[MMO] World of Tanks

Page 169 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
I wouldn't really equate type59s to tier7 tanks. It has more health than most (all?) tier7 mediums and even some tier7 heavies. The frontal turret armor can bounce any tier7 tank and the hull is strong too (exceptions: american 105, 88 L/71). But the 59 doesn't have much trouble penetrating anything in tier7 (exception: T29 turret). And the little bitch is quite mobile.

I think the 59s are a solid tier 8, however its the matchmaker that seems to treat them as only slightly above a tier 7. This slight preferential treatment usually isn't that noticable until you get 3+ 59s on a single team. At that point the teams usually start to look lopsided when doing a tier-tier comparison.

I'm also really surprised alot of people dont use thier T59s as arty killers. If they waited about 1-2 minutes at the start, then rushed the enemy base. There is usually little resistance at that point and the 59 has enough mobility and survivability to be able to take out the arty before they bite it. I really should have bought one of these little bastard.
 

Genx87

Lifer
Apr 8, 2002
41,091
513
126
Type 59s surprisingly arent that fast. So trying to get to the back field like a T50-2 isnt as easy. After playing a type 59 my opinion hasnt changed. In games where it is more or less a tier 7 and below game they are godly. When you are forced to play against Tier 8 and above they are an avg tank. It is one of those tanks there is really black and white. Tier 7 and below I can bounce like there is no tomorrow. Tier 8 and above and I can be smoked pretty easily.
 

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
Type 59s surprisingly arent that fast. So trying to get to the back field like a T50-2 isnt as easy. After playing a type 59 my opinion hasnt changed. In games where it is more or less a tier 7 and below game they are godly. When you are forced to play against Tier 8 and above they are an avg tank. It is one of those tanks there is really black and white. Tier 7 and below I can bounce like there is no tomorrow. Tier 8 and above and I can be smoked pretty easily.

This is true about alot of tanks if you end up being the top tier tank. If I'm top tier in my KT, KV, hell even M6 getting 3-7 kills is a cake walk. The only difference is due to the 59s being favored by the MM you are more likely to see this situation then when playing other tanks. The best is being top tier in the KV; at that point you can 1 shot alot of the tanks you run into, and bounce almost anything.
 

Nintendesert

Diamond Member
Mar 28, 2010
7,761
5
0
This is true about alot of tanks if you end up being the top tier tank. If I'm top tier in my KT, KV, hell even M6 getting 3-7 kills is a cake walk. The only difference is due to the 59s being favored by the MM you are more likely to see this situation then when playing other tanks. The best is being top tier in the KV; at that point you can 1 shot alot of the tanks you run into, and bounce almost anything.


Speaking of one shotting tanks, it's so wrong but feels so right when I see a PzIV or a Sherman M4 and I shoot them with my Ferdinand. That 128mm gun just vaporizes either in one shot. It makes me feel so godly. :awe:
 

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
Speaking of one shotting tanks, it's so wrong but feels so right when I see a PzIV or a Sherman M4 and I shoot them with my Ferdinand. That 128mm gun just vaporizes either in one shot. It makes me feel so godly. :awe:

I'm still stuck on the tier 6 german TD. The penetration on the best gun is laughably low on that tank. It has trouble penning tier 6 or above tanks, and the damage/reload is kinda meh. Not to mention the armor might as well be non esistant since it rarely ever bounces. The funnest thing to do is face hug a tank, as the ones with longer barrels can't even hit you. I have to grind out another 25k xp or so today and tomorrow so I can get the tier 7 TD at half off.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
problem is type 59s usually get a lot of tier 7 and tier 6 preferential treatment. I know I'm fighting them all the time in my m7 and m4 and those are tier 5 tanks. (really funny when I 1 shot them with the 105 though) They are pretty much indestructable to any tier 5, and one type 59 can take out 3-4 tier 5s easily.

As saying they're not that fast? They're fast enough. They don't need to go from 0 - 60 in 2 seconds to be "fast", the acceleration and top speed is about the same as a panther or panther 2 and the armor is infinitely better.

Also got steel wall on my 3rd game ever with the e-75. wee!
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
Haven't played in a week. I need to get back into it again. Speed is not everything in a tank. How well it turns is important too. Being nimble can be a godsend. Turn on a dime and you can literally dodge a shot. The T-59 has a pretty good turning ability at a pretty good speed. That helps it greatly. There are times when I run around and knowing how fast the enemy can reload I'll start counting to myself and just before I know they shoot I turn hard and force them to try to lead their shot even more. If he has a slow turning turret he is going to have major problems. That's why it is best to get the whole team to go defensive against the T-59 wolf packs. Against any fast pack really. Throw out as much lead as possible to take them down. Dodge one shot or two just to run into another.

Edit: And I do use my T-59 as a arty hunter quite often. Depends on my mood and the set up for that particular battle.
 
Last edited:

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
I actually start turning my tank when the other guy's trying to fire. You'd be amazed how many people don't bother changing their shot angle and still try to aim for your lower glacis/whatever weak spot they were shooting at, and you end up bouncing. I see a lot of type 59 players doing that and they are the most difficult ones to deal with. Even the 105 bounces occasionally off the type.
 

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
I'm pretty sure at this point that most people in tier 8-10 tanks dont even bother shooting at those little fast light tanks because they dont want to pay the precious ammo costs. It must be fun scooting around in the t-50-2. Your round is basically going to last 1-2 min tops, but if you get the other teams arty (or your teams arty gets them b/c of your spot) then it can easily change the course of the round.

I also think we need to advocate for an xp/credit bonus when you get matched in the bottom of MM, especially with a 3+ tier spread. Either that or give partial xp/credits for a bounced hit
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
There are times when I don't turn my body. If I have another enemy shooting at my front I'll leave my front towards him to take the hit even though my turret and gun are turning towards another. Sometimes you just have to decide whether to take a hit in the front or flank. Sometimes you don't get the choice things happen too fast.

Also the larger tanks will shoot the little fast tanks. I'll do it at times even if it means sacrificing myself. Can't allow them to get to the arty. Depends on the situation though. I've never been afraid to spend credits on shells. The only people are know who are truely concerned about shell cost in a Pub match is someone who doesn't have Premium. Most people I know who have T9/T10 tanks have plenty of lesser tanks to farm credits for their largest tanks. If you have Premium then shell cost should not be a concern because if you have trouble keeping yourself in shells, even if you don't have a gold tank, then you are doing something wrong IMO.
 

Genx87

Lifer
Apr 8, 2002
41,091
513
126
I will blast T-50-2s with my Derp KV. Had one a couple weeks ago where he was running across the water in mountain pass towards our base. I lead him and 1 shot him while he was going full speed. Oh that brought out the tears.
 

Possessed Freak

Diamond Member
Nov 4, 1999
6,045
1
0
I will blast T-50-2s with my Derp KV. Had one a couple weeks ago where he was running across the water in mountain pass towards our base. I lead him and 1 shot him while he was going full speed. Oh that brought out the tears.

I love nailing scouts at 300m in my derp. Perfectly lead and BOOOOOOOOM.

*hax*!
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
I always win money when I win, unless I do exceptionally poorly like fire 10 rounds and miss all of them (never happens) with a tier 9.

Also don't feel too safe in your t-50-2. They're the first thing I aim for with any tank, obj704 included. ;)
 

eLiu

Diamond Member
Jun 4, 2001
6,407
1
0
I also think we need to advocate for an xp/credit bonus when you get matched in the bottom of MM, especially with a 3+ tier spread. Either that or give partial xp/credits for a bounced hit

I thought there is a bonus associated w/damaging tanks that are higher tier than you? I'm certain you don't gain as much xp/credit if you damage tanks lower tier than you but maybe it doesn't go both ways.

Either way I think this is a good idea. When you're that 1 wolverine in a match that is otherwise mostly tier8/7, that's gotta suck. A great many tanks can one shot you and even more can bounce you effortlessly. Games where your tank is mostly cannon fodder you should get some more credits/xp to make it less stupid. Like most of the time your only chance of influencing the game is to sit and wait and try to find and opening in the lines to get arty/flank or flank a major engagement or go harass a lone TD or something. But this presumes things like... your team doesn't get crushed 15-2, lol.

I also think it'd be cool to have the ability to give credits/xp to other players on the game summary screen. You could give at most what you earned that match. I think this could be pretty useful... like I'm tracked and taking damage. A higher/full health teammate rolls up and parks himself in front of me so that I don't die. My repairs complete and we retreat, going on to crush that flank. I'd like to give him some extra pts for being awesome. Or I use my (expensive) shot to track a tank instead of dealing damage, allowing my teammates to insta-kill him. Ppl comment on the 'nice tracking'. Maybe they'd give me a cookie for making the shot that doesn't directly earn me credits & not being selfish. Or two badass TDs are holding back 6-8 of our tanks. One player bites the bullet and charges out, spurring the others forward. The leader is two-shotted by TDrape but the others swarm and crush. That leader is going to earn shit xp/credits but w/o him we probably would've lost. Stuff like that. There are definitely times when another player does something awesome that would otherwise go unrewarded by the game engine & I think it'd be cool if players could help each other out.

Now this system could be abused b/c you could have like a Lowe platoon with his (new) friend in a loltraktor, then donate all the credits, setting that guy up for life. So maybe they could introduce more restrictions or something but I think it'd be neat.

I always win money when I win, unless I do exceptionally poorly like fire 10 rounds and miss all of them (never happens) with a tier 9.

Haha I lost money on a win once! I was firing long range on Mines from the southern island-ish thing in my KV. I had the full broadside of a Lowe in my view. I fired, and a friendly E-75 backs into view, eating my shot w/his engine compartment. He's set on fire and dies. I think I "earned" like 200 credits that game even though I went on to kill that Lowe and 2 or 3 other tanks. The penalty I got was HUGE. Also the rage I got from that player was huge.


New question: with 200+pen guns, where do you guys shoot the KV-5? I just realized the other day that I've been habitually going after R2D2 always. Sucky part of htat is if you miss R2D2, it usually bounces. But the front of the turret (away from mantlet) seems easily pen'd too. Just wondering what the easiest aim points are on this fat ugly fucker.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
that can be abused in too many ways I think. It'd be used to powerlevel tanks through different ranks and it would really never be used in the way you want it to be used. You'll see a lot more tier 8 prem/loltracktor games.

For the kv-5.... the r2d2 is the easiest thing to hit from the front, and there's nothing more reliable than hitting that. From the side and back it's pretty much whatever, I like to shoot the engine to try to set them on fire. The front is pretty tough, and the turret is not reliably penetrated even with the KT's 105. (was brawling with a KV-5 the other day). If he's hiding the r2d2 the commander's hatch on the top is a pretty good spot, else just aim for the lower ring on the turret or the sides.
 

JoJoman88

Member
Jul 27, 2006
100
0
0
Just got the panther. I really don't want to waste 40k free xp to insta-get the L/100 but jesus the stock tank is awful! Even w/all the engine upgrades (from tiger), it's slow and turns like a KV. And I can't mount any equpiment w/the top engine b/c it's fat (overweight) too.

The L/70 is fucking inadequate as ever in tier7. Horrible pen, horrible dps. It's even worse than the 3002DB b/c at least then you were mobile enough to maneuver into position to flank. It's like a gigantic pz iv with more hp.

Stock tanks :( FFS.

The L/100 is an awesome gun with it's pen and fire rate, it is also very accurate. It's damage that is very low that hurts it. Yes it can pen an IS -7 at long range, but it only did 5% damage each time so unless you think you are going to get 20 shots in(unless you can hit the ammo racks a lot),well I think you can see my point. Hell it can take 3 or 4 shots to do in a M4! Sometimes I even use the L/100 on the Panther 2 just because it is nice to not bounce shells and have that rate of fire can make for a fun round.
 

Binky

Diamond Member
Oct 9, 1999
4,046
4
81
I got my Tiger for half price. I'm so glad it was half price, because I hate this POS. This tank is not only bad stock, its cursed!

6 battles
0 wins
0 battles survived
1 kill
1,300 damage (yes, total)

Can't pen anything. Can't kill anything. Ugh.
 

eLiu

Diamond Member
Jun 4, 2001
6,407
1
0
Anyone heard anything on precisely when in Feb 7.2 will occur? I ask b/c I'm about 50k xp away from unlocking the T32. I have 110k xp saved up & another 30k i could access with gold. I have about 4M credits right now.

If it comes down to the line, would it be worth dumping all of my free xp into unlocking the T34 before the patch?

Do you think I'll make enough meaningful progress toward T34 before that time so that I won't have to burn all that tasty free xp?

edit: pre long88, I found the tiger H w/short88 to be at least playable. It's basically a shittier version of the vk3601 but I used it in the same way and was able to have decent games.
 

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
I got my Tiger for half price. I'm so glad it was half price, because I hate this POS. This tank is not only bad stock, its cursed!

6 battles
0 wins
0 battles survived
1 kill
1,300 damage (yes, total)

Can't pen anything. Can't kill anything. Ugh.


I didn't mind the Tiger all that much. Once you get it upgraded, you'll learn to love it. The KT is definately worth it, so keep that in mind. I'm playing the T29 and its just painful. Before I unlocked the tracks, it was almost impossible to turn. The gun is ok, but nothing special and I think the tank is slower than the KV with a dead driver. Things got somewhat better after I got the tracks and could put a loader and vents on it, but until I get the best gun and unlock those new engines I know I'm going to dread playing this tank.
 
Last edited:

Possessed Freak

Diamond Member
Nov 4, 1999
6,045
1
0
Anyone heard anything on precisely when in Feb 7.2 will occur? I ask b/c I'm about 50k xp away from unlocking the T32. I have 110k xp saved up & another 30k i could access with gold. I have about 4M credits right now.

If it comes down to the line, would it be worth dumping all of my free xp into unlocking the T34 before the patch?

Do you think I'll make enough meaningful progress toward T34 before that time so that I won't have to burn all that tasty free xp?

edit: pre long88, I found the tiger H w/short88 to be at least playable. It's basically a shittier version of the vk3601 but I used it in the same way and was able to have decent games.
Nothing is set in stone. We have been promised updates in a specific month and they have postponed them. Regardless, there will be advance notice of about 2 weeks before the patch hits (test servers). At that point you can make a decision on if you can grind it or buy it.

On another front, my ARL44 is becoming less of a sucky tank. The first and only kill I got with the 76mm gun was a tier 8 arty!? With the first 90mm I can damage a lot of tanks. I am still a sitting duck in that tank but it is getting bearable.
 

Genx87

Lifer
Apr 8, 2002
41,091
513
126
I am on an amazing losing streak. In the last week I have gone about 8-45-2

About had it with publics. Law of avg isnt even working for me.

My poor tiger II has a win % of 36%.
 

eLiu

Diamond Member
Jun 4, 2001
6,407
1
0
I am on an amazing losing streak. In the last week I have gone about 8-45-2

About had it with publics. Law of avg isnt even working for me.

My poor tiger II has a win % of 36%.

Ouch dude, and I was pissed at my KT's 46% win rate. I think I've slowly scraped it up to 50% now, which still feels weak.

It's weird. I enjoy playing the KT & my damage/exp stats are solid. But I just can't get the wins. I'm not sure if it's me not helping my teams enough or if it's really just pubbers being fucking stupid. Some days it even feels like the RNG is against me... how the hell can you go through a game w/50% accuracy in the KT??? Why is it bouncing so much?!

My IS, Tiger H/P, and T29 all have better win rates. And my mediums mostly have crushing win rates... like T-34/85 is at 65%! wat?! Hardly makes sense b/c I feel like I suck balls at the T-34/85 and i dont particularly like the tank.
 

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
Ouch dude, and I was pissed at my KT's 46% win rate. I think I've slowly scraped it up to 50% now, which still feels weak.

It's weird. I enjoy playing the KT & my damage/exp stats are solid. But I just can't get the wins. I'm not sure if it's me not helping my teams enough or if it's really just pubbers being fucking stupid. Some days it even feels like the RNG is against me... how the hell can you go through a game w/50% accuracy in the KT??? Why is it bouncing so much?!

My IS, Tiger H/P, and T29 all have better win rates. And my mediums mostly have crushing win rates... like T-34/85 is at 65%! wat?! Hardly makes sense b/c I feel like I suck balls at the T-34/85 and i dont particularly like the tank.

with 15 players on each side, your individual performance is somewhat of a small factor in whether or not your team wins. I can't tell you how many games I've gone and owned my front (like 3-6 kills) only to look and see the rest of my team got decimated and go on to lose the match. Coordination and concentrated fire go a long way in this game.

Two things that I find that helps is to first off have the OTM mod so you can see all the tanks health and also hit indications. This lets you know whos getting hit and thier current health, so you can better choose who to shoot at. In most situations join in firing on who everyone else is shooting at unless there is a tank low on health you can pick off in single shot. Second off, mark your target for teammates (mine is "T" on the KB but I might have changed it awhile back). Not everyone will help, but some will and it helps bring down a single tank faster.

As a reminder a sale starts today for certain tanks, and barracks and equipement (assume rammers and stuff) are also half off till the 31st of Jan.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
Not sure, but I remember my KT's performance jumping up once I got the 105. The KT is a great deterrent, people are scared of the tank and are less likely to try to push you. I use it several ways, either as a breakthrough tank or as a support sniper. Never brawl with this thing though, side ammo racks and paper side armor will ruin you.

When you're in the KT, you need to be especially aware of which front is collapsing. If you're fighting 3 other tanks and your team lemming'd it on the other side... nothing you can do about it. But if you clean up one side and realize your green dots are somehow gone fro the other side, you're nimble and fast enough to scoot on over for base defense. The KT is one of those tanks where if you're on the top, YOU are the winning factor on the team (of course given that you aren't gang banged or 2 shotted by arty...).

The king tiger is a bully and a sniper bundled into one along with a nimbleness you won't find in russian tanks.

On a side note, I believe bounces get counted as a "hit". I remember bouncing a few shells and still ended up with a sniper medal somehow. Also I've been in slumps of 3-4 losses in a row but never like 10+... unless you're talking about the amx40. God I fucking hate that thing.