NWN2 Feed Back and Patch Discussion Thread

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Mem

Lifer
Apr 23, 2000
21,476
13
81
come on ... i HOPE you know [by now] that i am kidding.

you know what happened to me with NWN2 ... Gothic3 and even DM M&M
[i managed to find almost *every bug* in each game as reported in their respective forums ... not an accomplishment i am really proud of]


... in CONTRAST to your experience

Yep I do..I just hope I can get through rest of the NWN expansion /module packs with 100% stability and bug free ,still got Hordes of the Underdark,Kingmaker,Shadowguard,Witch's Wake to get through after Shadows of Undrentide, or will I get the famous apoppin bug before then ;) ,only time will tell hehe.... :).
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Mem
come on ... i HOPE you know [by now] that i am kidding.

you know what happened to me with NWN2 ... Gothic3 and even DM M&M
[i managed to find almost *every bug* in each game as reported in their respective forums ... not an accomplishment i am really proud of]


... in CONTRAST to your experience

Yep I do..I just hope I can get through rest of the NWN expansion /module packs with 100% stability and bug free ,still got Hordes of the Underdark,Kingmaker,Shadowguard,Witch's Wake to get through after Shadows of Undrentide, or will I get the famous apoppin bug before then ;) ,only time will tell hehe.... :).

i even managed to find a *game stopper* in the Oblivion X-pack
[if you do the shrines 'wrong' it will crash] :p

i also think the "age" of my rig is showing. ... yes, everything *eventually works* ... but not on first release

it has only 1GB of system RAM, the CPU is dog slow, and i am running Win2K ...

wtf can i expect?

i really DO plan to upgrade ... but with a Quad-core Vista machine ... i am just skipping the 'xp generation' ... and am suffering 'minor consequences' ...

that means i have to buy games AFTER they are patched ... no biggie

i am patient --if not eternal
:evil:

wait ... :confused:

:D


EDIT Mem, while i have your attention
.... did you play all 4 endings in DM M&M? i am really confused by the Xana Ending ... take a look at my DM M&M thread, please.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
The last battle in NWN2 is really kicking my butt.

*Spoiler*

























I can get past the first form of the KoS, but its many manifestations on the second part are proving very difficult. They regen so quickly, and killing 1 only makes 2 more spawn in. I know the statues need to be destroyed, but they are invulnerable until a point. Furthest I've gotten so far, Ammon makes a statement that 1 statue is down, kill the remaining manifestations. At that point, Kelgar, myself and Casavir only had three manifestations left. When there was one left, I used the rod of resurrection to raise some of my fallen party members. As soon as the first party member came back up, several more manifestations spawned in, and the statues were still invulnerable. I'm going to make more attempts now, but I'm not seeing the 'unbelievably easy' factor that some have claimed in this fight.
 

Dethfrumbelo

Golden Member
Nov 16, 2004
1,499
0
0
Originally posted by: Bateluer
The last battle in NWN2 is really kicking my butt.

*Spoiler*

























I can get past the first form of the KoS, but its many manifestations on the second part are proving very difficult. They regen so quickly, and killing 1 only makes 2 more spawn in. I know the statues need to be destroyed, but they are invulnerable until a point. Furthest I've gotten so far, Ammon makes a statement that 1 statue is down, kill the remaining manifestations. At that point, Kelgar, myself and Casavir only had three manifestations left. When there was one left, I used the rod of resurrection to raise some of my fallen party members. As soon as the first party member came back up, several more manifestations spawned in, and the statues were still invulnerable. I'm going to make more attempts now, but I'm not seeing the 'unbelievably easy' factor that some have claimed in this fight.

Hmm, there should be 3 phases to the fight:

- In the 1st, there's just the one big KoS, vulnerable to attacks, goes down fast. Khelgar says 'I thought there was more to it' or something like that.

- In the 2nd phase, small KoS start to spawn. I just hacked away at them and went on to the 3rd phase. Maybe you have to kill them faster than they can spawn. It usually took me about 2 minutes or less to complete this phase. Otherwise, your game may be bugged.

- 3rd phase is one big KoS again, except this time he's invulnerable. You need to destroy all the statues and then attack the portal with the Gith Sword. Then you can hurt KoS, and he goes down faster than a bag of rocks.

I did find the 'good' ending rather easy (on hardcore). The 'evil' ending is another matter - I had to strip all my companions beforehand to get through the fight, especially since being evil made me lose all my Druid abilities and spells.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: Dethfrumbelo


- In the 2nd phase, small KoS start to spawn. I just hacked away at them and went on to the 3rd phase. Maybe you have to kill them faster than they can spawn. It usually took me about 2 minutes or less to complete this phase. Otherwise, your game may be bugged.

The smaller KoS just continue to spawn in, and they regen very fast. If I don't focus on a single KoS, I won't even kill them.

Even the first spawn can be a pain in the butt because he jumps around, hitting my casters. I try to save their ranged AOE spells for the 2nd group of KoSs, but typically the 2nd wave will either kill or interupt them before they can even cast.

I'm only playing on normal mode here, but I've actually considered turning it down to easy to get past this.
 

a123456

Senior member
Oct 26, 2006
885
0
0
You can be "cheap" and just spam the 2 special abilities that you gained. I don't remember the exact names, but they are on your main and Jerro. Web and the ability that damages people in the web. Run up to the proper statue and just keep charging after each casting and since everything in the web gets damaged, it should take care of all the enemies.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
well well ... what a difference a month makes :p

i played NWN2 on my x850xt last night ... all night ... i went PAST where i left off [after hours of buggy playing] by midnight.

the *difference* is amazing between v1.02x and 1.03x ... no crashes, no performance issues, no weird camera :)

in fact it looks like a completely different game
:shocked:

and i am playing as a (Human) Ranger
:Q

why not :p
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: murphy55d
Make sure you are all using Even;s AI mod, it greatly improves your henchman's AI.

http://nwvault.ign.com/View.php?view=NWN2HakpaksOriginal.Detail&id=11

put all the files from his override folder into the override folder in your documents/nwn2/override folder.

you mean it changes it :p

i didn't use any Oblivion user mods until after i finished ... i kinda like to play it the way the game is 'intended' ... ;)
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
i didn't use any Oblivion user mods until after i finished ... i kinda like to play it the way the game is 'intended' ...

I never got round to installing the AI mod,if I must point a weakness in NWN2 then it is the AI,very annoying when the AI is not doing what you want it too etc..
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Mem
i didn't use any Oblivion user mods until after i finished ... i kinda like to play it the way the game is 'intended' ...

I never got round to installing the AI mod,if I must point a weakness in NWN2 then it is the AI,very annoying when the AI is not doing what you want it too etc..

from looking at the patchs, it appears they are attempting to modify the AI

i am just curious ... doubt it is even possible ... but i'll ask anyway:

can you go it "alone" in NWN2 [except where you must team-up]?
... without a 'party'?
:confused:
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
can you go it "alone" in NWN2 [except where you must team-up]?
... without a 'party'?
Yes you can ,unless a certain character needs to be with you etc for storyline,however I don't know anybody that has tried to solo most of the game,would be very hard IMHO,also some parts of the game having the right team balance can make life or death in some of the big battles ,let alone solo.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Mem
can you go it "alone" in NWN2 [except where you must team-up]?
... without a 'party'?
Yes you can ,unless a certain character needs to be with you etc for storyline,however I don't know anybody that has tried to solo most of the game,would be very hard IMHO,also some parts of the game having the right team balance can make life or death in some of the big battles ,let alone solo.
thank-you ... and ... 'now you do'

awesome ... it is my [new] goal ... i will [reload and] tell that insane Dwarf to get lost
:beer:

kinda tough as a[n Assassin] Ranger ... i better get good with setting Traps.
.... and hiding
:Q

:p
 

murphy55d

Lifer
Dec 26, 2000
11,542
5
81
Well thats your choice I suppose, but Oblivion did a poor job with the AI, so not using this just handicaps your party, IMO.
It makes a world of difference. Having your henchmen switch between melee and ranged weapons depending on situation alone makes this more than worth it.
 

Dethfrumbelo

Golden Member
Nov 16, 2004
1,499
0
0
Originally posted by: apoppin
Originally posted by: Mem
i didn't use any Oblivion user mods until after i finished ... i kinda like to play it the way the game is 'intended' ...

I never got round to installing the AI mod,if I must point a weakness in NWN2 then it is the AI,very annoying when the AI is not doing what you want it too etc..

from looking at the patchs, it appears they are attempting to modify the AI

i am just curious ... doubt it is even possible ... but i'll ask anyway:

can you go it "alone" in NWN2 [except where you must team-up]?
... without a 'party'?
:confused:

I would definitely recommend installing the AI mod, including the folder for all NPCs, which will make enemies smarter as well. You can copy the intact folders directly into \...\My Documents\Neverwinter Nights 2\Override. The override will recognize everything, even if it's in the folder, which is nice as it helps to keep things clean and separated, so if you want to remove a specific mod, just delete that particular folder.



 

Sureshot324

Diamond Member
Feb 4, 2003
3,370
0
71
Originally posted by: Dethfrumbelo
Originally posted by: Bateluer
The last battle in NWN2 is really kicking my butt.

*Spoiler*

























I can get past the first form of the KoS, but its many manifestations on the second part are proving very difficult. They regen so quickly, and killing 1 only makes 2 more spawn in. I know the statues need to be destroyed, but they are invulnerable until a point. Furthest I've gotten so far, Ammon makes a statement that 1 statue is down, kill the remaining manifestations. At that point, Kelgar, myself and Casavir only had three manifestations left. When there was one left, I used the rod of resurrection to raise some of my fallen party members. As soon as the first party member came back up, several more manifestations spawned in, and the statues were still invulnerable. I'm going to make more attempts now, but I'm not seeing the 'unbelievably easy' factor that some have claimed in this fight.

Hmm, there should be 3 phases to the fight:

- In the 1st, there's just the one big KoS, vulnerable to attacks, goes down fast. Khelgar says 'I thought there was more to it' or something like that.

- In the 2nd phase, small KoS start to spawn. I just hacked away at them and went on to the 3rd phase. Maybe you have to kill them faster than they can spawn. It usually took me about 2 minutes or less to complete this phase. Otherwise, your game may be bugged.

- 3rd phase is one big KoS again, except this time he's invulnerable. You need to destroy all the statues and then attack the portal with the Gith Sword. Then you can hurt KoS, and he goes down faster than a bag of rocks.

I did find the 'good' ending rather easy (on hardcore). The 'evil' ending is another matter - I had to strip all my companions beforehand to get through the fight, especially since being evil made me lose all my Druid abilities and spells.

Yeah for the second phase you just have to keep fighting them off. I don't think you can attack the status directly at this point, but they are destroyed automatically when you've destroyed enough of the creatures.

I lost all my characters except two, khelgar(monk) and jerro, morphed into a horned devil. These characters both had high AC (mid thirties), so the creatures weren't able to hit them. I basically just sat there while those two hacked away.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Dethfrumbelo
Originally posted by: apoppin
Originally posted by: Mem
i didn't use any Oblivion user mods until after i finished ... i kinda like to play it the way the game is 'intended' ...

I never got round to installing the AI mod,if I must point a weakness in NWN2 then it is the AI,very annoying when the AI is not doing what you want it too etc..

from looking at the patchs, it appears they are attempting to modify the AI

i am just curious ... doubt it is even possible ... but i'll ask anyway:

can you go it "alone" in NWN2 [except where you must team-up]?
... without a 'party'?
:confused:

I would definitely recommend installing the AI mod, including the folder for all NPCs, which will make enemies smarter as well. You can copy the intact folders directly into \...\My Documents\Neverwinter Nights 2\Override. The override will recognize everything, even if it's in the folder, which is nice as it helps to keep things clean and separated, so if you want to remove a specific mod, just delete that particular folder.

that doesn't make any sense ...

IF i go it *alone* ... wth would i want smarter enemies? :p
:Q
i am attempting eschew a 'party'

i like to exploit every game's weaknesses ... especially the AI.
;)

and i did the Oblivion mods "after" ... the "hilarity mod" really brings out the original "aggressive" and radiant AI that the game originally had ... pretty impressive, really

:D
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
How well does that AI mod work? When I queue up some spells on a caster, then switch to another character, the caster should not dump the entire queue. Its easier to handle in the standard 4 or 5 person party, but with all the party members active at once, its really difficult.

Even when in puppet mode, they will still follow the selected party leader. So if I park Ammon next to the Web of Purity statue and run my ranger back to the nova statue, the party follows him and jacks the formation. If I park the party next to the nova statue and run Ammon to the Purity statue, the party follows him, jacking the formation. :|
 

Fenixgoon

Lifer
Jun 30, 2003
33,093
12,503
136
Originally posted by: Bateluer
How well does that AI mod work? When I queue up some spells on a caster, then switch to another character, the caster should not dump the entire queue. Its easier to handle in the standard 4 or 5 person party, but with all the party members active at once, its really difficult.

Even when in puppet mode, they will still follow the selected party leader. So if I park Ammon next to the Web of Purity statue and run my ranger back to the nova statue, the party follows him and jacks the formation. If I park the party next to the nova statue and run Ammon to the Purity statue, the party follows him, jacking the formation. :|

which is why the party AI in bg2 is better.. a shame they didnt give the same amount of control though :(
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: Fenixgoon
Originally posted by: Bateluer
How well does that AI mod work? When I queue up some spells on a caster, then switch to another character, the caster should not dump the entire queue. Its easier to handle in the standard 4 or 5 person party, but with all the party members active at once, its really difficult.

Even when in puppet mode, they will still follow the selected party leader. So if I park Ammon next to the Web of Purity statue and run my ranger back to the nova statue, the party follows him and jacks the formation. If I park the party next to the nova statue and run Ammon to the Purity statue, the party follows him, jacking the formation. :|

which is why the party AI in bg2 is better.. a shame they didnt give the same amount of control though :(

I feel your pain. Still, the party control in NWN2 is still better than it was in NWN1. I burned more than a few rods of resurrection in the OCs because the henchmen kept getting killed. Why a sorcerer thinks she needs to be standing in the middle of a group of orcs is beyond me.
 

Whitecloak

Diamond Member
May 4, 2001
6,074
2
0
Originally posted by: Bateluer
Originally posted by: Fenixgoon
Originally posted by: Bateluer
How well does that AI mod work? When I queue up some spells on a caster, then switch to another character, the caster should not dump the entire queue. Its easier to handle in the standard 4 or 5 person party, but with all the party members active at once, its really difficult.

Even when in puppet mode, they will still follow the selected party leader. So if I park Ammon next to the Web of Purity statue and run my ranger back to the nova statue, the party follows him and jacks the formation. If I park the party next to the nova statue and run Ammon to the Purity statue, the party follows him, jacking the formation. :|

which is why the party AI in bg2 is better.. a shame they didnt give the same amount of control though :(

I feel your pain. Still, the party control in NWN2 is still better than it was in NWN1. I burned more than a few rods of resurrection in the OCs because the henchmen kept getting killed. Why a sorcerer thinks she needs to be standing in the middle of a group of orcs is beyond me.

she's searching for dates.
 

Pr0d1gy

Diamond Member
Jan 30, 2005
7,774
0
76
Originally posted by: Whitecloak
Originally posted by: Bateluer Why a sorcerer thinks she needs to be standing in the middle of a group of orcs is beyond me.

she's searching for dates.


Classic, that is sig worthy if I had the room I would take it.
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
Originally posted by: Mem
can you go it "alone" in NWN2 [except where you must team-up]?
... without a 'party'?
Yes you can ,unless a certain character needs to be with you etc for storyline,however I don't know anybody that has tried to solo most of the game,would be very hard IMHO,also some parts of the game having the right team balance can make life or death in some of the big battles ,let alone solo.
At one point in the game you have to take Shandra with you all the time. You also need the Gith Cleric for a little while too.

But I honestly dont think you could do many of the harder boss battles with one, two or three heroes.
Not unless you cheated and gave the main hero max stats, and a bunch of feats they couldnt normally have.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: shortylickens
Originally posted by: Mem
can you go it "alone" in NWN2 [except where you must team-up]?
... without a 'party'?
Yes you can ,unless a certain character needs to be with you etc for storyline,however I don't know anybody that has tried to solo most of the game,would be very hard IMHO,also some parts of the game having the right team balance can make life or death in some of the big battles ,let alone solo.
At one point in the game you have to take Shandra with you all the time. You also need the Gith Cleric for a little while too.

But I honestly dont think you could do many of the harder boss battles with one, two or three heroes.
Not unless you cheated and gave the main hero max stats, and a bunch of feats they couldnt normally have.
yeah ... i am stuck with the witch ... right now :p
:Q

actually ... you can ... but i am finding it is not 'worth it' ... but there are huge gaps in the stories ... i went back to a Party ... so far ... truthfully, i find the game really boring.

... IF it ever gets interesting, i might consider a solo run thru the MQ
doubtful ... now
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Damn you guys are not kidding, this game runs like crap (using latest patch for the game and latest drivers) and the graphics are not that good either. I thought my system was "ok" (I run at 1600X1200)

Specs:
WD Raptor 10K RPM HD
2Gb Corsair XMS PC3200 DDR
nForce 3 Ultra Mobo
SB Audigy 2 ZS
Athlon64 3000
Geforce 6800 Ultra
Windows XP SP2

I turned off shadows and water effects, set everything to medium and it still runs crappy and looks poor. I loved NWN1 Hordes of the UnderDark and Darkness over Daggerford (along with several community modules), so I picked it up.

Think the bad performance can be fixed with future patches of the game and drivers or do you guys think it was just a poorly coded graphics engine?

or does my system just suck........

Anywho, does BB let you bring back a game for store credit if it has been opened? I need to sit this game out till they fix it with patches or I upgrade or am I stuck with it?

EDIT: Looks like they only let you trade it for an identical item :( Goodbye $40, could have bought this for $20 by the time I upgrade. At least I will have PlaneScape: Torment to play while I am waiting (comes in in about 1.5 weeks).

Here is my thread in the CPU forums if you want to add your input on my "quick fix" idea

http://forums.anandtech.com/messageview...atid=28&threadid=1984401&enterthread=y


I have a laptop if you guys think it will run better on it, I will take the extra time to install it:
Intel Core Duo (the first one, not conroe) 1.8Ghz
Geforce 7900 GS 256mb dedicated
1gb DDR 2 (worries me, how much ram does this game suck up?)
slow 4200 RPM HD
Integrated audio