NWN2 Feed Back and Patch Discussion Thread

Page 16 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

Fenixgoon

Lifer
Jun 30, 2003
33,093
12,503
136
Originally posted by: Heen05
its kind of gay that even though i send out patrols regularly my merchants are going away and my roads are getting more dangerous. how can i fix this? also, how can i raise my 'morale' and unit strength? everything else seems ok.


where is the hidden treasure that guyven told me about? i cant find it...

try training your troops better and sending bevil out with them on patrols.
also, try and max out the number of recruits you have and get them better gear.

im not sure what affects morale and unit strength.. but somehow i got them to very high/best at the end:confused:

no idea about the hidden treasure from guyven :(
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
The quality of the roads themselves has a lot to do with their safety.

If they havent been improved from dirt then they will be crime-filled as well as unpleasant for merchants to drive.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
try training your troops better and sending bevil out with them on patrols.
also, try and max out the number of recruits you have and get them better gear.

im not sure what affects morale and unit strength.. but somehow i got them to very high/best at the end

no idea about the hidden treasure from guyven

Spoiler tips on Castlekeep :

I started with rebuilding the castle,if you have found ore you can get the smithy,weaponsmith to make better weapons/armour for your troops providing you have recruited them to your castle,keep doing this until you either run out of ore then find more ore,as to the roads best to have them patrol either roads or lands,what I did was rotate the troops to search road then land then back to road again,eventually both will be in a high state.

Remember you need to recruit 1 or 2 miners to your castle as well so they can ship the ore.You can also recruit quite a lot of people like merchant,dancer, somebody for the church etc.

You can see the status of your castle ,lands etc by asking for a Castlekeep report status from your lieutenant inside the castle.
 

naddicott

Senior member
Jul 3, 2002
793
0
76
Originally posted by: Fenixgoon
Originally posted by: Heen05
where is the hidden treasure that guyven told me about? i cant find it...
no idea about the hidden treasure from guyven :(
In the map with the ore people, go towards the gate, walk up (on the outside of the wall a bit), and there should be a new pile of dirt you can interact with. Only appeared after telling guyven about 2 new places I had visited. Don't recall it being worth the trouble though.


A nice little Wikki page on keep management. There's a sub-page with stats on the various sergeants, in case you want to micro-manage them to the point of having them working on their stronger tasks.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: naddicott
Originally posted by: Fenixgoon
Originally posted by: Heen05
where is the hidden treasure that guyven told me about? i cant find it...
no idea about the hidden treasure from guyven :(
In the map with the ore people, go towards the gate, walk up (on the outside of the wall a bit), and there should be a new pile of dirt you can interact with. Only appeared after telling guyven about 2 new places I had visited. Don't recall it being worth the trouble though.


A nice little Wikki page on keep management. There's a sub-page with stats on the various sergeants, in case you want to micro-manage them to the point of having them working on their stronger tasks.

Thats a good link.

I missed getting Jalboun as a Sgt, he died in the ambush :(


Also, if anyone has some strategic advice on how to deal with the pair of black dragons in Nolath's lair, please share it. I've had to reload my save games a few times now. I've got myself as a ranger, Kelgar as a monk, Sand, Elanee, and the Githzerai in my party.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
Also, if anyone has some strategic advice on how to deal with the pair of black dragons in Nolath's lair, please share it. I've had to reload my save games a few times now. I've got myself as a ranger, Kelgar as a monk, Sand, Elanee, and the Githzerai in my party.


I had my characters buffed up to the max and worked on one dragon at a time,have plenty of healing potions,barkskin etc...also another option which I did not try was harm spell ,which works fine in first NWN game on dragons so get you cleric to keep casting that.
 

Fenixgoon

Lifer
Jun 30, 2003
33,093
12,503
136
Originally posted by: Mem
Also, if anyone has some strategic advice on how to deal with the pair of black dragons in Nolath's lair, please share it. I've had to reload my save games a few times now. I've got myself as a ranger, Kelgar as a monk, Sand, Elanee, and the Githzerai in my party.


I had my characters buffed up to the max and worked on one dragon at a time,have plenty of healing potions,barkskin etc...also another option which I did not try was harm spell ,which works fine in first NWN game on dragons so get you cleric to keep casting that.

also: dispel magics (or mordekainen's disjunction) and spell breaches will help immensely. the dragons cast some concealment-type spell/invisibility and stoneskin. dispel and spell breach will take care of those two, making the dragons 100x easier to hit.
 

naddicott

Senior member
Jul 3, 2002
793
0
76
Originally posted by: Fenixgoon
also: dispel magics (or mordekainen's disjunction) and spell breaches will help immensely. the dragons cast some concealment-type spell/invisibility and stoneskin. dispel and spell breach will take care of those two, making the dragons 100x easier to hit.
Adamantine weapons (or monk over level 16) should cut through stoneskin type effects as if they weren't even there. Also in the case of the black dragons, Energy immunity: Acid or items of Acid resistance should help on defense (unfortunately that's in Sand's prohibited school of magic, IIRC).

 

Fenixgoon

Lifer
Jun 30, 2003
33,093
12,503
136
Originally posted by: naddicott
Originally posted by: Fenixgoon
also: dispel magics (or mordekainen's disjunction) and spell breaches will help immensely. the dragons cast some concealment-type spell/invisibility and stoneskin. dispel and spell breach will take care of those two, making the dragons 100x easier to hit.
Adamantine weapons (or monk over level 16) should cut through stoneskin type effects as if they weren't even there. Also in the case of the black dragons, Energy immunity: Acid or items of Acid resistance should help on defense (unfortunately that's in Sand's prohibited school of magic, IIRC).

i dont quite get exactly how DR works in NWN2, but i do know that invisibility will make you miss due to concealment, so at worst dispel is still handy ;)
 

ManBearPig

Diamond Member
Sep 5, 2000
9,173
6
81
to defeat any dragons:

set your magic users far back out of harm and have the continually cast things like greater missle storm. have 1 fighter go to the left or right and one directly in front. after your fighters die, which they may not, cast really destructive fire like spells.

with black dragons just focus on one dragon at a time. also make sure you buff up.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
I beat them, it just took several reloads and varying tactics. I was killing one without too much trouble, but the second was proving difficult.

No matter what I set the behavior settings to, my casters would continue to follow the selected leader, so I couldn't position my casters out of harms way until after the battle was joined. I summoned several creatures to keep dragon 2 busy while my fighters occupied dragon 1. Sand and Githzerai pummeled dragon 1 with heavy magic.

Also, the spell Regeneration was very beneficial, by the time the first dragon was down, my fighters were at virtually full health.
 

ManBearPig

Diamond Member
Sep 5, 2000
9,173
6
81
hey, how would i go about making the ultimate magic user in this game? i want it to be evil. i dont know ANYTHING about magic users. what subclass is best, what attributes, wizard, sorcerer, clothing, feats, skills?

thanks a lot

oh, any help on defeating the king of shadows? the second form is hard as hell.
 

IamDavid

Diamond Member
Sep 13, 2000
5,888
10
81
Anyone else play this on Vista yet? I hope the poor performance is due to Vista and not the game.. I have everything set to Medium or low :( and it still doesn't run the best My sounds is absolutely horrible, constant lag/stuttering.. kmnow I should be bothering with it on Vista at the moment but most if not all the other games have ran decent to good..

btw, my system is a 4200 x2 with a 7600gts.. Not the fastest in the world but I thought it'd be better.
 

ManBearPig

Diamond Member
Sep 5, 2000
9,173
6
81
Originally posted by: Heen05
hey, how would i go about making the ultimate magic user in this game? i want it to be evil. i dont know ANYTHING about magic users. what subclass is best, what attributes, wizard, sorcerer, clothing, feats, skills?

thanks a lot

bump
 

dighn

Lifer
Aug 12, 2001
22,820
4
81
Originally posted by: Heen05
Originally posted by: Heen05
hey, how would i go about making the ultimate magic user in this game? i want it to be evil. i dont know ANYTHING about magic users. what subclass is best, what attributes, wizard, sorcerer, clothing, feats, skills?

thanks a lot

bump

try wizard. here are some guides for NWN1, which translate well into NWN2
http://www.gamefaqs.com/computer/doswin/game/188666.html

sorcerers are great but they have fewer choices in spells, and once they choose spells you pretty much are stuck with them. for a newbie this means you can't experiment as much with the spells and can seriously gimp your character without knowing which spells are good (there are plenty of useless ones)
 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
Originally posted by: Fenixgoon
i dont quite get exactly how DR works in NWN2, but i do know that invisibility will make you miss due to concealment, so at worst dispel is still handy ;)
If a person has resistance 5/fire than they will ignore the first 5 points of fire damage they receive. If the attack were 5 or less damage they would not get hurt at all.
DR is pretty much the same for all physical attacks, so far as I can tell.

As for the above question about the ultimate spell caster: there is no such thing. The new D&D rules are much more balanced than previous editions. The game NWN 2 only allows you to go to a max of 20 levels (right now), so if you multi-class you will get a specific classes spells slower and not be able to max out on high level spells.

HOWEVER, the powers gained through smart multi-classing can more than compensate for that.
In AD&D 2nd Edition, the Cleric/Barbarian multi or dual class was an awesome combination. You ended up with a much better warrior than a paladin and had more and better priest spells.
Same is true with D&D 3.5 and Neverwinter Nights 2.
Heck, just putting one level in fighter or barbarian and the rest in either wizard or cleric gets you tons of power and abilities. Same with rogue. Just being a rogue at all gives you better thieving abilities, making the disable device and pick lock skills a lot more useful.
Though I always recommend: if you are going to seriously multi-class, pick the able learner feat at first level. It will let you have more skill points overall. If you dont have enough levels in a skills' related class, you will have to spend double skill points on it. That stinks. A perfect example is if you have a level 1 rogue/level 10 wizard and want to pump points into the dungeon-crawling skills.

The most popular multi-classes are those that compliment or compensate for each other. I have found some good lists at traditional D&D 3.5 websites, but many of them use character classes and races not available in the video games.
Some combinations work better if you only put one level into a certain class and then just focus on the other one for the rest of the campaign. (barbarian/cleric or barbarian/wizard)
Others work better if you put an equal number of levels into each. (wizard/cleric)
Again because of the limited number of levels in NWN2 you will eventually be limiting your abilities, but most folks agree the extra powers and feats from a 2nd class more than make up for it.

I suggest you try downloading one of the hero-builing mods from a website and experimenting before wasting a bunch of time in the game.


 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Alright, final verdict on this game? Did Atari force them to release an unfinished game like Lucas Arts did with KotoR2 in which an entire chapter was gone? Or is this game at least EA level beta quality?
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Schadenfroh
Alright, final verdict on this game? Did Atari force them to release an unfinished game like Lucas Arts did with KotoR2 in which an entire chapter was gone? Or is this game at least EA level beta quality?

in the month i set it aside it has been updated to 1.03.840 ...

i was at 102.89 [i bought it day One (as an "alpha") Nov 1st> 1.00>1.01>1.02>1.02x] when i gave up Mid/late November ... it was like a "raw Beta" ... tonight i updated 58MB more to 1.03.835

then 1.03.835 to 1.03.840 with another 19MB

phew!

ANYWAY ... the difference between 1.02xx and 1.03xx is amazing!
:shocked:

it actually "runs" decently -- performance was improved greatly -- last night no crashes -- and the camera actually "works" [before the camera was "squirrelly"] .... i'd say it is nearly out of 'beta'. :)

:thumbsup:

just don't get me started on Gothic 3 :p

:laugh:
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: Schadenfroh
Alright, final verdict on this game? Did Atari force them to release an unfinished game like Lucas Arts did with KotoR2 in which an entire chapter was gone? Or is this game at least EA level beta quality?

Unlike LucasArts, Obsidian is being allowed to support the game. At least Atari is showing some brains with NWN2. NWN2 is a game thats going to rely heavily on community support, and they can't do that without regular updates from the devs.

 

Dethfrumbelo

Golden Member
Nov 16, 2004
1,499
0
0
Finished the game. It's decent - looks and feels like KotOR in a D&D setting, only the story and characters are not as well done, and the content is not as adult-oriented, oftentimes hokey/corny.

I had a few crashes along the way, but it was stable enough to not be frustrating.
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
I had a few crashes along the way, but it was stable enough to not be frustrating.

I never had any crashes,amazing I know but true :),was very good game IMHO,however not quite as good as BG2 or Planescape Torment ,but those games are true classics.


I'm have just started the expansion pack for first NWN game(Shadows of the Undrentide)so I'm working my way through all the NWN expansions.


 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Bateluer
Originally posted by: Schadenfroh
Alright, final verdict on this game? Did Atari force them to release an unfinished game like Lucas Arts did with KotoR2 in which an entire chapter was gone? Or is this game at least EA level beta quality?

Unlike LucasArts, Obsidian is being allowed to support the game. At least Atari is showing some brains with NWN2. NWN2 is a game thats going to rely heavily on community support, and they can't do that without regular updates from the devs.

Atari is inept, aren't they? :p

but they aren't stupid ... withOUT Dev support there will be no NWN3. ;)

Obsidian did an excellent job of finishing the game with patch 1.03 ... too bad they weren't allowed to release it after X-mas in a completed state. i think they would have done better - financially and with their reputation intact - and it wouldn't have dropped in price so quickly.

i have learned a relatively cheap lesson ... never again a game will i buy a game on Day 1 ... i learned i can wait. :eek:


EDIT: i ALSO learned that Mem has a magic rig. :p
[that ... or he is unbelievably patient] ;)

:Q

:D
 

Fenixgoon

Lifer
Jun 30, 2003
33,093
12,503
136
Originally posted by: IamDavid
Anyone else play this on Vista yet? I hope the poor performance is due to Vista and not the game.. I have everything set to Medium or low :( and it still doesn't run the best My sounds is absolutely horrible, constant lag/stuttering.. kmnow I should be bothering with it on Vista at the moment but most if not all the other games have ran decent to good..

btw, my system is a 4200 x2 with a 7600gts.. Not the fastest in the world but I thought it'd be better.

i think the 7600GTS is what's killing you. i can't remember, is it closer to a 7600GS or 7600GT? if the former, then definitely.. as the 7600GT is worlds faster than a 7600GS
 

Mem

Lifer
Apr 23, 2000
21,476
13
81
EDIT: i ALSO learned that Mem has a magic rig.
[that ... or he is unbelievably patient]

Nah..... I had one major bug in Dark Messiah where I got stuck and could not move,had to reload to an early save, and also a few crashes in G3 before the latest patches,but NWN2 and even NWN has been rock stable for me ,so I might as well enjoy the 100% stability while I can ;),got to call it how I see it,or in these cases how I play it :D .


 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Mem
EDIT: i ALSO learned that Mem has a magic rig.
[that ... or he is unbelievably patient]

Nah..... I had one major bug in Dark Messiah where I got stuck and could not move,had to reload to an early save, and also a few crashes in G3 before the latest patches,but NWN2 and even NWN has been rock stable for me ,so I might as well enjoy the 100% stability while I can ;),got to call it how I see it,or in these cases how I play it :D .

come on ... i HOPE you know [by now] that i am KIDDING. ;)

you know what happened to me with NWN2 ... Gothic3 ... and even DM M&M
[i managed to find almost *every bug* in each game --as reported in their respective forums ... not an accomplishment i am entirely proud of]
:Q

... in CONTRAST to your experience
:roll:

i can laugh ... now :p

:laugh: