MustangSVT
Lifer
- Oct 7, 2000
- 11,554
- 12
- 81
why do some ppl need a justification for their enjoyment? play whatever the hell you want and get over it... jeebus...
back to sc2.
back to sc2.
Could you elaborate on this? I hate getting into PC/console flamewars, but I'm interested as to why you say WoW is "consolized."
There is a huge difference between the patching required for PC games and those required for console games.
You're right. Steam patches my games in the background for free while my computer is running.
Doesn't mean it always works. Personally I have my HTPC hooked up to a 32" TV and I have to play basically every game in Windowed mode. Any game that tries to display in fullscreen is subjected to some sort of improper upscaling that I've yet to resolve; it's playable but completely unreadable and just looks like crap, basically extremely blurry. I may have found an answer for it buried deep in some Toms Hardware forum post, but I've yet to get around to trying it. Regardless, I have been able to plug and play consoles to the same TV, so I think there's still something to be said for simplicity.
Again with the obtuseness with the issue of patches for PC games. Why are you avoiding the elephant in the room?
Really? Just set your video card to output the res of your TV. This stuff is not hard people.
What do you mean with these obtuseness comments? You said the same to me above when I said the exact same thing Golgatha did. Steam patches in the background and my computer still works, a console does not (and is slower). That's just a fact. I find it better and easier. What is this elephant you speak of? Consoles don't need patches? Games never work on the PC but do on consoles??
Very![]()
The elephant you are avoiding is that there is a culture amongst PC game developers to release unfinished and buggy games so that they can fix them later. This is not the case for console exclusives.
Patches are also often required to fix various hardware incompatibilities, again an issue that doesn't exist with console games.
That is why I originally said that the patching required for PC games is very different to the patching of console games.
Not only did patch 1.2 not really fix the lag problem, but new bugs popped up on both the Xbox 360 (available last night) and the PS3 version
The first thing I was asked to do after putting the disc into the system was download a 600+ MB update. Depending on how unknown factors come together, this update could take just a few minutes or, in my case, nearly 60 minutes.
Assasin's Creed was released four years ago, Skyrim is not a console exclusive and Sony have been criticised for the Res 3 farce.
By mentioning Steam you are sidestepping the issue I am talking about which is the requirements for the patching of PC games. The release and patch later culture does not exist with console developers and it is a situation that is to the detriment of the PC games market.
Oh I get it. So disregard Steam, Impulse, Origin etc (because they make patching easy?), and if it's on another platform it doesn't count either? And Res 3 was just a fluke? I see how this works..
There have really been no console games released that had bugs and were patched? huh, I must pay better attention to the console news I skim past because I could have sworn I read..
And where do you get this BS about required patches for PC games? Do you mean patches are required for them to work at all? I'm pretty sure that's extremely rare. I play plenty of PC games all the time and I'm fine. I don't have a problem devs patching to remove bugs, optimizing etc, that's expected. No game will ever be bug free. That's why I like that patching is made painless, non-disruptive and quick with Steam.
Truf. I started another playthrough of Fallout New Vegas and it was going good for the most part. Suddenly it started crashing at the same point. I walk over this rock, the game crashes. wtf? I read a thing online about sound codecs and it says disable the codecs. I go into ffd settings and see that it's already disabled. Alright then, I'll do the opposite. I'll put ffdshow at super high priority and let it run in Fallout. Now the game works. After dicking around and reading articles and watching youtube videos, it finally works. The console versions of Fallout suck but at least they work most of the time.While on consoles games just work.
Pacman, you sound woefully ignorant about why people play on games consoles.
People bang on about how cheap consoles are. In my experience though, they are not.
You sound woefully ignorant regarding the dumbing down process PC gamers have to suffer thanks to consoletards.
Good point, and your experience sounds a lot like the articles example.
I'm reacting to the belief that consoles are about the same as PC and much cheaper, but in reality, the PC is the champ for nearly everything, of course there are exceptions, but way too many people have abandoned PC gaming in favour of console exclusivity and then have the nerve to criticize the PC.
Assasin's Creed was released four years ago, Skyrim is not a console exclusive and Sony have been criticised for the Res 3 farce.
By mentioning Steam you are sidestepping the issue I am talking about which is the requirements for the patching of PC games. The release and patch later culture does not exist with console developers and it is a situation that is to the detriment of the PC games market.
LOL, you really are full of shit my friend, even numerous examples and common knowledge that consoles require patches doesn't seem to deter you.
Don't get me wrong, releasing games with show stopping bugs annoys the hell out of me, and is one of the reasons I've not bought Batman or Skyrim as yet, however, consoles aren't the plug and play experience you're pretending they are.
Duke Nukem Forever is a great example. PC games are typically complicated with lots of buttons and customization. In WoW, all of the number keys do something. In Quake, there are 8 numbers for 8 weapons. This is too many buttons for a console controller, so it needs to be stripped down. Games like Halo or Gears or Duke Nukem Forever have 2 guns at once. That reduces it down to only 1 button (switch weapon).You sound woefully ignorant regarding the dumbing down process PC gamers have to suffer thanks to consoletards.
Yes they are. What console games haven't worked out of the box and required patching in order to be played?
Which PC games are in the same boat?