Pantalaimon
Senior member
- Feb 6, 2006
- 341
- 40
- 91
Maybe I'm mistaken, but these findings aren't about shimmering, but about how the drivers still keep the optimization settings even though a high quality option was chosen, which according to nVidia is not supposed to happen. Because of this bug the benchmarks at high quality settings have been higher than what it should be in OpenGL for nVidia's cards. So, this then means that nVidia's supposed superiority in OPenGL games vs. ATI is now in question because of this bug.
			
			 
				
		 
			 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		
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