A video I've made with the "body in cockpit" bug:
It's really bad now.
Apparently Evocati got their hands on 2.6 PTU Arena Commander this Monday. From the leaked information, there are big changes with SCM speeds (and with other aspects). I hope that we the Star Citizen peasants get to experiment with those when 2.6 goes live (they could reverse the changes by the time 2.6 goes live).
Will Leverett describes it as "a near-complete overhaul of ship mechanics and combat" and "significantly alter combat tactics"
Worlds are about to be rocked.
Too bad we can't experience that.
Seems like it's the beginning of Item System 2.0 and new ship component systems being integrated. What determines the ultimate final speed of a ship will likely more involved than in the past.
By the time 2.6 goes live, that balancing could make big changes in this case. So it will not be that different than 2.5. Or maybe not, but we'll never know.What do you mean?
Once most of the bugs are worked out and things balanced, it'll be released to us. Just like every patch. Probably mid-October if I were to guess.
For sure. Answered my questions from a few pages back.The most interesting part is the explanation about the head stabilization (Vision Stabilization system). Starting at 11:30.
Inside the Troubled Development of Star Citizen
Clickbaity title by Kotaku but the article is actually pretty good.
Yep, good article.
Title is clickbait, but they're not suggesting 'troubled' is necessarily CIG's fault. More that it comes with the territory of what they're trying to do.
Yep, good article.
Title is clickbait, but they're not suggesting 'troubled' is necessarily CIG's fault. More that it comes with the territory of what they're trying to do.
Inside the Troubled Development of Star Citizen
Clickbaity title by Kotaku but the article is actually pretty good.
Between this article and the one on 38 Studios I'm convinced that some people should never be allowed to attempt to run studios.. and also MMOs are the death of most people.
CR publicly dressing down mid to low level employees would be pretty inappropriate. However, the article gave more of a sense that he would sometimes read his top level producers the riot act in front of each other. If that's the case, so what? When you're dealing with top management that shit is so common and even necessary sometimes imo. People need to not be such babies. If you're going to feed a coworker/manager a bunch of bullshit in front of your coworkers/managers, you shouldn't be surprised when one of them responds in turn by dragging you across the coals in front of everyone.Definitely a good article. But it makes me fear for the future of gaming. I cannot get over how much game developers are big, whiny babies.......
"Shouldn't run a studio" is a gross overexaggeration, but I think it's pretty clear from the article that CR can be a pretty overbearing micromanager. It is what it is.What do you mean? The Kotaku article you linked wasn't even bad or ultimately suggest CR shouldn't be running CIG.
In fact, it outlined many of the problems they faced due to the situation they were in that is a result of their crowd funding mega success and otherwise problems just due to the nature of establishing a startup company. People are making mountains out of anthills anytime something happens. OMG, somebody quit the studio because they didn't like it! Great, companies are teams. Not everybody can be on a team. Look at Derek Smart. He wouldn't last a second at CIG, even if he wanted to.
The article is rather neutral if not just an honest attempt at explaining were the drama originates. And they explain it as CR basically started building a $15M house in hopes that he could raise enough money to finish it. Instead, they were given $100M. Most of the article addresses the problems they faced when trying to deal with planning and building a $100M house they didn't expect to get to build, all the while trying to decide whether or not they save any of the work from the $15M house they're already balls deep in.
So, did you actually read the article, or just assume it was another hit piece based on the title and come here to spam fud?
EDIT: Also, how is the CIG/Star Citizen situation anything remotely like the 38 Studios debacle? The comparison doesn't make sense.
What do you mean? The Kotaku article you linked wasn't even bad or ultimately suggest CR shouldn't be running CIG.
In fact, it outlined many of the problems they faced due to the situation they were in that is a result of their crowd funding mega success and otherwise problems just due to the nature of establishing a startup company. People are making mountains out of anthills anytime something happens. OMG, somebody quit the studio because they didn't like it! Great, companies are teams. Not everybody can be on a team. Look at Derek Smart. He wouldn't last a second at CIG, even if he wanted to.
The article is rather neutral if not just an honest attempt at explaining were the drama originates. And they explain it as CR basically started building a $15M house in hopes that he could raise enough money to finish it. Instead, they were given $100M. Most of the article addresses the problems they faced when trying to deal with planning and building a $100M house they didn't expect to get to build, all the while trying to decide whether or not they save any of the work from the $15M house they're already balls deep in.
So, did you actually read the article, or just assume it was another hit piece based on the title and come here to spam fud?
EDIT: Also, how is the CIG/Star Citizen situation anything remotely like the 38 Studios debacle? The comparison doesn't make sense.
Impossible. The 3.0 demo showed us everything is perfectly fine and normal.
When do u think 3.0 will go live? I thought the demo was faked personally. I notice a few edit points on whip pans. So I don't think that's gonna come for over 6 months. So again when do u think the mythical 3.0 will arrive?