**OFFICIAL** AT Battlefield 3 FAQ and News Thread

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maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
unlimted run seems a little.....iffy spotting has its place, espeicially since VOIP never got working and there is no commander :(

3d spotting IMO fixed alot of broken issues, like no voip, and that people are assholes and half your team wouldnt talk to you anyways. even with squyad viop. great, I can tell my squad there is someone at this location how do we tell anyone else? there is no commander or comm officer to relay info and it sorta bandaided that.

First on the run speed, in BF2 you run 20 yards and your stamina is gone. Really. I'm not saying it has to be unlimited, but I would rather just have it unlimited like BC2 than split hairs about exactly how much stamina there should be. Besides, you do sprint a little slower in BC2 than BF2, that makes up for it. And BC2 was in small maps, and even with unlimited sprint it wasn't exactly a luxurious way to travel. BF3 will get back to large maps. Vehicles are still much faster than sprinting, so it's not unbalanced.

On spotting, first, I note that you say "spotting" has its place. I'm only against "3D spotting", not "spotting"; 2D minimap spotting is the best. It tells you roughly where someone is but you must find them with your own 2 eyes to take the shot, there is no Shoot Here triangle. Would you be OK with working VOIP and a nice 2D spotting system?

By the way, I consider BF3 not having reliable VOIP to be an apocalyptic scenario. I'm not sure why they were stupid about it in BC2 but I'm so sure they won't be that stupid for BF3 that I don't worry about it. If I actually thought it was a problem I'd spend just as much time referencing working VOIP as 3D spotting. VOIP is THAT important.
 
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JTsyo

Lifer
Nov 18, 2007
12,048
1,142
126
First on the run speed, in BF2 you run 20 yards and your stamina is gone. Really. I'm not saying it has to be unlimited, but I would rather just have it unlimited like BC2 than split hairs about exactly how much stamina there should be. Besides, you do sprint a little slower in BC2 than BF2, that makes up for it. And BC2 was in small maps, and even with unlimited sprint it wasn't exactly a luxurious way to travel. BF3 will get back to large maps. Vehicles are still much faster than sprinting, so it's not unbalanced.

On spotting, first, I note that you say "spotting" has its place. I'm only against "3D spotting", not "spotting"; 2D minimap spotting is the best. It tells you roughly where someone is but you must find them with your own 2 eyes to take the shot, there is no Shoot Here triangle. Would you be OK with working VOIP and a nice 2D spotting system?

By the way, I consider BF3 not having reliable VOIP to be an apocalyptic scenario. I'm not sure why they were stupid about it in BC2 but I'm so sure they won't be that stupid for BF3 that I don't worry about it. If I actually thought it was a problem I'd spend just as much time referencing working VOIP as 3D spotting. VOIP is THAT important.

The mini-map also needs a grid. It's tough calling out spots on the maps to random people. A grid would narrow down the area you're talking about.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
The mini-map also needs a grid. It's tough calling out spots on the maps to random people. A grid would narrow down the area you're talking about.

I'm all for that. A more detailed and grid-referenced minimap and a more detailed full size map that shows elevation data better too. In fact, you should be able to hold your mouse over spots on the map or minimap and it will show you their distance from you and their elevation. They can show ALL of that on 2D. Just please no Shoot Here Triangle.
 

JTsyo

Lifer
Nov 18, 2007
12,048
1,142
126
I'm all for that. A more detailed and grid-referenced minimap and a more detailed full size map that shows elevation data better too. In fact, you should be able to hold your mouse over spots on the map or minimap and it will show you their distance from you and their elevation. They can show ALL of that on 2D. Just please no Shoot Here Triangle.

hmm maybe ping/draw on the full map, that your squad can see. You can lay out some kind of plan. If they have squad leaders maybe restrict it to them.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
EA Pwned update :
http://www.youtube.com/watch?v=PXaFw7aC9GE

17:53 of the most useless graphically oriented info yet. Just about the only new thing confirmed is Rush, and it's not like we had any real doubts about Rush being in or not.

Edit: NOTE: There is plenty of graphical goodness in the video to watch it for, if you are not as rabid about relevant multiplayer info as I am.
 
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GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
EA Pwned update :
http://www.youtube.com/watch?v=PXaFw7aC9GE

17:53 of the most useless graphically oriented info yet. Just about the only new thing confirmed is Rush, and it's not like we had any real doubts about Rush being in or not.

I'm bumping this because contrary to maniacalpha's mini review, there is tons of new footage and screenshots to be seen here.
A must watch for any BF3 fan!

maniacalpha, how did you like the Karkand "Pre-Alpha Test Footage"?
 
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maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
I'm bumping this because contrary to maniacalpha's mini review, there is tons of new footage and screenshots to be seen here.
A must watch for any BF3 fan!

maniacalpha, how did you like the Karkand "Pre-Alpha Test Footage"?

Are you talking about the comparison screenshots at the 7:00 mark where they show old karkand and new karkand? Totally awesome. I'm especially interested in the photo at exactly 7:11(haha). It shows a crater. Now, I can't tell how deep that crater is because the camera is too close. But as you know, in BC2 you can make craters but they aren't deep enough for a soldier to actually take cover in. Is that one deep enough? Surely with prone, yes?

I will, in fact, take my graphical praise a step further and say that the difference between BF2 and BF3, as evidence by those comparison shots, is like the difference between black and white TV and color TV.

But bear in mind that I have complete faith in BF3 being graphically awesome, so seeing more and more confirmation of that doesn't help me, I'm looking to find out about 3D spotting, squad size and spawn type, commo rose, burst fire for APCs, and so on. They showed an APC firing in the video, but only for a split second, not long enough to tell if they have castrated APCs with 6 shot magazines(AKA "Burst Fire") like they did in BC2. As far as I can tell, that was the closest this video came to providing any info of the kind I'm most looking for.

But to get in the spirit of everyone else, yes the graphics in the video are awesome.
 
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maevinj

Senior member
Nov 20, 2004
928
11
81
I'm bumping this because contrary to maniacalpha's mini review, there is tons of new footage and screenshots to be seen here.
A must watch for any BF3 fan!

maniacalpha, how did you like the Karkand "Pre-Alpha Test Footage"?

Thanks. i enjoyed this video. Glad I didn't dismiss it like somebody else suggested.
 

Zargon

Lifer
Nov 3, 2009
12,218
2
76
First on the run speed, in BF2 you run 20 yards and your stamina is gone. Really. I'm not saying it has to be unlimited, but I would rather just have it unlimited like BC2 than split hairs about exactly how much stamina there should be. Besides, you do sprint a little slower in BC2 than BF2, that makes up for it. And BC2 was in small maps, and even with unlimited sprint it wasn't exactly a luxurious way to travel. BF3 will get back to large maps. Vehicles are still much faster than sprinting, so it's not unbalanced.

forgot about that in BF2. makes sense

On spotting, first, I note that you say "spotting" has its place. I'm only against "3D spotting", not "spotting"; 2D minimap spotting is the best. It tells you roughly where someone is but you must find them with your own 2 eyes to take the shot, there is no Shoot Here triangle. Would you be OK with working VOIP and a nice 2D spotting system?
yes absolutely. that would be the best.

I would take 3d over none at all but a real grided minimap(ala JTSYOs suggestion) (I mean this is a MILTARY game right??) would be awesome.

By the way, I consider BF3 not having reliable VOIP to be an apocalyptic scenario. I'm not sure why they were stupid about it in BC2 but I'm so sure they won't be that stupid for BF3 that I don't worry about it. If I actually thought it was a problem I'd spend just as much time referencing working VOIP as 3D spotting. VOIP is THAT important.

yeah, many other lower budget games have working viop. 15 buck sec 8 prejudice has working voice activated VIOP. sadly the volume on it is way too low compared to game sound.


I hope we atleast get squads of 4+1(SL+ 4 squadmates) if not 6 person. 4 is just too small.
 

maniacalpha1-1

Diamond Member
Feb 7, 2010
3,562
14
81
Apparently dev console is confirmed:
@repi Johan Andersson
@


@pekhe yeah we are working on an in-game console for #BF3

Minor victory, but this is the kind of thing that supports their claims to be developing with PC in mind.
 

teatime0315

Senior member
Nov 18, 2005
646
0
0
YobbR.jpg


1. http://www.youtube.com/watch?v=Doanyx68vE0

2. http://www.youtube.com//watch?v=lOJqicM6x84
 

Baasha

Golden Member
Jan 4, 2010
1,989
20
81
Has anyone from DICE talked about or hinted at Time of Day (ToD) and dynamic weather in BF3?

Dynamic weather would make game play so much more interesting and increase replay value tremendously. Imagine blasting fools in torrential rains and running through puddles while trying to stay with your squad and making sure you can spot your enemies! It would make for such exciting game play because visibility would be reduced, sound effects would change, and your whole strategy would change (if you play together as a squad).

Time of Day is another thing that would make BF3 multiplayer so much more interesting. Imagine playing the same maps at night or on a cloudy/stormy day! Snow storms would make multiplayer intense as well.

Both ToD and DW would make BF3 a lot more interesting and gamers playing for much longer IMO. I really hope they put those two features in BF3.
 

Kev

Lifer
Dec 17, 2001
16,367
4
81
Has anyone from DICE talked about or hinted at Time of Day (ToD) and dynamic weather in BF3?

Dynamic weather would make game play so much more interesting and increase replay value tremendously. Imagine blasting fools in torrential rains and running through puddles while trying to stay with your squad and making sure you can spot your enemies! It would make for such exciting game play because visibility would be reduced, sound effects would change, and your whole strategy would change (if you play together as a squad).

Time of Day is another thing that would make BF3 multiplayer so much more interesting. Imagine playing the same maps at night or on a cloudy/stormy day! Snow storms would make multiplayer intense as well.

Both ToD and DW would make BF3 a lot more interesting and gamers playing for much longer IMO. I really hope they put those two features in BF3.

In one of the videos I thought I saw a time lapse video of a map changing from night to day, so maybe they do have this.

I always wonder why more shooters don't do this, though. Seems like an easy way to get a lot more mileage out of the maps they design.
 

scooterlibby

Senior member
Feb 28, 2009
752
0
0
Has anyone from DICE talked about or hinted at Time of Day (ToD) and dynamic weather in BF3?

Dynamic weather would make game play so much more interesting and increase replay value tremendously. Imagine blasting fools in torrential rains and running through puddles while trying to stay with your squad and making sure you can spot your enemies! It would make for such exciting game play because visibility would be reduced, sound effects would change, and your whole strategy would change (if you play together as a squad).

Time of Day is another thing that would make BF3 multiplayer so much more interesting. Imagine playing the same maps at night or on a cloudy/stormy day! Snow storms would make multiplayer intense as well.

Both ToD and DW would make BF3 a lot more interesting and gamers playing for much longer IMO. I really hope they put those two features in BF3.

I think this would be great. I liked it in the much maligned Far Cry 2.