The AT World of Warcraft Thread (Where do you play) and general BS

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Xavier434

Lifer
Oct 14, 2002
10,373
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Originally posted by: Aikouka

Originally posted by: Malladine
Haris Pilton, are you f'ing kidding me. This makes me want to quit right now :disgust:

She's been there since Burning Crusade came out :confused:.

Ya, she is nothing new. A ton of NPC names are based off of pop culture references. Haris Pilton is Blizz's way of taking a cheap shot at her for being such a douche. ;)
 

rh71

No Lifer
Aug 28, 2001
52,844
1,049
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Shattered Sun Pendant of Acumen: The triggered effect from this Item can now occur on periodic damage ticks.

Being an aff lock, I guess I'll keep this now over getting the s4 neck (no rating req). Even the vindicator's neck of subjugation was better than this neck before. But now that it procs on everything... having +120dmg so much sounds a tad too sweet to pass up.

Change to Curse of Elements will help entire raids now... a good thing for progression. ;) I guess mages can stop bitching about getting no help just a tad now.
 

rh71

No Lifer
Aug 28, 2001
52,844
1,049
126
Originally posted by: Anubis
the change to shadows IMO is a stealth nerf to get less locks into raids

Do you mean because the raid won't need both curses or because mages are much more viable than before?

Either way though, I don't see it as being a bad thing unless you, as a lock, get cut out from a run.
 

Glayde

Senior member
Sep 30, 2004
554
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It's basicly a change to do less to encourage raid stacking.

At the moment for high end raids, warlocks are still going to be stacked since they simply do more dps than mages.

When the expansion comes out they're really pushing adding different specs to raids which make carrying 3+ of a single class much harder. This change is a big one to reduce the need for warlocks for 3 standard debuff curses.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
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tbqhwy.com
Originally posted by: Glayde
It's basicly a change to do less to encourage raid stacking.

At the moment for high end raids, warlocks are still going to be stacked since they simply do more dps than mages.

When the expansion comes out they're really pushing adding different specs to raids which make carrying 3+ of a single class much harder. This change is a big one to reduce the need for warlocks for 3 standard debuff curses.

thats only true if you are in a guild that does not have a hardon for mages
lock in our guild dont even get bloodlusts anymore
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
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Originally posted by: Anubis
thats only true if you are in a guild that does not have a hardon for mages
lock in our guild dont even get bloodlusts anymore

I'll give you my shaman's Heroism :heart:.
 

exdeath

Lifer
Jan 29, 2004
13,679
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"Equipping an item will now cancel any spell cast currently in progress. "

Even when we aren't nerfed we get nerfed. This spells the end of pally libram swapping per spell cast, making the libram slot useless.

To think they purposely patched so you COULD swap librams mid cast by making the libram effect apply when the spell completes, allowing you to change librams after a cast to overlap the GCD. And now they are breaking their own fix for some PvP haste weapon swap bullshit.



 

Glayde

Senior member
Sep 30, 2004
554
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This was a fix for the upcoming haste weapons. You could get both the haste and healing effects from two weapons as well as +heal and spellsurge procs.
 

Xavier434

Lifer
Oct 14, 2002
10,373
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The pallys in my guild are complaining about that too. Technically, I don't think Blizz originally intended for pallys to be able to switch librams between every spell like the mod does for you but it still sucks especially since the change isn't even really supposed to address that. :(
 

Malladine

Diamond Member
Mar 31, 2003
4,618
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So S4 still begins Tuesday right?

And IMO item swapping during combat shouldn't be allowed. Except as maybe a talent? Quick Hands, Organized Backpack or such, lol :)
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
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Originally posted by: Malladine
So S4 still begins Tuesday right?

And IMO item swapping during combat shouldn't be allowed. Except as maybe a talent? Quick Hands, Organized Backpack or such, lol :)

:(

I like being able to swap to a spell damage weapon as a resto druid mid battle. That is a part of what allows classes to be hybrid.
 

exdeath

Lifer
Jan 29, 2004
13,679
10
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Originally posted by: Xavier434
The pallys in my guild are complaining about that too. Technically, I don't think Blizz originally intended for pallys to be able to switch librams between every spell like the mod does for you but it still sucks especially since the change isn't even really supposed to address that. :(

Nope. Previously they intentionally patched so that the effect of a libram impacted the spell when it finished casting so that you COULD swap librams without triggering GCD by swapping them under the cast rather than before it to shadow the GCD and not get a double GCD. This was done specifically for holy pally libram swapping.

And now they break their own fix for a PvP issue shock and awe.

If they are going to take away swapping, then they need to rebuff the librams to make up for it. Undo the last three nerfs to the kara libram so that its 120 bonus to FoL and HL, offer a TBC epic libram that is superior to the blue newbie quest Nagrand libram, offer some librams in T5 and T6 instances that are actually desirable over the kara libram, etc.

With this fix, and no libram reitemization, the libram slot becomes useless and pallys take yet another step to being sidelined and eventually removed from the game.
 

Malladine

Diamond Member
Mar 31, 2003
4,618
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71
Originally posted by: exdeath

With this fix, and no libram reitemization, the libram slot becomes useless and pallys take yet another step to being sidelined and eventually removed from the game.

Extremist much? :)

Xavier: surely librams and such are only a few % of the overall, at the absolute most?
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
Originally posted by: Malladine
Originally posted by: exdeath

With this fix, and no libram reitemization, the libram slot becomes useless and pallys take yet another step to being sidelined and eventually removed from the game.

Extremist much? :)

Xavier: surely librams and such are only a few % of the overall, at the absolute most?

We can't face roll like shamans and priests and automatically pass for being a good healer, we need every bit of complexity and ingenuity we can get to be effective. It takes effort, coordination, skill, complexity, timing, and knowledge of the game mechanics to be a pally healer and be as good as other healers while only using only small single target heals with no hots or aoe or auto targeting heals.

Little things like auto libram swapping to the 22 mp5 libram every time the buff is down and going back to the lurker libram, or using the Kara libram when the target has BoL or the Nagrand libram if they dont, those are little things good pallys do to make up for the constant nerfs elsewhere, and those things are perfectly agreeable with the paladins role of efficiency.

Previous fixes were designed specifically to allow pallys to be able to swap librams without incurring a double GCD, now this haste/arena weapon fix effectively undoes that fix. Yet another PvP oriented "fix" that completely shits all over PvE and punishes inventive creative players and makes the game cater to badge geared face rollers.

Pally's have gone from being the best tank healers in the game to being an extra blessing buffer in group 6 sitting outside Sunwell. Since 1.9 it's been nothing but nerfs, and we've not gotten anything good in return. Take take take... and we never get anything back to compensate. I'm about one more patch away from re-rolling or quitting all together.

If they are going to eliminate libram swapping, they need to either buff the librams so we actually have a good one we prefer to use all the time, or give back 100% illumination and/or eliminate the latest downranking and BoL penalties.

Just a FYI, I don't know how much of the bonus shamans and druids get from their totems and idols (100%?) , but a pally's +heal bonus from a libram is only 43% for FoL and 70% for HL, so the numbers are deceptive for someone thinking +79 to FoL is just as good as other healer range slot items. Thus Nagrand libram is like +33 to FoL, not +79 as it would seem. Libram swapping on the fly at the cost of having 5-6 bag slots used up was the only way this was acceptable.
 

ultra laser

Banned
Jul 2, 2007
513
0
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Since when do priests faceroll? Last time I checked they have the most diverse array of healing spells and therefore take the most skill to play effectively, as it requires experience and fast thinking to know which spell should be used in which scenario for the best outcome.
 

exdeath

Lifer
Jan 29, 2004
13,679
10
81
Originally posted by: ultra laser
Since when do priests faceroll? Last time I checked they have the most diverse array of healing spells and therefore take the most skill to play effectively, as it requires experience and fast thinking to know which spell should be used in which scenario for the best outcome.

In sunwell most seem to spam coh.

Problem I have as a paladin is I actually enjoy my class just the way it is. I've never asked for more, I've never bitched about lacking, or demanded, hots or AoE heals, I don't want to be a priest or shaman or druid. I've enjoyed the class just the way it is, the challenge that comes being more complicated manually targeting, predicting, canceling, recasting, swapping librams, keeping lights grace up, down ranking, timing the use of divine favor and divine illumination, down ranking during the hyjal ring and trinket procs, etc, to be a powerful healer with what seems to a non pally to be a single impossibly insignificant tiny heal. I enjoy the extreme micro managing that pallys have to do to heal as effectively as other healing classes.

I enjoy this. I don't want to just be bored spamming single button chain heal or CoH for 2 hours or automatically have infinite mana because I was handed 8,000 MP5 while casting, I like earning it as a result of my split second actions (I love assembly language too, so theres some insight) Healing with a pally and being good at is is far more involving and requires more nit picking and detailed micro management more so than any other healing class hands down; thats what makes it fun. And when someone does bring up meters from time to time or posts a WWS and notices a pally is #1, there is vindication in that they busted their ass off and EARNED IT, not because "pallys are OP".

(((Its the same thing with grinding dps as holy: consecrate, seal of crusader, judgement of crusader, seal of righteousness, avenging wrath, divine favor, pop spell dmg trinkets... 6+ spells, all invoking the same global cooldown, all that setup time and you haven't even done any dmg yet other than the consecrate which is just there to do residual damage while you set everything else up for the holy shock/exorcise... all that complexity annoys real dps classes that just hit one of several direct attack buttons and instantly see 4k on their screen)))

All I ask is that they leave us alone and stop taking away what we DO have and HAVE had all along, especially something like libram swapping that was deliberately fixed to work that way for that very purpose, only to turn around and be nerfed a month later by a PvP issue.

Take away all those little nuances from the people who are skilled and experienced enough to discover and use them and we WILL be mediocre healers with nothing but a tiny impossibly insignificant little heal. Worse, we will be completely indistinguishable from noob pallys who single button spam and didn't have a clue what they were really capable of.

/vommit
 

abaez

Diamond Member
Jan 28, 2000
7,155
1
81
Sheesh, you only perpetuate the all paladins qq since the illumination nerf. The weapon swapping was not just for librams and paladins or PvP, it was for every class. Priests who equipped a haste weapon then switched to a high +heal weapon in the middle of the cast did it.. so did warlocks.. and shamans. It was not exclusive to paladins. And I don't understand how you have to micro manage - you are a single target healer, with two main spells at your disposal. Everything you mention with trinkets and such other healing classes have to do as well. WWS is largely meaningless nowadays for healers, especially since there is so much AOE damage now - single target healing assignments will never keep up with an aoe healing assignment.

I'm not saying paladins don't need work, but this is how the game is. When paladins were gods of healing in early BC, everything was beloved patriot dory for you guys. Now priests and especially shamans (gg muru and twins) are at the top of the healing chain. The whole game is a cycle of nerfs and buffs - it's obvious Chain Heal needs to be toned down and I'm sure it will be. You'll get your comeuppance in WoTLK and we can only hope that everything will balance out in the end regarding healers, so all are equally wanted for most fights, and stacking only needs to occur for a minimum of fights.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Reminds me of how melee got "nerfed" because we used to switch in weapon chain imbued weapons on the fly... then they gave us the GCD for switching weapons during combat. Even in that case, they don't want to remove the ability to do it, but they need to stop people from abusing it.

Ahune is lots of fun... especially when they tell you to AoE the adds ~_~. What a waste of my mana.
 

nanobreath

Senior member
May 14, 2008
978
0
0
Ahune is a fun fight. But a mage aoeing is a giant waste of mana. 2 scorches on a not so well geared mage kills em, on a well geared mage I imagine 1 would even do.

Now...a warlock aoe soc spam is ideal for this fight. Its just a shame that the heroic drops are basically worthless. The two drops that people actually want, the enchant and the staff both drop in normal.
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Malladine
Originally posted by: exdeath

With this fix, and no libram reitemization, the libram slot becomes useless and pallys take yet another step to being sidelined and eventually removed from the game.

Extremist much? :)

Xavier: surely librams and such are only a few % of the overall, at the absolute most?

Well, the difference is small but every little bit does help. I don't know. It seems to me like the programmers took the easy way out instead of the intelligent way out for this one. What I would have recommended was that they keep the same code that they are implementing, but they write in an exception for librams and anything else which does not need this kind of protection.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: nanobreath
Ahune is a fun fight. But a mage aoeing is a giant waste of mana. 2 scorches on a not so well geared mage kills em, on a well geared mage I imagine 1 would even do.

Now...a warlock aoe soc spam is ideal for this fight. Its just a shame that the heroic drops are basically worthless. The two drops that people actually want, the enchant and the staff both drop in normal.

I actually disagree. Melee should be able to kill them faster than most classes could. My brother (T6 Dest-Sac Warlock) did it with two feral druids, Arms Warrior tank (tanked in DPS gear) and not sure what the healer was. He told me that the two druids killed the adds so fast that there's no way he could've even had a cast go off. It's also easier for melee to kill the adds rather than take the stacking debuff from the large elite.

I'm going to have to try to get into it on my mage and priest... I want the enchant on my priest and the staff on my mage... sadly enough, the staff is actually an upgrade on my mage :p. Although, I wouldn't complain if my priest got the staff... it is pretty cool lookin'.

EDIT:

I was actually tempted to bring my Shaman to fight the adds as I don't know if they're susceptible to Earthbind or not, but if so, that'd help "keep em in line" and my Shaman can easily one shot them with Windfury ( doing over 2500 damage in one second is very nice :D ) then I can easily shock the other one.

I also went onto the PTR and played with some builds on my paladin and warlock. It's so hard to truly try out being a holy Paladin because the amount of gear available to you is horrid. Especially since I'm also trying to be a tank as well. I also tried Dest-Sac (as a level 66 lock lol), which was interesting. Being with the Paladin, I barely lost any mana doing this as well. I'm actually thinking about spec'ing to this, even though it's against the grain, because I just cannot stand being affliction.

Whenever I'm in a group, I feel like a waste of space. Congratulations, you can DoT a mob, and the mob only survives for 10 seconds anyway! I'd do more damage in an instance if just sat there and spammed shadow bolt (throw on corruption to help proc Shadow Trance as well). Of course, affliction lock damage is better with a Paladin tank as well (the high AoE threat allows for DoTing up more than just the first target). I mean, I'm specced for the DoTs and they're useless in anything but boss battles =\. The only reason people use affliction is because of the ezmodeness of Suppression and the lack of gear to really support destruction.
 
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