[MMO] World of Tanks

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Possessed Freak

Diamond Member
Nov 4, 1999
6,045
1
0
Well, the 105 HEAT rounds are going to be nerfed. They have not announced how yet. I can't say I will miss them, despite using them on my M4. I do find it PATHETIC that wargaming even allowed the heat rounds to exist for that gun.

Actually, I would be VERY happy if they just got rid of premium rounds completely. Armor would matter once again. People would have to aim for weakspots. Imagine.
 

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
Well, the 105 HEAT rounds are going to be nerfed. They have not announced how yet. I can't say I will miss them, despite using them on my M4. I do find it PATHETIC that wargaming even allowed the heat rounds to exist for that gun.

Actually, I would be VERY happy if they just got rid of premium rounds completely. Armor would matter once again. People would have to aim for weakspots. Imagine.

They'll never get rid of the gold rounds for credits now that they've opened pandora's box. I'm sure its a huge driver for premium sales. If they were more worried about fairness, and armor mattering, they would have never had gold rounds to begin with. However they are more worried about lining thier pockets with cash.

In reality though, I would love for gold rounds to not exist in this game. I would love for my IS-7 to return to its former glory. All they have done is take the focus off armor and put it into speed and mobility. I rarely take any of my heavies out to play anymore (expect the T-34, gotta make credits), the mediums are more fun and the mobility is much more useful than armor.

Depending on how they nerf the derp I might have to retire my pz4. I'm in the top 10 on the server, so I guess I could retire the tank and keep it that way. Now I'll have to figure out a place to stick that great crew on it.
 

Genx87

Lifer
Apr 8, 2002
41,065
498
126
It makes sense heavies would become more obsolete. Just like in real life mobility ended up trumping armor. After driving a lot of mediums the last 12 months. I have a hard time driving a heavy. The mobility of heavies annoy me. Maybe the E5 and certainly the AMX 50B can get around. But even the IS7 has been nerfed on mobility. I remember when that thing could be me up the hill in my T20 on mines. I was like how is that fair? :D But drive an E75, M103, IS4, E100, or Maus? For the most part you have to pick a path and hope for the best. Turning around mid battle to defend a base is a lesson in futility. Mediums? I fly around the map plugging holes or joining in on attacks to add firepower.

That said still enjoy the E75. But love my Panther II. E50 is pretty fun as well. PII for the weekend ended with 90ish% win rate through 20ish games over the weekend :D

Grinded a bunch of Type59 as well. Debating if I should wait on Leopard I line or get back into the death bucket of a tank for me, the Pershing.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
I've 1 shotted only a few tanks... but all of the french tds are on the list for me. That and all the german mediums. :D

I actually don't mind gold rounds all that much, minus the derp HEAT rounds because those are just ridiculous. I've tried out some gold rounds myself and they aren't auto-pens on a lot of tanks... you still need to aim GENERALLY in the weak spot. Like you still can't pen the T-29/30/32/34's front easily with same tier gold rounds, you can't pen the E-75's upper glacis or the turret, etc. It's also a good equalizer... with gold rounds, my m7 can actually pen bigger tanks it regularly gets matched up against. So skill comes into play once again and I can actually outfight some bigger tanks like KV3s and whatnot if their driver sucks.

Like yesterday, me and my friend were fighting an IS6 with our SU-122-44s. Rest of the team was folding quickly and we were at risk of being flanked by an IS-3 and a tiger P. So I said "fuck it, loading some gold rounds" to try to take out the IS6 quickly. Long story short: bounced 2 gold rounds in a row on the IS6's frontal glacis (tried to hit the hatch), and switched to regular AP and resorted to aiming at the tiny strip of lower glacis once again. The whole stunt left me exposed for 2 more shots that I luckily ate. In retrospect, if I had actually AIMED properly (like I normally do) instead of trying to derp with gold rounds , that IS6 would've been dead and I would've only taken 1 shot instead of 3.
 
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LurkerPrime

Senior member
Aug 11, 2010
962
0
71
The gold rounds on the 122-44 are a bad example. The gold pen is still less than the normal tier 8 gun pen (217 vs usual 225), so it'll still have issues on tier 8/9s. Gold rounds are a much larger issue in the tier 9/10 games, where for instance The t-54s normal pen is around 220 (not sure exact #), while the gold rounds are 350. That is a rediculously large difference and imparts a major advantage.
 

Genx87

Lifer
Apr 8, 2002
41,065
498
126
I cant remember. When selling Large repair and medical kits for credits. How much do they sell for?
 

gammaray

Senior member
Jul 30, 2006
859
17
81
They'll never get rid of the gold rounds for credits now that they've opened pandora's box. I'm sure its a huge driver for premium sales. If they were more worried about fairness, and armor mattering, they would have never had gold rounds to begin with. However they are more worried about lining thier pockets with cash.

In reality though, I would love for gold rounds to not exist in this game. I would love for my IS-7 to return to its former glory. All they have done is take the focus off armor and put it into speed and mobility. I rarely take any of my heavies out to play anymore (expect the T-34, gotta make credits), the mediums are more fun and the mobility is much more useful than armor.

Depending on how they nerf the derp I might have to retire my pz4. I'm in the top 10 on the server, so I guess I could retire the tank and keep it that way. Now I'll have to figure out a place to stick that great crew on it.
well said. this is a game of mobility / firepower / penetration. Armor is irrelevant and slow heavy tanks are arty magnets, which make them useless.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
The gold rounds on the 122-44 are a bad example. The gold pen is still less than the normal tier 8 gun pen (217 vs usual 225), so it'll still have issues on tier 8/9s. Gold rounds are a much larger issue in the tier 9/10 games, where for instance The t-54s normal pen is around 220 (not sure exact #), while the gold rounds are 350. That is a rediculously large difference and imparts a major advantage.
Which is why I brought it up, because its a good example that gold slinging don't necessarily mean anything sometimes. :)

The T-54 is one of those tanks that are frequently lumped in with the derp shermans as being OP with the gold rounds. None of the other tier 9s have anything like it, so it's more of an exception and not the norm. Even the Jagdtiger barely matches its pen with the top gun with gold.

I don't really think any other tanks have such a huge advantage. Like lowe gold rounds or KV-5 gold rounds, for example. Even the m46 patton's gold rounds have only 268 pen and it's APCR, so it loses pen very rapidly over distance... not that you can snipe properly with it to begin with.

But I guess if you drive exclusively "OP" tanks like T-54s and derp shermans with gold rounds, then yeah... I guess it could be unfair.
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
I carry a few gold rounds on all my tanks. Do I like them? Heck, yeah! Do I use them in every battle? No. I mainly use them on hard to pen tanks from a frontal direction mainly. You know how it is in a fight you often face a enemy frontally. The IS series of heavy tanks can be hard to pen frontally for example. Gold is not 100% garantee to pen but its damn close to it. I particularly like to use gold against them face huggers. Really pisses them off when you start messing them up damage wise. Super Pershing isnt so super either when being shot with gold rounds.

WG did open up pandora's box by letting people use credits to buy them I suppose but then again everyone has or can get creds to buy them whereas before only people with actual moola in their bank accounts could afford it. Now anyone can afford to carry a few if not more on their tanks. You just have to farm some extra credits. And you dont have to have a premium account to do it although having premiumm does make it easier.

I can go either way as far as whether we should have gold rounds or not. I have played both with and without them. I do fine either way. But as long as I have easy access to them... heh heh ;-)
 

ddjkdg

Senior member
Dec 22, 2001
718
0
0
Which is why I brought it up, because its a good example that gold slinging don't necessarily mean anything sometimes. :)

The T-54 is one of those tanks that are frequently lumped in with the derp shermans as being OP with the gold rounds. None of the other tier 9s have anything like it, so it's more of an exception and not the norm. Even the Jagdtiger barely matches its pen with the top gun with gold.

I don't really think any other tanks have such a huge advantage. Like lowe gold rounds or KV-5 gold rounds, for example. Even the m46 patton's gold rounds have only 268 pen and it's APCR, so it loses pen very rapidly over distance... not that you can snipe properly with it to begin with.

But I guess if you drive exclusively "OP" tanks like T-54s and derp shermans with gold rounds, then yeah... I guess it could be unfair.
T69 goes from 173mm pen AP to 300 HEAT at tier 8, which is nearly the same % increase.

The main problem is that they added the second top gun with the capability to use these rounds, but vastly better hard and soft stats over the D-54 gun. If you still had to use the D-54 it wouldn't be that big of a deal, but the D-10T2C has improved ROF, aim time, accuracy, and dispersion on the move. I took my T-54 out of semi-retirement to unlock and mount the D-10T2C with the express purpose of shooting all premium rounds and cleaning up pub matches.
 

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
T69 goes from 173mm pen AP to 300 HEAT at tier 8, which is nearly the same % increase.

The main problem is that they added the second top gun with the capability to use these rounds, but vastly better hard and soft stats over the D-54 gun. If you still had to use the D-54 it wouldn't be that big of a deal, but the D-10T2C has improved ROF, aim time, accuracy, and dispersion on the move. I took my T-54 out of semi-retirement to unlock and mount the D-10T2C with the express purpose of shooting all premium rounds and cleaning up pub matches.
The T-54 pretty much has everything going for it. Speed, agility, a bouncy front, spectacular dpm, and if your using gold, a gun that can pen any tank frontally. The best part is, with the speed and agility allowing you to flank tanks, gold rounds aren't needed at all.

I do run my T-54 with half gold and half regular rounds. If also shot in that ratio, you can still make a profit with the tank. The biggest downside of this tank, is that it seems more prone getting penned by arty for big numbers, however since your almost always on the move, this doesn't happen that often, but it really sucks when it does.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
Getting penned for big numbers happen for all mediums. I've been 1 shotted many times in my E-50 and patton, don't have any experience with the centurion but I imagine it's the same.

Not sure I want to rebuy the T-44 though, finished grinding it before they added the LB-1 and i'd have to spend about a million credits (counting resell of the t-44) to grind out about 10k exp necessary to not waste exp...

The alternative is to scrub it up in the T-54 fully stock... :)
 
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PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
So what type of armor does heat rounds have trouble on? I seem to recall spaced armor designed to defeat HEAT rounds, does the game take that into account?

edit:

IS6 has some strange armor. There are times when I can pen every shot on it while other times I bounce rounds off the side armor consistently. The turret is the same: doesn't seem to have good gun mantlet protection, I penned a few shots right into the gun and also did damage. Then I tried it again and it didn't do jack diddily squat...
 

Possessed Freak

Diamond Member
Nov 4, 1999
6,045
1
0
So what type of armor does heat rounds have trouble on? I seem to recall spaced armor designed to defeat HEAT rounds, does the game take that into account?
HEAT rounds get no benefit of normalization, but their pen does not dissipate over distances. That is about the only differences between HEAT and AP. So HEAT suffers higher from angled armor.
 

Genx87

Lifer
Apr 8, 2002
41,065
498
126
So what type of armor does heat rounds have trouble on? I seem to recall spaced armor designed to defeat HEAT rounds, does the game take that into account?

edit:

IS6 has some strange armor. There are times when I can pen every shot on it while other times I bounce rounds off the side armor consistently. The turret is the same: doesn't seem to have good gun mantlet protection, I penned a few shots right into the gun and also did damage. Then I tried it again and it didn't do jack diddily squat...
From the front I cant reliably pen the thing. It must have really good slope and spaced armor. Even when I pen it is often no damage. I have resorted to slinging premiums at this tank from the front. Side is also weird. I will blast the thing below the chassis right into the tracks and it will bouce. Thought this happens far less often than the front. Only reliable pen I can get on it is in the rear.

These examples are driving a PII, E50, and Type 59. Dont remember how I did with the IS7 or E75.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
HEAT rounds get no benefit of normalization, but their pen does not dissipate over distances. That is about the only differences between HEAT and AP. So HEAT suffers higher from angled armor.
Hm, kinda sucks. Could explain why 2 of my HEAT rounds from my M103 poofed yesterday despite it having 400~ pen.
 

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
HEAT also doesn't suffer from the auto-bounce/overmatch rules at >70 degree angles. You still need the pen to get through the amount of armor at the angle though. But this does mean you can still pen a batchat with HEAT if you barely glance him with HEAT, while your ap round would auto-bounce.

I also believe HEAT doesn't ricochet either, so that's somewhat of a disadvantage compared to AP rounds which can ricochet and then pen another weaker part of the tank (shot traps on some tanks).

AP rounds also get 5-6 degrees of normalization (used to be 10, but they changed it a few patches ago). While HEAT doesn't get any normalization.
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
Last couple of days I dusted off my Russian T-34. Now the last time I played this tank Americans, British, and French tanks didn't exist. Heck I dont think the Type 59 was around either. The original crew has gone up the chain and now sits in my T-54. Got the new crew up to 97% - 98%. Tank elited too. I'm using the 57mm gun since it shoots fast and is very accurate. It does lack damage though. Its not a high DPS gun but boy you can lay down a steady stream of it with a gun rammer. I like sniping with it however. It makes pretty good money like many T5 tanks do. The MM back then was not kind to the T-34. The MM now though is much more kindly to it. I'm having great fun in it. Basically refell in love with this little tank. Glad I kept it. Crew has no skill as yet. Soon as they hit 100% I'm thinking BIA, Repairs, then the specials. I may get the specials first though before Repairs. I havent decided.
 
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