I started thinking about buying Xbox 1 but after seeing the numbers for Call of Duty ghosts it just makes you think that the PlayStation 4 is going to be the better console over the lifespan.
all of my friends are buying the Xbox 1 but in all honesty I'm thinking about jumping ship and going to the PlayStation 4 the one thing that the Xbox one has over the PlayStation 4 is the networking, the online play is going to be better for sure on xbox but at the same time is the network enough of a reason to make you buy less powerful hardware?
I'm getting an Xbox if it means any. The PlayStation and its atrocious networking and software kind of soured me from the thought of getting a PS4.
Do some research...read above. The way your comment sounds to me is that you never even looked at the info out there.
+1
An fixed hardware gaming platform ie. Console with an i7 + 780 would be capable of insane game development. Imagine a GTA or Fallout game that leveragdd that total power for world interactivity, AI complexity etc... it could be almost lifelike im guessing.
There is a ~500Gflop difference between them. I'll be honest, I have no idea what that means.
PS4 hardware is superior.
Will it matter?
No. Superior hardware has never meant a thing in the history of the console market.
Also ZOMG DUDE HALO! OMG BRO DAT SHITS TIGHT!
Newb. What's next, you don't know the difference between the bus-side cache and the intra-core teraform? I don't know what they teach kids in school these days.There is a ~500Gflop difference between them. I'll be honest, I have no idea what that means.
What info do you believe I have not looked at?
I've read as much as I can and everything has lead me to believe I will have a better online experience in one service over another.
thank you for your intuitive analysisThe best possible comparisons are: Xbone: 1.18 TF GPU (12 CUs) for games Xbone: 768 Shaders Xbone: 48 Texture units Xbone: 16 ROPS Xbone: 2 ACE/ 16 queues PS4: 1.84TF GPU ( 18 CUs) for games + 56% PS4: 1152 Shaders +50% PS4: 72 Texture units +50% PS4: 32 ROPS + 100% PS4: 8 ACE/64 queues +400% So yes it's more powerful, Sony has yet to release CPU or GPU clock rates so they could be slightly lower or push 2Ghz who knows. It's not going to matter with such a large difference. The biggest thing to consider is NOT launch titles, games generally start looking better and better all through out a consoles life and that is where I think the PS4 is going to find its stride. They will both look great but the PS4 has more staying power and longer legs so what we see from both after 5-6 years should show obvious differences and not just small differences either.
As I said... PSN is now part of the os...a core component of the experience. It was tacked on to the ps3 and was not made a priority. They have network chips to offload all the background tasks related to networking, you get all the voice chat options with the ps4 that Xbox live has so they are on par with each other in terms of features. Friend chat, cross game chat etc. It's all there.
The experience will not mirror what the PS3 has/does.
Damn that had me laughing. Thanks for the lulz.
When you look on the grand scheme of things from the 50 mile view however that 50% or so advantage the PS4 has wont really make much difference in the longer term in comparison to other platforms. We'll see graphics performance double on graphics cards in 1 years time and the consoles already chose mid range cards that are less than half the performance of a high end PC GPU. Give it 4 or so years and the consoles will be just 1/8th the performance of a PC GPU and every 2-3 years after that the advantage the PC market has will double.
The 50% advantage the PS4 has becomes a decimal point difference in the grand scheme of things when we talk about games 4 years away. But when you talk about comparing games across the 2 consoles for the same graphics the difference is a resolution of 1080p to 720p. There is every chance that the xbox one will always be runnin 720p while the PS4 will be running 1080p, with all else being equal. It might also be used to literally turn a 30 fps game into a 60fps game. That is quite a performance difference but it also gets out innovated very quickly by the graphics processing market as a whole. It either matters a lot or not a lot depending on your perspective of progress and whether you only play on the consoles or you also game on PCs.
