My complaints about spawning are, I wish it didn't take so long with that black screen fading away (granted it is like a half a second, but too damn long still when you spawn at a point and it happens to be right next to an enemy gg). I wish you could click on the actual points on the map to select a spawn point instead of just the names on the left, I end up having to click half of them to find the one I want sometimes.
After logging a lot of time in the tanks so far, I have some issues.
Vehicle regen is stupid imo. Sorry but I just find it silly and such. I like disable, how about take out regen and make it so the vehicle has to take a bit more damage then it does now to disable it instead. Also makes taking down jets a major pain in the ass. Using the AA tank isn't exactly the easiest thing with having to judge distance, speed, and direction the jet is heading, so you get hits here and there normally unless you hit a sweet spot or they are pretty close, but those hits don't matter as the the jet ends up regen'n the armor it just lost from those shots, sigh.
Splash damage from a tanks cannon is way to low. I shot in a room and hit the wall midway up in the corner, a dude prone on the ground 3 feet away from the way didn't die? I'm pretty sure the entire tiny room should of been gone, yet this dude is just chilling rubbing one out on the ground.
I've found for the most part, all the maps are pretty good for conquest, except for Metro, as I stated yesterday or the day before, that map blows hard, it is auto win for which ever team starts outside unless they totally blow it somehow. The Mt D or whatever it is while similar in some ways to Metro with the tunnel allows for much more free movement and not a few narrow choke points to control the entire area.
Mortar spam from a recon with someone feeding him ammo, good grief. That is all I'm going to say on that.