Originally posted by: Fenixgoon
i dont quite get exactly how DR works in NWN2, but i do know that invisibility will make you miss due to concealment, so at worst dispel is still handy
If a person has resistance 5/fire than they will ignore the first 5 points of fire damage they receive. If the attack were 5 or less damage they would not get hurt at all.
DR is pretty much the same for all physical attacks, so far as I can tell.
As for the above question about the ultimate spell caster: there is no such thing. The new D&D rules are much more balanced than previous editions. The game NWN 2 only allows you to go to a max of 20 levels (right now), so if you multi-class you will get a specific classes spells slower and not be able to max out on high level spells.
HOWEVER, the powers gained through smart multi-classing can more than compensate for that.
In AD&D 2nd Edition, the Cleric/Barbarian multi or dual class was an awesome combination. You ended up with a much better warrior than a paladin and had more and better priest spells.
Same is true with D&D 3.5 and Neverwinter Nights 2.
Heck, just putting one level in fighter or barbarian and the rest in either wizard or cleric gets you tons of power and abilities. Same with rogue. Just being a rogue at all gives you better thieving abilities, making the disable device and pick lock skills a lot more useful.
Though I always recommend: if you are going to seriously multi-class, pick the able learner feat at first level. It will let you have more skill points overall. If you dont have enough levels in a skills' related class, you will have to spend double skill points on it. That stinks. A perfect example is if you have a level 1 rogue/level 10 wizard and want to pump points into the dungeon-crawling skills.
The most popular multi-classes are those that compliment or compensate for each other. I have found some good lists at traditional D&D 3.5 websites, but many of them use character classes and races not available in the video games.
Some combinations work better if you only put one level into a certain class and then just focus on the other one for the rest of the campaign. (barbarian/cleric or barbarian/wizard)
Others work better if you put an equal number of levels into each. (wizard/cleric)
Again because of the limited number of levels in NWN2 you will eventually be limiting your abilities, but most folks agree the extra powers and feats from a 2nd class more than make up for it.
I suggest you try downloading one of the hero-builing mods from a website and experimenting before wasting a bunch of time in the game.