Welps, not sure what is going on here to be frank, but got a few questions since I just re-joined the Multi-GPU crew:
#1: Is frame limiting the same as v-sync? As far as I know, it isn't but Omeds showed an image of him applying a 58 FPS Frame limit and kept calling it v-sync, so not sure if he was also applying v-sync with the limit or he was calling the limit v-sync. Either way, I can assure you guys that a limit + v-sync does not alleviate stuttering in WoW with a GTX 680, HD 7970 or CFX 7970. The stuttering is still there, of course more noticeable on the Radeon setups, but still there.
#2: I can vouch that a GTX 680 shows tons of tearing in various games without v-sync. I don't even understand how any one can claim it doesn't, unless that person isn't sensitive to tearing - which if they are, kudos! Keep doing what you aren't doing because once you see it, you'll never unsee it.
#3: Radeon Pro and this dynamic V-sync thing, so I got my Multi-GPU setup, I'm getting stupid high FPS in WoW, then it tanks <60 FPS in specific parts (must be bad coding or just stacked effects I just can't see, maybe an unseeable tessellated ocean, whatever) but my FPS doesn't lock in the 30s. I have tripple buffering on (frankly, don't really notice the input lag, notice more the frame drop lag though). What does Radeon Pro offer? I disable tripple buffering and turn on dynamic v-sync? I assume I will get tearing out the ying-yang below 60 FPS like Adaptive V-sync does for our GTX 680? Doesn't sound like a good trade off to me. I'd rather use full v-sync with tripple buffering and never experience tearing than tear-free above 60 FPS, because unfortunately WoW loves to just drop frames (yes, on both setups).
EDIT: #4: what's with this recommendation to buy a weaker GPU because you use v-sync? So I play game A, with an GTX 680 or HD 7970, get 60 FPS with v-sync and 40-50% GPU utilization, I can do the same with an HD 7870/GTX 660 Ti but get >90% GPU utilization. If I stop there, sure that argument holds water, but usually what I do (and I'm sure most people who buy higher tier hardware) is I start to apply more AA or use texture paks. Now I'm running the same game with 2x/4xSSAA and HQ-AF 16x getting >80% GPU utilization on my GTX680/HD7970 setup while the other GTX660Ti/HD7870 is already maxed out. At least that is how I think of an answer to that question.
Must read more, carry on guys!