue and intricate story lines for every party member. Even 8 years after its release, there still isn't a game that allows you to talk to your party members at the same level. BG2 and NWN2 are probably the closest, but they fall short. The plus side is that the influence system of NWN2 is a good step in the right direction, but I digress.
Hack-fests are boring after the first half hour, all of them. The last hack fest that I was able to play through to the end was IWD1. I played through most of IWD2, but a hard drive failure caused the loss of all my save games and I didn't want to start from scratch. As much as I want to play through it again, I've got no time. IWD1&2 offered party based combat that hasn't been found since. Battles were like a well played game of chess and often extremely difficult because you had to balance your party members. A solo hack and slash title can't offer the same experience or level of tactics.[/quote]you are
minimizing the bugs in NWN2 ...
and enough already with your "pure" RPG elitist attitude
Fable is an extraordinary RPG ... yes it is RPG ... with depth ... and an extraordinary and coherent story ... sure you can *run* thru it ... so what? ... its those speed-moron's loss
and you *can* beat the MQ in Oblivion in Less than an hour by exploiting a glitch ... or spend HUNDREDS of hours exploring that awesome world ... that does not take away the FACT that it IS rpg or that it's story is much more logical than NWN2 ... and just as *deep* ... most of the characters in NWN2 are also *irrelevalent* ... more so than in KoTOR
*you* called VtMB a *RPG* ... IF that is TRUE,
then DeusEx is ALSO a RPG ... they are *identical* in the way you upgrade your character skills with the same level of story and dialog options ... in Vampire, you get
more options to choose your character. AND DE-IW is also an excellent RPG hybred
in its own right
just because *you* don't like what you call "hack fests" does NOT mean they are boring to the rest of us ... or inferior in ANY way to your examples - just different. :lips:
and i will get to play one of your "classics" - PS:T - probably next week .. so i will fully explore the dialog options to see what you mean.