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is the Xbone hardware definitely inferior to the PS4?

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Kinect sold as a bundled hardware set for much of that number. It's hard to say whether or not having it totally seperate from any hardware bundles at all would yield good sales numbers.



It's easier to use unified memory by far and "games optimized for kinect."? What the hell is that supposed to mean? None of the good launch games use it in a significant way, now that you don't even need to plug it in I'm betting almost every early adopter leaves it in the box.

Even if what you say and what all the Sony fanbois above is true, that the Kinect is useless AND Sony has a performance advantage, NONE OF THAT MATTERS!

What do you do when you sit down to play a console? How are you going to interface with all this AMAZING tech Sony has so beneficently offered you? You pick up the worst controller of any modern console: The Dual Shock. Every time you do anything you use.... THE DUAL SHOCK. It literally makes the PS4 useless to anybody who has hands bigger than a 14yo japanese girl. If you say that the DS4 is somehow gonna fix that, guess what that's SPECULATION. The fact is you don't know.

But what do we know? We know the DS3 sucked enough to require Sony to try to Re-design it for THE FOURTH TIME. We know sony wasn't able to make a decent controller THE LAST 3 TIMES. So any intelligent human being is not going to bet on sony fixing that when they are 0 for 3!



Now I maintain that whatever mediocre performance advantage the PS4 may have it will not be noticeable at all, and I do believe the Kinect will be useful because it will be uniform across all the consoles. So given what we do know, that sony is horrible at producing a decent interface with their technology and that last time, the time before that, and the time before that they failed... who are you going to bet on?


Only a true fanboi would say Sony.
 
How much do you get paid by MS? I'm being serious right now.

You really think every single game is going to be optimized for the kinect? Just because it comes with the system doesnt mean the game makers give a shit about it or have to use it.

Certainly more than you get payed by Sony.


Yes and you think all games are going to optimized to use that extra memory bandwidth? "Just because it comes with the system doesn't mean game makers give a shit about it or have to use it"


See how ridiculous you sound? Must be embarrassing.
 
Even if what you say and what all the Sony fanbois above is true, that the Kinect is useless AND Sony has a performance advantage, NONE OF THAT MATTERS!

What do you do when you sit down to play a console? How are you going to interface with all this AMAZING tech Sony has so beneficently offered you? You pick up the worst controller of any modern console: The Dual Shock. Every time you do anything you use.... THE DUAL SHOCK. It literally makes the PS4 useless to anybody who has hands bigger than a 14yo japanese girl. If you say that the DS4 is somehow gonna fix that, guess what that's SPECULATION. The fact is you don't know.

But what do we know? We know the DS3 sucked enough to require Sony to try to Re-design it for THE FOURTH TIME. We know sony wasn't able to make a decent controller THE LAST 3 TIMES. So any intelligent human being is not going to bet on sony fixing that when they are 0 for 3!



Now I maintain that whatever mediocre performance advantage the PS4 may have it will not be noticeable at all, and I do believe the Kinect will be useful because it will be uniform across all the consoles. So given what we do know, that sony is horrible at producing a decent interface with their technology and that last time, the time before that, and the time before that they failed... who are you going to bet on?


Only a true fanboi would say Sony.

All I see is "blah, blah fanboi...blah blah fanboi" and nothing of significance because your argument is of no significance.

Sony failed exactly how? You fail to explain that...Playstation as a whole is the best selling video game console brand in history. The PS2 outsold everything before or after thus far. The interface has been perfectly fine and a lot of people in fact prefer the PS3's XMB to the Xbox 360 dashboard.
 
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these consoles with their 8 core cell phone cpus are going to ruin gaming. its going to be all pretty graphics (sort of) with linear corridor on rails gameplay and button mashing cutscenes "mash A to kill the bad guy"
 
these consoles with their 8 core cell phone cpus are going to ruin gaming. its going to be all pretty graphics (sort of) with linear corridor on rails gameplay and button mashing cutscenes "mash A to kill the bad guy"

This makes no sense. These are more powerful than previous generation and we got tons of awesome games.
 
This makes no sense. These are more powerful than previous generation and we got tons of awesome games.

only more powerful if developers are able to leverage 8 cores to run game simulation, which as to this point according to many developers is damn nigh impossible. and somebody will say "battlefield 3 uses 8 cores" but that's only to supoort the 64 player online gameplay. the actual game simulation (physics, objects, etc) is running on 1 or 2 threads
 
why do you think Watch Dogs taking so long?

Think it's because of the AMD GPU (that they already know how to code for?)

Or do you think its because they are trying to figure out how to get something impressively next-gen running on 1.6 ghz mobile netbook class cpu's?
 
Watch dogs is a brand new game. How many current gen games got pushed back? Shit happens and stuff doesn't get completed on time
 
These systems are vastly superior to what we have in the PS3 and XB360 and you guys do nothing but harp on how they are slower than your PC with overclocked and watercooled i7 and top tier GPUs. These aren't designed to play Crysis 3 @ 2560x1440.
 
only more powerful if developers are able to leverage 8 cores to run game simulation, which as to this point according to many developers is damn nigh impossible. and somebody will say "battlefield 3 uses 8 cores" but that's only to supoort the 64 player online gameplay. the actual game simulation (physics, objects, etc) is running on 1 or 2 threads

http://kotaku.com/the-ps3-had-12-games-at-launch-heres-what-they-looked-513396910

compare the ps4 launch titles to how those ps3 launch titles look.

yeah ... you are just being obtuse at this point. hopefully since these consoles aren't for you, you will be leaving these forums soon so we won't have to see you trolling all the threads.
 
These systems are vastly superior to what we have in the PS3 and XB360 and you guys do nothing but harp on how they are slower than your PC with overclocked and watercooled i7 and top tier GPUs. These aren't designed to play Crysis 3 @ 2560x1440.

unfortunately that happens on this forum way too much
 
how games "look" has to do with the GPU

im not complaining about the GPUs as I have said before, GPUs hardly affect gameplay

it's the CPUs... and you cant tell how crappy they are until you are playing the game and it is garbage on rails linear crap with cheap A.I. and even cheaper physics and no dynamics to the environment
 
how games "look" has to do with the GPU

im not complaining about the GPUs as I have said before, GPUs hardly affect gameplay

it's the CPUs... and you cant tell how crappy they are until you are playing the game and it is garbage on rails linear crap with cheap A.I. and even cheaper physics and no dynamics to the environment

It can't be any worse then it is now
 
how games "look" has to do with the GPU

im not complaining about the GPUs as I have said before, GPUs hardly affect gameplay

it's the CPUs... and you cant tell how crappy they are until you are playing the game and it is garbage on rails linear crap with cheap A.I. and even cheaper physics and no dynamics to the environment

That has nothing to do with hardware, and everything to do with the ever expanding popularity (i.e. casualization) of games, as well as publishers and development houses getting greedy and trying to lure in more players with shiny objects, explosions, and "cinematic events". It's much easier to program a boss fight with a linear Quick Time Event button mashing segment, while at the same time drop the lower jaws of all the 12 year olds by replacing what would have been actual gameplay with swooping camera shots and scripted everything.

I think we'll see an initial wave of games in love with themselves and their visuals, as happens pretty much every generation. But I'm hoping, praying, and crossing everything that can be that the QTE fad and linearity of the industry might be turning a corner.
 
I'm going to derail the discussion for a moment. In spite of the deluge of reasons one would choose either the Xbox One or the PS4 over the other, I'm basing my decision purely on a game....and that is Forza. I owned a 360 back with Forza 2 was out and loved it, but later sold the 360 and even later got a PS3, partly because Gran Turismo 5 was "finally" coming out. I'm not going to talk about how that release went, nor am I trying to compare the two games, but long story short at that point I had a PS3 with a "generation defining" racing game I didn't want to play and ached for Forza, which in the mean time had two addition releases.

Fast forward to today and truthfully if GT6 had been for PS4 I would probably have gone that way, but instead GT fans have to wait until "in a year or two from 2013" for GT7 while Forza 5 hits at release and by the time GT7 comes out we will likely see Forza 6 if they keep to their two year release schedule.

Now GT purists will say that they would rather wait for the "better" game, but personally I'd rather be playing Forza 5 than not playing Gran Turismo 7. I may get a PS4 once GT7 releases.

Anyways, I bring it up because for me personally none of the technical differences matter nor the money. For me it's about the games I want to play, and I wish more people would look at it that simply.

I'm pretty much in the same boat - I have owned and loved Forza 2, 3 and 4, and am pretty sure 5 will be awesome. To me, the platform exclusives offered by Sony do not mitigate this.

I dont particularly care if its not as powerful.

However... since I live in South Africa, the XBone is not going to be available until next year at the earliest, which actually suits me fine. By then, the issues will be known, and I'll know whether I will need to wait for a hardware redesign or not. Plus there will be some actual games to buy. I will probably buy myself an XBone for Christmas 2014.
 
Regardless of res, the XBO version seems to look better to me in that video. whether its brightness trickery or not what looks better to me looks better to me...
 
Regardless of res, the XBO version seems to look better to me in that video. whether its brightness trickery or not what looks better to me looks better to me...

It is overblown gamma levels. The shadows actually lose detail which is bad. It is actually not outputting a neutral signal like should be done
 
http://kotaku.com/the-ps3-had-12-games-at-launch-heres-what-they-looked-513396910

compare the ps4 launch titles to how those ps3 launch titles look.

yeah ... you are just being obtuse at this point. hopefully since these consoles aren't for you, you will be leaving these forums soon so we won't have to see you trolling all the threads.

QFT. He whines about the CPU in every single thread I've seen him post in.

I personally agree the CPU was a bad choice in comparison to the rest of the specs, but overall it could be a lot worse.

In the end, though, all that matters is the gameplay brought to you, and that we cannot comment on yet. So let it go!
 
how games "look" has to do with the GPU

im not complaining about the GPUs as I have said before, GPUs hardly affect gameplay

it's the CPUs... and you cant tell how crappy they are until you are playing the game and it is garbage on rails linear crap with cheap A.I. and even cheaper physics and no dynamics to the environment

yet you can form this opinion, WITHOUT having played the games.

gotcha.

you won't be missed.
 
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