Kneedragger
Golden Member
- Feb 18, 2013
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A pretty good article on the two consoles. http://www.eurogamer.net/articles/d...ware-balance-actually-means-for-game-creators
Both XBone and PS4 are using the same platform CPU (AMD Jaguar APU) and supposedly the same graphics, however PS4's memory is GDDR5 vs XBone's today's standard DDR3, there's a few other differences but they're minimal. I think if both consoles had the same software or the same benchmark application, the PS4 would pull ahead.
The "same graphics" part of that is completely incorrect. The PS4 GPU has 50% more execution units than the one in the XBO.
I don't get it![]()
my local store had the ds4 last week
A pretty good article on the two consoles. http://www.eurogamer.net/articles/d...ware-balance-actually-means-for-game-creators
The cpu's are garbage. Cevat Yerli of Crytek also said there is little cpu improvement over last gen. Which really means "the cpu's are garbage" but he's a developer so it's not wise for him to be that blunt.
It's an interesting article, but this statement bugged me:
"A higher IPC number means that the CPU is effectively doing more work for a given clock cycle, so it doesn't need to run as fast to do the same amount of work as a previous generation CPU."
That is somewhat true, but it's not necessarily true in the case of current-generation consoles versus next-generation consoles. The problem is that you cannot simply compare IPCs across ISAs. The next-gen consoles use x86-64-based CPUs and the current-gen consoles use RISC-based PowerPC CPUs.
Regardless of the hardware itself, I am curious as to how much BS restrictions MS will put on any streaming apps to push their own Zune/XBOX Video/Music crap instead.
For example, Netflix (and possibly other apps) supported 1080p on the 360 in late 2010-2011. But the Fall 2011 update the "Metro-ized" the dashboard and took away the Netflix party mode feature also reduced the maximum resolution of any non-MS authored app to 720p.
If you enter the (not quite konami) code on the Netflix XBOX app to get to the debug menus, (up-up-down-down-left-right-left-right-up-up-up-up), you will see that the app thinks your display is set to 720p, regardless of the actual setting you made from the dashboard. Only the movies rented at above-theatre prices from the Zune/XBLive marketplace are capable of 1080p now.
This also sets a precedent that if a successor comes around to the X-Bone, you can count on the X-Bone's capabilities getting artificially limited as well. And I'm sure this desire to force you into their overpriced rental market is why the X-Bone has no WMC support and one of the XBOX devs said that to stream music to it from your own PC you will need to pay $100/year for a XBOX Music subscription in addition to having a gold subscription, implying that it doesn't support DLNA like pretty much every other media device out there. They even referred to WMC as a "hole" that people used with the 360 which was "plugged".
Am I the only one looking at long term costs? I am not paying for a gold membership on xbox so they probably lost me.
I don't trust MS, they'll nickel and dime you and try to hide it any way they can. They lost me long ago. Well that and the $100 more upfront cost just to have a camera that I would never use nor want to talk to. I only talk to friends and that camera is not my friend!
Regardless of the hardware itself, I am curious as to how much BS restrictions MS will put on any streaming apps to push their own Zune/XBOX Video/Music crap instead.
For example, Netflix (and possibly other apps) supported 1080p on the 360 in late 2010-2011. But the Fall 2011 update the "Metro-ized" the dashboard and took away the Netflix party mode feature also reduced the maximum resolution of any non-MS authored app to 720p.
If you enter the (not quite konami) code on the Netflix XBOX app to get to the debug menus, (up-up-down-down-left-right-left-right-up-up-up-up), you will see that the app thinks your display is set to 720p, regardless of the actual setting you made from the dashboard. Only the movies rented at above-theatre prices from the Zune/XBLive marketplace are capable of 1080p now.
This also sets a precedent that if a successor comes around to the X-Bone, you can count on the X-Bone's capabilities getting artificially limited as well. And I'm sure this desire to force you into their overpriced rental market is why the X-Bone has no WMC support and one of the XBOX devs said that to stream music to it from your own PC you will need to pay $100/year for a XBOX Music subscription in addition to having a gold subscription, implying that it doesn't support DLNA like pretty much every other media device out there. They even referred to WMC as a "hole" that people used with the 360 which was "plugged".
I don't trust MS, they'll nickel and dime you and try to hide it any way they can. They lost me long ago. Well that and the $100 more upfront cost just to have a camera that I would never use nor want to talk to. I only talk to friends and that camera is not my friend!
Am I the only one looking at long term costs? I am not paying for a gold membership on xbox so they probably lost me.
The original Netflix app with the party viewing was made by MS, the updated one was made by Netflix.
WMC support is fading in Windows 8 as well, so I don't get the conspiracy there.
As Zerocool pointed out, if you want to play online multiplayer on a next-gen console (Wii U doesn't count), you'll have to pay a subscription fee to somebody.
But even that's cheaper on Playstation 4 than Xbone's equivalent.
To recap:
PS4 is $100 cheaper than the Xbox One.
Adding the webcam to the overall cost (+$60), the PS4 is still $40 cheaper than the Xbone.
PSN+ gives you free games every month that you keep and adds online multiplayer this generation for $50. Xbone charges you $60 for Gold and the free games are only for 360.