NWN2 Feed Back and Patch Discussion Thread

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murphy55d

Lifer
Dec 26, 2000
11,542
5
81
I have no lag, stutter, or slow performance whatsoever, and I have a KT400 mobo, Athlon XP 2800, and a Radeon 9800 pro. High textures, 1280x1024. no idea how many fps(nor do i care, i just know it runs smooth), and besides, this game is about the story much moreso than the graphics. baldurs gate II certainly wasnt the best looking game but that didnt hold it back.
 

Fenixgoon

Lifer
Jun 30, 2003
33,104
12,512
136
Originally posted by: Schadenfroh
Damn you guys are not kidding, this game runs like crap (using latest patch for the game and latest drivers) and the graphics are not that good either. I thought my system was "ok" (I run at 1600X1200)

Specs:
WD Raptor 10K RPM HD
2Gb Corsair XMS PC3200 DDR
nForce 3 Ultra Mobo
SB Audigy 2 ZS
Athlon64 3000
Windows XP SP2

I turned off shadows and water effects, set everything to medium and it still runs crappy and looks poor. I loved NWN1 Hordes of the UnderDark and Darkness over Daggerford (along with several community modules), so I picked it up.

Think the bad performance can be fixed with future patches of the game and drivers or do you guys think it was just a poorly coded graphics engine?

or does my system just suck........

Anywho, does BB let you bring back a game for store credit if it has been opened? I need to sit this game out till they fix it with patches or I upgrade or am I stuck with it?

EDIT: Looks like they only let you trade it for an identical item :( Goodbye $40, could have bought this for $20 by the time I upgrade. At least I will have PlaneScape: Torment to play while I am waiting (comes in in about 1.5 weeks).

Here is my thread in the CPU forums if you want to add your input on my "quick fix" idea

http://forums.anandtech.com/messageview...atid=28&threadid=1984401&enterthread=y


I have a laptop if you guys think it will run better on it, I will take the extra time to install it:
Intel Core Duo (the first one, not conroe) 1.8Ghz
Geforce 7900 GS 256mb dedicated
1gb DDR 2 (worries me, how much ram does this game suck up?)
slow 4200 RPM HD
Integrated audio

what video card do you have on your desktop?

try the lappy, should work pretty well. i only have 1gig of ram on my desktop and NWN2 runs pretty well :)
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: Fenixgoon


what video card do you have on your desktop?

try the lappy, should work pretty well. i only have 1gig of ram on my desktop and NWN2 runs pretty well :)

He has a 6800U in his desktop, from his thread in CPU/OCing. I'd definitely try it on the notebook first, the GF7s typically get much better performance than their earlier cousins.
Its also the best RPG released in 2006, hands down, so its worth playing, even with the bugs.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: Bateluer
Originally posted by: Fenixgoon


what video card do you have on your desktop?

try the lappy, should work pretty well. i only have 1gig of ram on my desktop and NWN2 runs pretty well :)

He has a 6800U in his desktop, from his thread in CPU/OCing. I'd definitely try it on the notebook first, the GF7s typically get much better performance than their earlier cousins.
Its also the best RPG released in 2006, hands down, so its worth playing, even with the bugs.

Will do, already have SecuRom 7 on the laptop thanks to the FEAR demo:( So, might as well install NWN2 on it and give it a whirl, on the plus side, it is fun so far.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Finally!

It is working great on my desktop now, I rolled back my AGP gart driver to the ones that came with the 5.10 and it now runs at high detail with no lag. Cant wait to play it, darn sleep!

(also, I may have been a bit too harsh in the rootkit thread, I thought that it may have been causing the slowdowns)
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Bateluer

Its also the best RPG released in 2006, hands down, so its worth playing, even with the bugs.
best RPG?!?
:Q

i guess i am in Part II ...

when does it get good? :p
:confused:

this game is B-O-R-I-N-G

... although it appears to be aimed at "adults" ... the Story is at the *level* of Saturday Morning Cartoons ... i feel like i am playing some stupid episode of Power Rangers.

What do you guys like about this game?
:Q

i really don't get it?
:roll:
 

Dethfrumbelo

Golden Member
Nov 16, 2004
1,499
0
0
Originally posted by: apoppin
So ... i guess i am in Part II ...

when does it get good? :p
:confused:

this game is B-O-R-I-N-G

... although it appears to be aimed at "adults" ... the Story is at the *level* of Saturday Morning Cartoons ... i feel like i am playing some stupid episode of Power Rangers.

What do you guys like about this game?
:Q

i really don't get it?
:roll:

I'm with you. The game feels like it was made for the 12-14 age group or younger (D&D rights are held by Hasbro now, maybe that explains some of it). Many of the characters came across as goofy, and the dialogue options are fairly shallow -

- I'll do it because it's my duty --> Lawful
- I'll do it because I don't want anybody to get hurt --> Good
...
- I'll do it because I want to kill something --> Evil

There's a lot of cliche kicking around.

KotOR's story was better - more of an adult context with more realistic relationships and dialogue. I can't believe these are the same guys who made PS:T.

Your impression of the game is likely to get even worse after you finish it. The ending is... well, just see for yourself.

And yes, there are a lot of people who really like this game a great deal and will defend it to the death. I guess everyone has a different perception of what's good/bad.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Dethfrumbelo
Originally posted by: apoppin
So ... i guess i am in Part II ...

when does it get good? :p
:confused:

this game is B-O-R-I-N-G

... although it appears to be aimed at "adults" ... the Story is at the *level* of Saturday Morning Cartoons ... i feel like i am playing some stupid episode of Power Rangers.

What do you guys like about this game?
:Q

i really don't get it?
:roll:

I'm with you. The game feels like it was made for the 12-14 age group or younger (D&D rights are held by Hasbro now, maybe that explains some of it). Many of the characters came across as goofy, and the dialogue options are fairly shallow -

- I'll do it because it's my duty --> Lawful
- I'll do it because I don't want anybody to get hurt --> Good
...
- I'll do it because I want to kill something --> Evil

There's a lot of cliche kicking around.

KotOR's story was better - more of an adult context with more realistic relationships and dialogue. I can't believe these are the same guys who made PS:T.

Your impression of the game is likely to get even worse after you finish it. The ending is... well, just see for yourself.

And yes, there are a lot of people who really like this game a great deal and will defend it to the death. I guess everyone has a different perception of what's good/bad.

even though it appears to be for the kiddies, we still get *adult themes* [like Bishop wanted to violate Shandra] ... a very confused game, imo

this is as *stupid* and as *flawed* a game as i have ever encountered ...
the characters are UNinteresting [compare Kelgar to HK47]

the dialog option SUCKS ... doesn't *really* matter what you choose ...

there is NO *depth* ... can you get any shallower?

i hope the original NWN wasn't this crap ... i think people defend their *series* no matter 'what' ... :p

kinda like the last Episode: "Harry Potter Falls Flat" ... AS if the Author suffered a Stroke and then completed it with a dozen ghost writers
:thumbsdown:

i a not sure i care to finish it at all

Gothic3 was way better .... Oblivion even blows it away and KotOR is 100 times better

i sure know who's opinion [here] i will disregard in contemplating future PC gaming purchases :p
:Q

:p

:D

 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Act 2 is where the story actually starts to come together, you learn what the shards are, who the main villain is, etc. The first act is kinda dull, feels like they wanted it to be a frenzied escape with the player not knowing much, like BG1.

I don't really follow your logic when you say Oblivion was better. Oblivion was so mindlessly repetitive because of the lack of conversation and party members that I barely touched the main quest. I spent many hours criss crossing the world, eventually taking over the fighters guild, which was a major let down itself. Nothing happens after that, at least nothing happened to me. In NWN2, and BG2, when you get placed in charge of a strong hold, its supposed to generate new quests. Some of the best parts in NWN2 come in Act 3 when you are rebuilding the keep and training your Greycloaks.

While I liked the story in KOTO1, the dialogue was at the same level as NWN2, probably a little lower. I haven't played G3 yet, so I can't comment on that.

Regardless, with the new toolset, modules are already popping up for NWN2. You'll soon see modules ranging from Fisher-price to stuff that makes 8mm look lame.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: Bateluer
Act 2 is where the story actually starts to come together, you learn what the shards are, who the main villain is, etc. The first act is kinda dull, feels like they wanted it to be a frenzied escape with the player not knowing much, like BG1.

I don't really follow your logic when you say Oblivion was better. Oblivion was so mindlessly repetitive because of the lack of conversation and party members that I barely touched the main quest. I spent many hours criss crossing the world, eventually taking over the fighters guild, which was a major let down itself. Nothing happens after that, at least nothing happened to me. In NWN2, and BG2, when you get placed in charge of a strong hold, its supposed to generate new quests. Some of the best parts in NWN2 come in Act 3 when you are rebuilding the keep and training your Greycloaks.

While I liked the story in KOTO1, the dialogue was at the same level as NWN2, probably a little lower. I haven't played G3 yet, so I can't comment on that.

Regardless, with the new toolset, modules are already popping up for NWN2. You'll soon see modules ranging from Fisher-price to stuff that makes 8mm look lame.
'I' is beyond dull ... it is only that you guys keep saying "it gets better" that kept me going ... so far. :p

i am deep into II ... on trial ... and it doesn't get any better. It "built up" for *something* but that turned out - so far - to be really disappointing. i saw the "twists" coming from a mile away.

as to Oblivion being "repetitive" ... NWN2 is also "repetitive" ... with ZERO freedom ... it is so DAMN LINEAR [unlike KotOR] ... you say Ob's dungeons are dull ... MOST of the 'inside' cells of NWN2 are REused ... over-and-over ... with NO interaction.

*Lack of Conversation* ... there are NO more options in NWN2 than in Oblivion .. when you reach the End of a conversation with a NPC, it *stops* in BOTH games ...

And Oblivion is NOT a "party" RPG ... so you can't fault it there

and forget "modules" ... we are talking about the games as released ... Oblivion will have as many or more mods eventually.

So you suggest i slog on to act III?

it's really tempting to just 'walkthru'
:thumbsdown:

did i mention LINEAR? ... lack of freedom ... ?

:Q

that's not what [i thought] a RPG is 'all about'
 

deadseasquirrel

Golden Member
Nov 20, 2001
1,736
0
0
Apoppin, I think you're going to be even more disappointed with NWN1 if you're not liking 2. The 2 expansions made things better, but if you don't like the story or characters in 2, you're gonna HATE 1.

I agree with you about KOTOR. Much better characters than NWN. I would've liked to see the characters in NWN2 more fleshed out, with more side-quests (maybe I just haven't found all the quests for each yet), and more situations where you needed to bring different party members along. I fell into the rut of just bringing the druid, dwarf, and cleric everywhere I went (unless a specific plot point forced me to take another instead).

The influence system didn't feel quite right with me either. I'm starting the game again, this time as evil, and wondering if that makes any difference. I'd like to see more consequences for me doing something evil with a good character in my party. Other than losing influence and simply missing out on a dialog tree with them (though I realize some ending implications... just trying to keep it spoiler free).

I enjoyed the game (and am playing it on the LAN with my son which is fun too), but I felt there were a lot of missed opportunities with the Keep (I felt the Keep battles to be extremely dull and anti-climatic) and the companions that could have made the game much better. Having played through as a neutral/good halfling shadowthief male, I'm hoping for a different experience as a chaotic/evil female drow wizard/pale master, and using completely different companions this time. I'm wondering just how different it's going to be. Something tells me that there just isn't enough class-specific, alignment-specific, race-specific quests to really make it that much different for this next play-through.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: apoppini hope the original NWN wasn't this crap ...

NWN's OC was far worse than NWN2 (at least what I have played so far), but NWN's SoU (chapter 1) and HoTU (Act II and III) were probably some of the most fun I have had in a very long time. What made NWN were the community modules like Darkness over Daggerford, DreamWeaver series, Demon, and my favorite: Tales of Arterra series. Those community made modules were far better than many games I have bought.

I never got around to playing the pseudoMMORPGs that people built using the NWN toolset, but I have heard good things about some of them.
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Oh BTW, I would like to play a Drow, but will everyone try to kill me like they did Viconia after I get out of my hometown (or does your race even have an effect on Dialog options?)
 

Dethfrumbelo

Golden Member
Nov 16, 2004
1,499
0
0
Originally posted by: Schadenfroh
Originally posted by: apoppini hope the original NWN wasn't this crap ...

NWN's OC was far worse than NWN2 (at least what I have played so far), but NWN's SoU (chapter 1) and HoTU (Act II and III) were probably some of the most fun I have had in a very long time. What made NWN were the community modules like Darkness over Daggerford, DreamWeaver series, Demon, and my favorite: Tales of Arterra series. Those community made modules were far better than many games I have bought.

I never got around to playing the pseudoMMORPGs that people built using the NWN toolset, but I have heard good things about some of them.

HotU was a better experience for me than NWN2. The epic levels also helped.

The OC in NWN was poor and certainly if you don't like NWN2, you should avoid the NWN OC and probably SoU as well. Very generic, though not as linear as NWN2, which is indeed extremely linear with no meaningful choices.



 

a123456

Senior member
Oct 26, 2006
885
0
0
Originally posted by: Schadenfroh
Oh BTW, I would like to play a Drow, but will everyone try to kill me like they did Viconia after I get out of my hometown (or does your race even have an effect on Dialog options?)

No, you just get the quasi-buggy light penalty most of the time and maybe a few race oriented dialog things, but nothing really major. The major disadvantage is just the ECL, which is known.

Storyline has a lot of subjectivity. Lots of people can't stand railroading and having the game show a story. They might have liked Morrowind better. Others like to be taken through it, kind of like an interactive movie with fighting. That's more this style. Same goes with the actual story. If it's not to your liking, then it's not to your liking. I liked it. I know plenty who didn't. It's how it goes with all fiction.
 

Fenixgoon

Lifer
Jun 30, 2003
33,104
12,512
136
Originally posted by: Schadenfroh
Oh BTW, I would like to play a Drow, but will everyone try to kill me like they did Viconia after I get out of my hometown (or does your race even have an effect on Dialog options?)

i made viconia my b!tch in bg2.. she was all over me, despite her being chaotic evil and me lawful good :D
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
thanks for the opinions and suggestions ... i will forgo the NWN world ... although i will probably complete NWN2 at my leisure. ... and then look for future mods that you guys suggest that have a better and more adult story ...

and i played with *everyone* ... in my party ... LOTs of SQs ... Level 12 (i think) and just now into looking for clues to 'clear' myself of the village 'crime' ... i just couldn't STAND that Whiny Voice of horned Thief Girl and forced my Ranger to learn her skills just to dump her ... i usually play with my pure Ranger, Dwarf, Bard and Sand [although he is weak in the spells he is (much) better in the dialog than Qara]


btw, i just picked up Fable, Lost Chapters for $10 at CC ...
can i go wrong there?
:Q

:D

EDIT: well, i guess everyone knows by now that NWN2 installs a Rootkit ... i guess i will finish it and toss it since i will have to reinstall my O/S and won't be ABLE to play any future mods without infecting my PC again. :|
:thumbsdown:
 

Schadenfroh

Elite Member
Mar 8, 2003
38,416
4
0
Originally posted by: Fenixgoon
Originally posted by: Schadenfroh
Oh BTW, I would like to play a Drow, but will everyone try to kill me like they did Viconia after I get out of my hometown (or does your race even have an effect on Dialog options?)

i made viconia my b!tch in bg2.. she was all over me, despite her being chaotic evil and me lawful good :D

Noob, viccy is Neutral Evil
 

d0lorous dave

Member
Jan 2, 2007
53
0
0
I've really enjoyed NWN2 so far, but that last level (With all the water) has slowed my current PC to a crawl. I have new parts on order that will hopefully fix the framerate issues. There are also some good tweaks in the NWN2 Tech Forums for helping improve the framerate.
 

Bateluer

Lifer
Jun 23, 2001
27,730
8
0
Originally posted by: apoppin

i am deep into II ... on trial ... and it doesn't get any better. It "built up" for *something* but that turned out - so far - to be really disappointing. i saw the "twists" coming from a mile away.

as to Oblivion being "repetitive" ... NWN2 is also "repetitive" ... with ZERO freedom ... it is so DAMN LINEAR [unlike KotOR] ... you say Ob's dungeons are dull ... MOST of the 'inside' cells of NWN2 are REused ... over-and-over ... with NO interaction.

*Lack of Conversation* ... there are NO more options in NWN2 than in Oblivion .. when you reach the End of a conversation with a NPC, it *stops* in BOTH games ...

And Oblivion is NOT a "party" RPG ... so you can't fault it there

You are at the trial and aren't having fun yet? I found the trial to be one of the best parts, even with my subpar 'people' skills on my ranger. My next character, a Sorcerer/Rogue will have much higher people skills.

NWN2 is a story based game, as such, it has to have some linearity. Oblivion had only the slimmest of story lines, but you could do hundreds of SQ. There was nothing holding you to specific path.

NWN2 definitely has more dialogue than Oblivion. In Oblivion, your character doesn't actually speak, you click on single words and short phrases and the NPC responds with some beautiful, and often reused, spoken words. Thats not conversation, thats being talked at. Sure, I miss the large interactive debates in Torment, but I get my fix for those in the player mods. :)

Oblivion isn't really an RPG at all, its a FPS with RPG elements.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
boring ... reminds me of a Power Rangers or Sat Am Cartoon plot. ... boring and juvenile.

and 'nonsense' on NWN2's linearity ... KotOR was ALSO a story based RPG and it had ten times the freedom.

there is no more NPC interaction in NWN2 than in Oblivion ... conversations all reach the same Dead End ... NWN2 just wastes more words to get to the point

and i felt like i am given a *grocery list* of tasks to complete in a very specific order.

the Party is DULL ... the only character they spent time developing was Kehlgar ... and he is a PALE imitation of what the devs did with KotORs HK-47 [for example]

Voice acting ranges from very good to irritating amateurish ... you can tell when they were having a bad day.

NWN2 isn't really a good RPG at all ... ultimately it fails in telling a Good Story ... and that is unforgiveable [coupled with the Rootkit i am stuck with till i reinstall and toss the NWN2 DVD in the trash]


 

shortylickens

No Lifer
Jul 15, 2003
80,287
17,081
136
Well, I suffered through it just because of the good D&D battles, (which of course were a pain because you cant control your team worth a damn) and now I am stuck at the end.
Dont intend to restart it unless I can get some help.

-=SPOILERS!=-
Am at the very end of the game, Black Garius has just stolen two of my party members. I can wipe them out and get my guys around the forcefields.
Wiped out all the henchmen but Garius wont go down. I can hit him with every spell and attack, do insane damage and he wont actually lose any HP.
Already tried reading the scroll, that doesnt work. It even says so multiple times in the NWN2 forums. You dont need the scroll for the final battle.

So whats up?
Did he accidentally get GOD-moded? I tried disabling that and it doesnt work either. Cant figure it out and I got tired last night.
Will probably not try to get around it or play the game again. Way too restrictive. A little better than NeverWinter Nights but not nearly as good as Baldurs Gate or Knights of the Old Republic.
 

Fenixgoon

Lifer
Jun 30, 2003
33,104
12,512
136
Originally posted by: Schadenfroh
Originally posted by: Fenixgoon
Originally posted by: Schadenfroh
Oh BTW, I would like to play a Drow, but will everyone try to kill me like they did Viconia after I get out of my hometown (or does your race even have an effect on Dialog options?)

i made viconia my b!tch in bg2.. she was all over me, despite her being chaotic evil and me lawful good :D

Noob, viccy is Neutral Evil

whatever, she was some sort of evil ;), and she couldnt get enough of the lawful good monk :D:D

get edwin for the nether scroll... great quest!
 

a123456

Senior member
Oct 26, 2006
885
0
0
Originally posted by: shortylickens
-=SPOILERS!=-
Am at the very end of the game, Black Garius has just stolen two of my party members. I can wipe them out and get my guys around the forcefields.
Wiped out all the henchmen but Garius wont go down. I can hit him with every spell and attack, do insane damage and he wont actually lose any HP.
Already tried reading the scroll, that doesnt work. It even says so multiple times in the NWN2 forums. You dont need the scroll for the final battle.

So whats up?
Did he accidentally get GOD-moded? I tried disabling that and it doesnt work either. Cant figure it out and I got tired last night.
Will probably not try to get around it or play the game again. Way too restrictive. A little better than NeverWinter Nights but not nearly as good as Baldurs Gate or Knights of the Old Republic.

This was a while ago, but you might have to destroy the portal right near him. Force attack it with bash with one of your melee characters. This is the part right after destroying all the stone things with the powers.
 

Crafty35a

Senior member
Feb 2, 2003
253
0
76
Originally posted by: a123456
Originally posted by: shortylickens
-=SPOILERS!=-
Am at the very end of the game, Black Garius has just stolen two of my party members. I can wipe them out and get my guys around the forcefields.
Wiped out all the henchmen but Garius wont go down. I can hit him with every spell and attack, do insane damage and he wont actually lose any HP.
Already tried reading the scroll, that doesnt work. It even says so multiple times in the NWN2 forums. You dont need the scroll for the final battle.

So whats up?
Did he accidentally get GOD-moded? I tried disabling that and it doesnt work either. Cant figure it out and I got tired last night.
Will probably not try to get around it or play the game again. Way too restrictive. A little better than NeverWinter Nights but not nearly as good as Baldurs Gate or Knights of the Old Republic.

This was a while ago, but you might have to destroy the portal right near him. Force attack it with bash with one of your melee characters. This is the part right after destroying all the stone things with the powers.

Yep, that should do it. if I remember correctly, Ammon Jerro actually says straight out that you need to attack the portal.