CottonRabbit
Golden Member
- Apr 28, 2005
- 1,026
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Very impressed so far. Everything besides interface is great. This is probably the only game I've played this year that hasn't failed to meet up to its hype.
If its like any of the other games, hold down the key you use to go to third person and move the mouse around. You can pan all over your character.
Is skyrim closer to Morrowwind (which I really liked) or like Oblivion (Which looked a little too normal for me)?
I have a killer rig but a 30" monitor which means 2560x1600 I'm wondering if I will be able to play at this res?
cannot stand the controls at all..
played about 5 hours.
tried both K/M and X360 controller.. both are incredibly clunky.
hope the modders will solve this..
not being able to use K/M to its full potential is terrible.
and I do not want to play it with a gamepad.
I only played for about 30 min last night but I thought it was fun, my only complaint is that the graphics look a lot worse than the screenshots (I have it on ultra with 4xAA and 8xAF). The animations look a lot better thn Oblivion which is nice, and the character models look a lot better imo. I can't wait to get home and play tonight, luckily I'm nto doing too much this weekend so I should be able to put a lot of hours into this.
Also browsing through the skill constellations is a royal PITA to navigate.
vash dont use the ultra preset.. go in and manually set everything as high as it will go..
Ultra is pretty conservative on the preset.
Quick question, how do I put items from my own inventory into a container/dead body?
That's the biggest gripe I have so far. All the reviews touched on this somewhat clumsy interface and it can be a pain but by no means a game breaker.
Played about 2 hrs last night getting through the intro and out into the wilds. The intro was very forced as I expected it to be to get you going and I can't wait to start playing the game in true sandbox mode.
Game detected my hardware and set my graphics to High and I can say the game really is beautiful to look at. It seems FOV is around 60 at default going to change that to 95.
Well time to go bag me an elk...
My assistant and dead bodies :biggrin:Where are you guys storing items at?
Great great game so far, though I agree it needs some work with the menus. It's evident from the very beginning when you should be able to use your mouse on everything, but can't, that they were a bit lazy with the PC port of this.
Hopefully a community patch will fix the UI shortly (I'm sure this is a very common complaint).
Someone on Hardforum claims that the weird y-axis mouse sensitivity variability issue that makes the game unplayable for some but doesn't show up for others is due frame rate changes. He says that the y-axis sensitivity scales with framerate (or maybe it's an inverse scaling).
As I ran through caves last night I noticed that in some areas a 1" mouse move up would have me looking at the ceiling, and then 5 feet further forward it took 6" of mouse movement to do the same thing. I can't check it out until later, but the fps-connection seems quite plausible, though I think it counts as the worst mouse control problem I've ever seen in any software. Luckily, it can be patched out. Unluckily, it may require a Bethesda patch, and they're likely to never address it.