NWN2 Feed Back and Patch Discussion Thread

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Bateluer

Lifer
Jun 23, 2001
27,730
8
0
The NWN2 Player Resource Consortium just released an alpha version of their first content pack. As I understand it, this is the equivalent of the Community Expansion Packs for NWN1.

It is an alpha release though, so expect bugs.

Link to the Alpha Forums: http://www.dladventures.com/forum/vB/forumdisplay.php?f=118

Link to the PRC Main site: http://www.nwn2prc.com/

Looking at the PRC releases for NWN1, I may just have to DL them for my collection.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: Pugnate
BTW I am near what I think is the end of Act 2 and I think the game is awesome.

You are near where I quit due to bugs. I never finished the game, really fun through Act 2, but the closer I got to act 3, the more buggy it got to the point where I gave up and shelved it. I am waiting until around patch 1.06 before even trying to play it again.
 

Fenixgoon

Lifer
Jun 30, 2003
33,055
12,448
136
Originally posted by: Schadenfroh
Originally posted by: Pugnate
BTW I am near what I think is the end of Act 2 and I think the game is awesome.

You are near where I quit due to bugs. I never finished the game, really fun through Act 2, but the closer I got to act 3, the more buggy it got to the point where I gave up and shelved it. I am waiting until around patch 1.06 before even trying to play it again.

im curious as to why the bugs affect some people like its a plague, and others dont get it at all. my gameplay was flawless - almost 0 bugs (i think a couple of ore spots didnt activate, but thats ok).

i found a good server to play online.. so i just started back up (warlock :))
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: Fenixgoon
im curious as to why the bugs affect some people like its a plague, and others dont get it at all. my gameplay was flawless - almost 0 bugs (i think a couple of ore spots didnt activate, but thats ok).

I have a theory about that. It is my believe that, because computers have gotten so easy to use, people have forgotten how to properly maintain their system, troubleshoot a problem, etc. In a nutshell, they don't know the ins and outs of their computer. Thus, when any software, be it a game or otherwise, displays unintended behavior, they label it a bug and blame the programmers/developer/publisher.

Obviously, this does not apply to every title nor does it apply to every person, but I think it does effect a lot of people.

Now, where did I put my flame retardant suit . . . .
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: Bateluer
Originally posted by: Fenixgoon
im curious as to why the bugs affect some people like its a plague, and others dont get it at all. my gameplay was flawless - almost 0 bugs (i think a couple of ore spots didnt activate, but thats ok).

I have a theory about that. It is my believe that, because computers have gotten so easy to use, people have forgotten how to properly maintain their system, troubleshoot a problem, etc. In a nutshell, they don't know the ins and outs of their computer. Thus, when any software, be it a game or otherwise, displays unintended behavior, they label it a bug and blame the programmers/developer/publisher.

Obviously, this does not apply to every title nor does it apply to every person, but I think it does effect a lot of people.

Now, where did I put my flame retardant suit . . . .

All of the bugs that I encountered are well documented on the NWN2 forums.

[*]AI problems
  • Mapping is horrible, I have having to go back and forth to different characters because they got hung in the terrain.
  • Druid's shape shifting into forms where they are over encumbered. (fixed by turning off shape shifting via AI options, but it also handicaps the fighting ability of the druid)
  • Autofollow breaking (and having to use 3rd party mods to get people to follow me, otherwise I have to rightclick on portraits everytime I change zones)
[*]Infinite dialog loop when the demon creature is at the door in the cellar of the man you are trying to protect.
[*]Fire elementals disappearing that drop items that are critical for quest advancement.


Couple the annoyances above with the fact that game play got very drawn out towards the end of act II and I fold.

I can provide links to others having the problems stated above from the NWN2 forums if you so like.

All on a machine that was formatted 2 weeks before purchasing the game, using the latest WHQL drivers for all hardware (which is stated as supported by the game), with the January 2007 release of DX9 in Windows XP Pro SP2.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: Schadenfroh
Originally posted by: Bateluer
Originally posted by: Fenixgoon
im curious as to why the bugs affect some people like its a plague, and others dont get it at all. my gameplay was flawless - almost 0 bugs (i think a couple of ore spots didnt activate, but thats ok).

I have a theory about that. It is my believe that, because computers have gotten so easy to use, people have forgotten how to properly maintain their system, troubleshoot a problem, etc. In a nutshell, they don't know the ins and outs of their computer. Thus, when any software, be it a game or otherwise, displays unintended behavior, they label it a bug and blame the programmers/developer/publisher.

Obviously, this does not apply to every title nor does it apply to every person, but I think it does effect a lot of people.

Now, where did I put my flame retardant suit . . . .

All of the bugs that I encountered are well documented on the NWN2 forums.

[*]AI problems
  • Mapping is horrible, I have having to go back and forth to different characters because they got hung in the terrain.
  • Druid's shape shifting into forms where they are over encumbered. (fixed by turning off shape shifting via AI options, but it also handicaps the fighting ability of the druid)
  • Autofollow breaking (and having to use 3rd party mods to get people to follow me, otherwise I have to rightclick on portraits everytime I change zones)
[*]Infinite dialog loop when the demon creature is at the door in the cellar of the man you are trying to protect.
[*]Fire elementals disappearing that drop items that are critical for quest advancement.


Couple the annoyances above with the fact that game play got very drawn out towards the end of act II and I fold.

I can provide links to others having the problems stated above from the NWN2 forums if you so like.

All on a machine that was formatted 2 weeks before purchasing the game, using the latest WHQL drivers for all hardware (which is stated as supported by the game), with the January 2007 release of DX9 in Windows XP Pro SP2.

I did state that it was only a theory. :p

 

Fenixgoon

Lifer
Jun 30, 2003
33,055
12,448
136
Originally posted by: shortylickens
Originally posted by: Pugnate
New patches coming soon where you can select your party Baldur's Gate style.
HOOORRAAAAAAAAAAAAAYYYYYYYYYYYY!!!!!!!

until the party can MOVE like bg2, i dont think i'll be doing any single player party stuff (i already beat the OC twice though)
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: Bateluer
Originally posted by: Schadenfroh
Originally posted by: Bateluer
Originally posted by: Fenixgoon
im curious as to why the bugs affect some people like its a plague, and others dont get it at all. my gameplay was flawless - almost 0 bugs (i think a couple of ore spots didnt activate, but thats ok).

I have a theory about that. It is my believe that, because computers have gotten so easy to use, people have forgotten how to properly maintain their system, troubleshoot a problem, etc. In a nutshell, they don't know the ins and outs of their computer. Thus, when any software, be it a game or otherwise, displays unintended behavior, they label it a bug and blame the programmers/developer/publisher.

Obviously, this does not apply to every title nor does it apply to every person, but I think it does effect a lot of people.

Now, where did I put my flame retardant suit . . . .

All of the bugs that I encountered are well documented on the NWN2 forums.

[*]AI problems
  • Mapping is horrible, I have having to go back and forth to different characters because they got hung in the terrain.
  • Druid's shape shifting into forms where they are over encumbered. (fixed by turning off shape shifting via AI options, but it also handicaps the fighting ability of the druid)
  • Autofollow breaking (and having to use 3rd party mods to get people to follow me, otherwise I have to rightclick on portraits everytime I change zones)
[*]Infinite dialog loop when the demon creature is at the door in the cellar of the man you are trying to protect.
[*]Fire elementals disappearing that drop items that are critical for quest advancement.


Couple the annoyances above with the fact that game play got very drawn out towards the end of act II and I fold.

I can provide links to others having the problems stated above from the NWN2 forums if you so like.

All on a machine that was formatted 2 weeks before purchasing the game, using the latest WHQL drivers for all hardware (which is stated as supported by the game), with the January 2007 release of DX9 in Windows XP Pro SP2.

I did state that it was only a theory. :p

Sorry about that, did not mean to snap:laugh:
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Bateluer
Originally posted by: Fenixgoon
im curious as to why the bugs affect some people like its a plague, and others dont get it at all. my gameplay was flawless - almost 0 bugs (i think a couple of ore spots didnt activate, but thats ok).

I have a theory about that. It is my believe that, because computers have gotten so easy to use, people have forgotten how to properly maintain their system, troubleshoot a problem, etc. In a nutshell, they don't know the ins and outs of their computer. Thus, when any software, be it a game or otherwise, displays unintended behavior, they label it a bug and blame the programmers/developer/publisher.

Obviously, this does not apply to every title nor does it apply to every person, but I think it does effect a lot of people.

Now, where did I put my flame retardant suit . . . .

OBVIOUSLY they didn't beta test enough with enough different rigs

this game is a bugfest for most people ... and a *disaster* out of the box

how is it now? ... almost 4 months after release?:p

--fixing it for Atari ? :|

i meant to snap
:Q

:laugh:

although the painful experience is beginning to fade ...
i am Finishing Fable ... over 25 hours into the game and i ain't found it *all* yet :p

who *races* thru these games ... and why ???
:confused:
 

MustISO

Lifer
Oct 9, 1999
11,927
12
81
I've followed a couple of links in this thread and others and I still can't find where to download 1.04. My game PC does not have an internet connection so I need to download the patch and install it manually.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: MustISO
I've followed a couple of links in this thread and others and I still can't find where to download 1.04. My game PC does not have an internet connection so I need to download the patch and install it manually.

Obsidian does not have the final version of the critical rebuild for 1.04 posted yet, only 1.03 and 1.04 beta.
 

MustISO

Lifer
Oct 9, 1999
11,927
12
81
Thanks!

I found 1.02 patch but so far only 1.03 beta, nothing official. Do you have a link to 1.03 final?
 

MustISO

Lifer
Oct 9, 1999
11,927
12
81
Thanks Bateluer,
I found that site earlier, I was confused over which patches to get and if I needed to install them all in order. 1.02 they have listed as a complete file, the others they have like NWN2_PC_English...809.zip.
Then it shows which versions each file upgrades "from" and "to".

I think I found one that goes from the initial install version to 1.03 so I'll give that a shot.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
I went ahead and started another game. I think I may be brain damaged.

Made an evil drow thief, started putting levels into Shadow Thief after I took the dark path in the main quest.
Am glad I put points into sleight of hand. I got a guide from gamefaqs and DAMN! :Q Theres a lot of cool crap to steal.

Also, does anybody know how to make or find some Greater Amulets of Health?
I never did find a crafting book for them and I cant seem to locate any in the walkthroughs.
 

Fenixgoon

Lifer
Jun 30, 2003
33,055
12,448
136
Originally posted by: shortylickens
I went ahead and started another game. I think I may be brain damaged.

Made an evil drow thief, started putting levels into Shadow Thief after I took the dark path in the main quest.
Am glad I put points into sleight of hand. I got a guide from gamefaqs and DAMN! :Q Theres a lot of cool crap to steal.

Also, does anybody know how to make or find some Greater Amulets of Health?
I never did find a crafting book for them and I cant seem to locate any in the walkthroughs.

search google documents for "crafting" - there should be only 1 document listed (unless what it does is search your list). at any rate, that document contains all the crafting recipes :)
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
The Quick'n'Dirty Guide to Crafting
OK, so you?ve spent a while playing Neverwinter Nights 2, and perhaps you?ve found a couple of books that tell you all these juicy little details about how to craft items. However, since you just blew past the entire tutorial on how to craft items at Fort Locke, you, uhh, have no idea how to do it. So here?s the quick?n?dirty guide for how to craft things:

To craft armour and weapons:

Go to an armour/weapon merchant and buy the mould (neé mold) for whatever base item you?d like. When you examine the mould, it will tell you what other ingredients you?ll need to craft it. For example, Leather Armour mould requires 3 Leather Hides. You can usually buy those ingredients from the same merchant as well.
You need a blacksmith workbench.
You need a Smith Hammer. If you don?t have one or you?re a dumbass like me and sold it, they?re annoyingly rare to find, so what you want to do is type in giveitem SmithHammer at the console.
Put ingredients on workbench, use Smith Hammer on workbench, and huzzah, there?s your new weapon or armour.
To enchant magicness into items:

You need the ingredients required for the enchantment. Example materials includes things such as gems (diamonds, rogue stones)? but you?ll also need essences. If you don?t know what an essence is, see below.
You need a magician?s workbench.
You?ll need a spellcaster. If your main character can?t cast the spell required, you can use another party member to cast the spell instead.
Whoever casts the spell will need the Craft Magic Arms & Armour feat1 or the Craft Wondrous Item2 feat. Yep, this means that you will have to give these feats to your companions ? not yourself ? if they?re going to be the ones doing the spell-casting shenanigans.
Put the required ingredients and the thingy to enchant on the magician?s workbench.
Cast the required spell.
Call your new item ?Svord of Pwnage +69?, et voila.
To create an essence:

You will need a Mortar & Pistle to grind a raw ingredient into an essence.
Various items you pick up in the game (usually from dead opponents) will tell you what essence they create when you examine them. For example, grinding Lich Dust will create a ?Radiant Air? essence; Ghoul Claws will create a ?Faint Power? essence.
Essences have an elemental aspect (Air, Earth, Fire, Water, and Power), and a strength aspect (Faint, followed by Weak, followed by Glowing, followed by Radiant). You will need exactly the correct essence: you cannot use a Radiant Earth essence in place of a Glowing Earth essence, even though the Radiant Earth essence is actually one level ?stronger?.
Creating a Faint essence requires a Craft skill of 4. Weak requires 6; glowing 8; radiant 10.
It?s apparently up to you to figure out what items create what essences. If you?re a lazy-ass like me, there?s a complete list of essences and what raw ingredients are needed to create them available as a spreadsheet; see the reference links below.
You can downgrade any essence into a lower-strength version by using the Mortar & Pestle on it. For example, you can downgrade a Glowing Earth essence into a Weak Earth essence. You can also combine two essences of the same strength to make one of higher strength; e.g. you can combine two Faint Power essences into one Weak Power essence.
Apparently to obtain items with +4 or +5 enchantments, you must craft them; i.e. there are no off-the-shelf items in the game with enchantments that strong. I?ve yet to verify this since I haven?t finished the game yet, although I?m in Chapter II right now and haven?t seen an item that has an enchantment stronger than +3. If this is true, it actually makes crafting a pretty important part of the game, rather than just a nice afterthought as it was in the NWN1 expansion packs.

Here are some useful threads and links that I found on the NWN2 forums:

A complete list of item codes.
A complete list of feat codes.
A full list of recipes.
A very handy Google spreadsheet that is a quick reference to what items create what essences, what ingredients are required for what items, and a complete list of possible magical items you can create and what enchantments can be granted.
1 If you don?t have the Craft Magic Arms & Armour feat, you can cheat and use givefeat 1092 from the console.

2 If you don?t have the Craft Wondrous Item feat, you can cheat and use givefeat 1093 from the console.
:Q
Thats the EASY guide!

Screw all that. I play games to play games, I dont like it when they play me.
I'll just cheat and add items when I feel its appropriate. Most of my folks are at level 16 or 17, I think they should all have regular amulets of health.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
From the link Schadenfroh beat me to. Pay special attention to numbers 2 and 5.

1.05 is just around the corner, though that corner may move a bit. We expanded the 1.05 patch just a bit (obviously) and some of the things we threw in there were a little more difficult to implement than we expected.

I am working on trying to get you a sneak peek at the patch notes but so far I haven't been able to get my hands on them.

*lowers voice*

But here's what I have seen:

1. WASD turn rate has been decreased by 50%

2. Group select will now enable players and DMs to select and control companions/creatures externally - without having to possess them - sorta like an RTS

3. GetIsPartyTransition() is fixed

4. Chat window should no longer clear during transitions

5. NWNX2 Script hooks added

6. 2DA LABEL vs. STRREF column change implemented

7. Armorrulestats.2da has been extended beyond the 255 row limit
 

Ultralight

Senior member
Jul 11, 2004
990
1
76
I appreciate you guys keeping the rest of us up to date concerning this game. I am holding off purchasing until they get this thing patched to where this bug fest is working right.

By the way, I have read the official gaming specs for a PC to play this game. but I trust actual gamers to know from their playing experience if the hardware is good enough. I have an Athlon 64 3200+ cpu, 2 gigs of PC 3200 RAM, and an X800 GTO video card. Will I be okay with this set-up? My main concern is my video card. Thanks.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
Originally posted by: Ultralight
I appreciate you guys keeping the rest of us up to date concerning this game. I am holding off purchasing until they get this thing patched to where this bug fest is working right.

By the way, I have read the official gaming specs for a PC to play this game. but I trust actual gamers to know from their playing experience if the hardware is good enough. I have an Athlon 64 3200+ cpu, 2 gigs of PC 3200 RAM, and an X800 GTO video card. Will I be okay with this set-up? My main concern is my video card. Thanks.
Well, it was not a bugFEST to begin with, but it does get even better with each patch.
And yes, your system will be okay, but ONLY okay. I have a 7900GTX and I still get slowdowns with lots of large monsters on the screen at one time.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: shortylickens
Originally posted by: Ultralight
I appreciate you guys keeping the rest of us up to date concerning this game. I am holding off purchasing until they get this thing patched to where this bug fest is working right.

By the way, I have read the official gaming specs for a PC to play this game. but I trust actual gamers to know from their playing experience if the hardware is good enough. I have an Athlon 64 3200+ cpu, 2 gigs of PC 3200 RAM, and an X800 GTO video card. Will I be okay with this set-up? My main concern is my video card. Thanks.
Well, it was not a bugFEST to begin with, but it does get even better with each patch.
And yes, your system will be okay, but ONLY okay. I have a 7900GTX and I still get slowdowns with lots of large monsters on the screen at one time.

sure it was ... is :p
--for most of us

and what do you think those *slowdowns* are caused by?
:confused:

a finely-tuned well-optimized game engine ?

:lips: