How the PlayStation 4 is better than a PC

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Cerb

Elite Member
Aug 26, 2000
17,484
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Nobody knows the exact price but it will be a tiny fraction of the cost of a high-end PC with comparable performance.
If I were upgrade my video card right now, it would cost about $250. That's really not expensive.

And then will appear games using more than 3GB and those gamers will need to upgrade again if want to play. LOL
No LOL at all. It can get expensive, but that's a choice.

You can always turn options down. You can always not get a high-res monitor. You also will probably be wanting a new PC, anyway, too. $500 PC and $400 console, or $900 PC? Or, $600 PC + $250 video card?

There are games consoles will not have, if due just to input devices and flexibility (no app store or modding needed to run arbitrary programs). We do other things with our PCs, too. Added features and/or performance for games are value-added, and may represent a minority of the cost. A Roku, FI, will do most of the non-gaming, much of it better, for $70, compared to consoles, which is quite an inversion.

You help give credence to the PC master race joke, by trying to defend the console as some super device, despite that we all know it's not (it's an embedded appliance with a near-fixed target price), while the PC gamers also enjoyed their XB360s, PS3s, PSPs, Vitas, (3)DS(i)es, and Wiis (and the occasional N64 and Dreamcast still kicking about). TBH, I think my DS Lite got me more single-player entertainment bang/buck than several PC upgrades combined.

But, you know, it won't play Starcraft 2, modded games, Nethack, or Dwarf Fortress, so why must I choose it over my PC? The same is true for the bigger badder consoles (I just had no interest in them this last time around). I dug out the graph paper this morning, even, which is not something you'll probably ever need to do with a console game (after a Z-level channeling mistake ruined navigation in a major part of my fort, just as kobolds were attacking...and, uh, let's just say it never got better after that point, and I'm not too proud to save-scum).
 

dnap420

Junior Member
May 28, 2013
4
0
0
First, I don't know anything about the claims laid out here but anyone that says a console will beat a PC sets my BS meter on alert.

Second, the PC hardware ecosystem rapidly changes with better process, better architectures, better optimization. Even if a particular console beats top-end PCs, that will not hold true 2 years from now.

I appreciate all the power the PS4 developers are putting into the console, it will help raise the bar for PC gaming. But don't believe for a second that the "advantages" of the PS4 will outlast PCs for more than 18-24 months.

exaclly, maybe ps4 will have some new technology but for how long 6months to a year before PC gets something better. Maybe Ps4 is better constructed to play games, but PC isnt just for games, its music, movies, storage, internet, media conversions and networking and on top most GPUS behing made are supporting 3monitors at or near 2800x900 resolution an can easyly be switched out for a better or worse GPU, same goes for the CPU, cooling system if overclocked, lots of thing ps4 isnt capable of but compairing a GAME CONSOLE to a MUTLITASKING RIG with no back other then HARDWARE difference isnt impressive. Compair every aspect like conversion rates, frame rate, RAM speed, GPU speed with DX9,DX10,D11 with actual graphs to show for would be benifitcial to the cause, that just as bad as nerds compairing sonys "GAME CONSOLE" to microsofts "HOME ENTERTAINMENT CONSOLE" they all may play games and render graphics but some companies feel that 100% gaming console is silly, after all would u buy a 800 PC that can only play video games, that would be silly and a waste of hardware.

P.s-- Ps4 runns at only 30FPS while PC runs at 30FPS,60FPS and higher
Ps4 is a 64bit arch while XBOX is 32 and PC can be both
ps4 doesnt render DX11, while PC can render dx9,dx10,dx11
ps4 can play older games, while xbox and PC can
and the best one of all neither sony or XBox supports a modding community like PC can

now that called a compaision, not just a bunch of trolling.

im not trolling, i own both PC, XBOX, AND PLAYSTATION, and plan on upgrading because all 3 are good in there own way, no need to be picky, unless u dont wanna play certain title due to some reson behing Butthurt about an other system :) cheers
 

dnap420

Junior Member
May 28, 2013
4
0
0
If I were upgrade my video card right now, it would cost about $250. That's really not expensive.

No LOL at all. It can get expensive, but that's a choice.

You can always turn options down. You can always not get a high-res monitor. You also will probably be wanting a new PC, anyway, too. $500 PC and $400 console, or $900 PC? Or, $600 PC + $250 video card?

There are games consoles will not have, if due just to input devices and flexibility (no app store or modding needed to run arbitrary programs). We do other things with our PCs, too. Added features and/or performance for games are value-added, and may represent a minority of the cost. A Roku, FI, will do most of the non-gaming, much of it better, for $70, compared to consoles, which is quite an inversion.

You help give credence to the PC master race joke, by trying to defend the console as some super device, despite that we all know it's not (it's an embedded appliance with a near-fixed target price), while the PC gamers also enjoyed their XB360s, PS3s, PSPs, Vitas, (3)DS(i)es, and Wiis (and the occasional N64 and Dreamcast still kicking about). TBH, I think my DS Lite got me more single-player entertainment bang/buck than several PC upgrades combined.

But, you know, it won't play Starcraft 2, modded games, Nethack, or Dwarf Fortress, so why must I choose it over my PC? The same is true for the bigger badder consoles (I just had no interest in them this last time around). I dug out the graph paper this morning, even, which is not something you'll probably ever need to do with a console game (after a Z-level channeling mistake ruined navigation in a major part of my fort, just as kobolds were attacking...and, uh, let's just say it never got better after that point, and I'm not too proud to save-scum).


when buying a pc, u pay for what u get and what u require. im happy to spend 600 on a new card, atleast i can fix and upgrade my system as fit, rather then waiting for a slim vserion or the next console, that the benifit of PC if your willing to pay that price, some people are, some are not. doesnt mean ones better then the other (but PC is more reliable due to easy fixs, upgrades and modding community. btw people dont understand all game are create on a PC but eventually get ported over to either sony or microsoft alot of games can even run on a console like ARMA which was tested on playstaion but highly failed, and there skyrim which was hard to port over to all systems. weigh your opitions and pick a system based on your current needs. im a multitasker power user, and i required a powerful system and choose a i7 cpu with a hd 5850 gpu because i do everything from playing games, watching movies and listening to music, and writing documents, i required a PC but if i only played video games all day i would have bought console :)
 

Sleepingforest

Platinum Member
Nov 18, 2012
2,375
0
76
But, you know, it won't play Starcraft 2, modded games, Nethack, or Dwarf Fortress, so why must I choose it over my PC? The same is true for the bigger badder consoles (I just had no interest in them this last time around). I dug out the graph paper this morning, even, which is not something you'll probably ever need to do with a console game (after a Z-level channeling mistake ruined navigation in a major part of my fort, just as kobolds were attacking...and, uh, let's just say it never got better after that point, and I'm not too proud to save-scum).

WHAT'S THIS? Cerb, your dwarves are counting on you to LEAD, not to win (and winning's impossible)! AND A LEADER GOES DOWN WITH THE SHIP.
 

Sleepingforest

Platinum Member
Nov 18, 2012
2,375
0
76
Oh, the bliss of a cogent, measured and well argued internet post! Well done Sleepingforest - best post I've read for a long time.

Thanks! The only problem is that whenever I do this, he twists what I say, and attack me for not explicitly pointing out. Every. Single. Little. Detail.
 

blastingcap

Diamond Member
Sep 16, 2010
6,654
5
76
Nobody knows the exact price but it will be a tiny fraction of the cost of a high-end PC with comparable performance. Sony said that will play used games and DRM will be removed. Don't forget to add to the PC price the money due to higher power consumption figures. PS4 will launch this year.

3GB standard means that for last part of year 0.7% of PC gamers will increase to 1% maybe 1.5%. WOW. And then will appear games using more than 3GB and those gamers will need to upgrade again if want to play. LOL

Finally, you don't need to insult console gamers, unless you have no technical argument against consoles, which is the case.

"Tiny fraction of the cost of a high-end PC with comparable performance" is untrue. Console games often output at 720p natively for a lot of games and I doubt XBO/PS4 will change that, given this: http://www.engadget.com/2006/12/09/1080p-charted-viewing-distance-to-screen-size/

I don't know what you think a high-end PC is, but I think most of this forum would agree with me that outputting at 720p is low-end. You can game very comfortably on even a HD5770 at 720p with settings on high in any game I can think of. In fact, you can take a top-end APU and that will do okay at 720p and not cost that much, either. So "tiny fraction of the cost" is simply untrue.

You also ignored or barely mentioned my other points about cost, such as how you can't compare future PS4 prices to today's PC hardware prices due to the time difference, and how PC games cost less at launch and even less used or on sale (e.g., the continual Amazon/Steam/D2D/GOG/GMG/Impulse/etc. sales) in favor of a weak argument about electricity consumption. A modern upper-midrange PC (say, a i5-3470 + 7850 with fans, RAM, HDD/optical drives, etc... the whole thing) uses what, 250W at load at the wall and 35W idle. What does a PS4 use? I'm not sure but given the PS3's initial specs, probably around 200W. Even the PS3 Slim eats 100W: http://news.cnet.com/8301-17938_105-10318727-1.html

Even if we deliberately underestimate the PS4's consumption at 100W (load) and 75W (idle), and even if we disregard how the PS4 may idle at a higher wattage than modern PCs and focus just on load numbers, that 150W difference isn't that much in operational costs, especially compared to the higher game prices for consoles. As an example, if you game 2 hours a day every day of the year (a heavy gaming load imho), that's a difference of 0.15 kWh * 2 * 365 = 109.5 kWh, and at a typical price of $0.10/kWh, that's $10.95 difference per year. So even using favorable numbers for the PS4 and assuming a heavy gaming load, electricity cost delta is a trivial difference and is drowned out by the higher costs of console games (those licenses to Sony/MSFT), not to mention potentially higher costs for using proprietary hardware vs. off-the-shelf PC hard drives and input devices. And it only gets worse for the PS4, if you compare an APU PC gaming system vs the PS4.

Also, your minor initial electrical benefit with consoles goes away quickly even if such benefits existed in the first place (keep in mind the console-favorable numbers estimates above, plus how PCs idle at ~35W if they are modern with decent PSUs). PCs have much faster iterations whereas consoles have long cadences in hardware development. This means every year that goes by, we see higher performance/watt from PCs thanks to architectural tweaks and die shrinks and such, whereas consoles are stuck at their initial performance/watt until "Slim" versions come out with updated hardware, at which point you need to re-buy to save electricity or else soldier on with your energy-guzzler. So thanks for bringing up electricity consumption as another benefit of PC operating costs vs console operating costs.

You also need to factor in the cost of things like an XBOX Live subscription, and the implicit cost of higher priced used games if MSFT has its way. PS4 may start charging for PSN too, though I haven't heard anything either way yet. Factor that into your cost calculations as well.

Further, virtually every non-gaming thing you can do on a console you can do on a PC. The reverse is not really true. Photoshop is just one example. So you can't just ignore how PCs do more than consoles. That has a value to it, something you are not factoring into your price comparisons.

Also, quit it with steam numbers and trying to conclude that most PCs are poor at gaming. Of course they are, most PCs are office PCs or used for light gaming or are not really even active anymore and whose owners shouldn't even be called gamers because they quit gaming after they got jobs, girlfriends, kids, etc. But if you look at the active gaming market a different picture emerges. And there are plenty of hardcore PC gamers out there. Just look at people's signature blocks in forums, for instance.

I didn't say all console gamers were kids or inept, by the way, I just said that minor technical barriers to PC gaming may actually help. The only thing one might construe as insulting to console gamers as a whole, as opposed to Sony/MSFT/consoles or the inept/kiddie fraction of gamers, is the humorous meme at the end about PC gaming master race, and if you construe that literally, God help you.
 
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tential

Diamond Member
May 13, 2008
7,348
642
121
when buying a pc, u pay for what u get and what u require. im happy to spend 600 on a new card, atleast i can fix and upgrade my system as fit, rather then waiting for a slim vserion or the next console, that the benifit of PC if your willing to pay that price, some people are, some are not. doesnt mean ones better then the other (but PC is more reliable due to easy fixs, upgrades and modding community. btw people dont understand all game are create on a PC but eventually get ported over to either sony or microsoft alot of games can even run on a console like ARMA which was tested on playstaion but highly failed, and there skyrim which was hard to port over to all systems. weigh your opitions and pick a system based on your current needs. im a multitasker power user, and i required a powerful system and choose a i7 cpu with a hd 5850 gpu because i do everything from playing games, watching movies and listening to music, and writing documents, i required a PC but if i only played video games all day i would have bought console :)

Kinda this. I REQUIRE a PC. A good one, because I hate sluggishness, and I want things NOW. You can't encode movies on your PS4, you can't install any program you want, etc. To say a PS4 is "better" is just naive. It's a different device used for different things, designed for a different experience.
I like consoles, it's easier for me to play with a lot of people, and the people I know have consoles. They aren't people that define themselves as gamers or know a lot about tech, they just like to play games so I have consoles to play with them. My PC won't do split screen gaming so sadly, me and my brother can't play together on my PC despite the PC having infinitely more power(seriously I can play split screen on a xbox 360 and xbox but not on PC :( ).

My PC can do other things though, and the graphics/mods allow games to be so much better. I wouldn't enjoy some games without PC mods so not having one wouldn't work.
 

2is

Diamond Member
Apr 8, 2012
4,281
131
106
Kinda this. I REQUIRE a PC. A good one, because I hate sluggishness, and I want things NOW. You can't encode movies on your PS4, you can't install any program you want, etc. To say a PS4 is "better" is just naive. It's a different device used for different things, designed for a different experience.
I like consoles, it's easier for me to play with a lot of people, and the people I know have consoles. They aren't people that define themselves as gamers or know a lot about tech, they just like to play games so I have consoles to play with them. My PC won't do split screen gaming so sadly, me and my brother can't play together on my PC despite the PC having infinitely more power(seriously I can play split screen on a xbox 360 and xbox but not on PC :( ).

My PC can do other things though, and the graphics/mods allow games to be so much better. I wouldn't enjoy some games without PC mods so not having one wouldn't work.

No need to muddy the waters further with off-topic tangents. I think even Galego knows PC's are used for other things besides games. It's pretty obvious that when we are talking about what's "better" in this thread, we are talking about gaming ability.
 

Cerb

Elite Member
Aug 26, 2000
17,484
33
86
WHAT'S THIS? Cerb, your dwarves are counting on you to LEAD, not to win (and winning's impossible)! AND A LEADER GOES DOWN WITH THE SHIP.
This leader a has time machine, with copies of the regions prior to any embarks :).

I'm also trying to do stair-free games, as of late, for the challenge, compared to stair-based design (oops), and that ramps are more aesthetically pleasing (I could just refrain from stairs only in the central areas, but why not just ban them entirely?).
 

Larnz

Senior member
Dec 15, 2010
247
1
76
Given that both consoles will now be on X86 architecture; do you think tha means PC will get a lot more games ported across? It should be much easier to do so with x86 right?
 

2is

Diamond Member
Apr 8, 2012
4,281
131
106
I don't think we'll get a lot more games, I do think we will have better quality ports though.
 

toyota

Lifer
Apr 15, 2001
12,957
1
0
Given that both consoles will now be on X86 architecture; do you think tha means PC will get a lot more games ported across? It should be much easier to do so with x86 right?
more games? we already get all the games unless their exclusives and that has nothing to do with x86. if not for exclusives then most of us here would not even own a console and Sony and Microsoft know that.
 

Erenhardt

Diamond Member
Dec 1, 2012
3,251
105
101
"Tiny fraction of the cost of a high-end PC with comparable performance" is untrue. Console games often output at 720p natively for a lot of games and I doubt XBO/PS4 will change that, given this: http://www.engadget.com/2006/12/09/1080p-charted-viewing-distance-to-screen-size/
I don't know what you think a high-end PC is, but I think most of this forum would agree with me that outputting at 720p is low-end. You can game very comfortably on even a HD5770 at 720p with settings on high in any game I can think of. In fact, you can take a top-end APU and that will do okay at 720p and not cost that much, either. So "tiny fraction of the cost" is simply untrue.
Now ps4=5770. Fanboy much? And you said it yourself. 720p on console =/=720p on pc.
Top end apu? Yea... that one from ps4?

You also ignored or barely mentioned my other points about cost, such as how you can't compare future PS4 prices to today's PC hardware prices due to the time difference, and how PC games cost less at launch and even less used or on sale (e.g., the continual Amazon/Steam/D2D/GOG/GMG/Impulse/etc. sales)
Truth is used games are the reason why consoles games are more expensive and don't go on sales as fast as pc games. That is what M$ want to change and what you are bashing. Yet you also compain about console games prices. Pick a side!

in favor of a weak argument about electricity consumption. A modern upper-midrange PC (say, a i5-3470 + 7850 with fans, RAM, HDD/optical drives, etc... the whole thing) uses what, 250W at load at the wall and 35W idle. What does a PS4 use? I'm not sure but given the PS3's initial specs, probably around 200W. Even the PS3 Slim eats 100W: http://news.cnet.com/8301-17938_105-10318727-1.html
35W my ass... And you have no clue what your talking about. To compare these "idle" 100W of PS3 slim you need to check you power consumption in BIOS. How much is that? 150W? And why even comparing stone age tech to current gen? You know that when PS3 was released power saving features were not the most important ones? You know that my 8800GTS which is younger than ps3 takes 60W@idle?

Even if we deliberately underestimate the PS4's consumption at 100W (load) and 75W (idle), and even if we disregard how the PS4 may idle at a higher wattage than modern PCs and focus just on load numbers, that 150W difference isn't that much in operational costs, especially compared to the higher game prices for consoles. As an example, if you game 2 hours a day every day of the year (a heavy gaming load imho), that's a difference of 0.15 kWh * 2 * 365 = 109.5 kWh, and at a typical price of $0.10/kWh, that's $10.95 difference per year. So even using favorable numbers for the PS4 and assuming a heavy gaming load, electricity cost delta is a trivial difference and is drowned out by the higher costs of console games (those licenses to Sony/MSFT), not to mention potentially higher costs for using proprietary hardware vs. off-the-shelf PC hard drives and input devices. And it only gets worse for the PS4, if you compare an APU PC gaming system vs the PS4.
Ahahaha... 75..what?
I want to see how 1 jaguar core and zero-core GCN is taking 75Watts...
150W difference isn't much? Yet in GTX700 thread 20 watt lower power consumption is HUUUGE, to the point where 7970GHz dosn't justify it with the performance it offers.

PCs have much faster iterations whereas consoles have long cadences in hardware development. This means every year that goes by, we see higher performance/watt from PCs thanks to architectural tweaks and die shrinks and such, whereas consoles are stuck at their initial performance/watt until "Slim" versions come out with updated hardware, at which point you need to re-buy to save electricity or else soldier on with your energy-guzzler. So thanks for bringing up electricity consumption as another benefit of PC operating costs vs console operating costs.
Yea...I forgot you get your PC hardware upgrades for free... How do you work for?! AMD? Nvidia? Intel?

You also need to factor in the cost of things like an XBOX Live subscription, and the implicit cost of higher priced used games if MSFT has its way. PS4 may start charging for PSN too, though I haven't heard anything either way yet. Factor that into your cost calculations as well.
Used games gain? XBOX live and PSN gives something for your money.

Further, virtually every non-gaming thing you can do on a console you can do on a PC. The reverse is not really true. Photoshop is just one example. So you can't just ignore how PCs do more than consoles. That has a value to it, something you are not factoring into your price comparisons.
With some "tweaking" you can do everything on console. It is just a barrier for brainless kinds not knowing assembler.

Also, quit it with steam numbers and trying to conclude that most PCs are poor at gaming. Of course they are, most PCs are office PCs or used for light gaming or are not really even active anymore and whose owners shouldn't even be called gamers because they quit gaming after they got jobs, girlfriends, kids, etc. But if you look at the active gaming market a different picture emerges. And there are plenty of hardcore PC gamers out there. Just look at people's signature blocks in forums, for instance.
Yea...maybe you should add to that virtual machines? Srsly? Who da faq have steam on their office PC?

I didn't say all console gamers were kids or inept, by the way, I just said that minor technical barriers to PC gaming may actually help. The only thing one might construe as insulting to console gamers as a whole, as opposed to Sony/MSFT/consoles or the inept/kiddie fraction of gamers, is the humorous meme at the end about PC gaming master race, and if you construe that literally, God help you.
The rest which are not kids peasants, are adults peasants..kk
 
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blastingcap

Diamond Member
Sep 16, 2010
6,654
5
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Up front costs for PC are exaggerated. A midrange PC is more than capable of hooking up to a TV and outputting at 720p, same as consoles. The main reason why consoles are perceived to be less expensive than PC gaming is because of the up front cost, yet that is apples and oranges because you are comparing a TV experience to a monitor experience. Compare TV vs TV experience at 720p vs 720p and the truth emerges. Yes you will need a table or something to use a mouse in a living room but I think it's a fairer comparison than comparing TV 720p to monitor 1080p+. A console outputting lower-rez textures at 720p on a TV can't fairly be compared to high-rez 1080p on a desktop monitor, to say nothing of PC graphics mods that may be high-texture or offer more effects like TressFX. And yes, believe it or not, 5770s are good overclockers and you can get ~6850 performance out them if you go high enough, which is enough for today's games at 720p. Maybe not tomorrow's, though, which is why I was using a 3470 + 7850 as my hypothetical gaming rig to compare to PS4. The 7850 is a fantastic overclocker (typically 25% OC even on stock voltage, so it wouldn't add that much load). (Btw, I would use Haswell + whatever comparable GPU is out at the time of launch of the PS4, but I don't know exactly when that will be so I'm playing it safe and comparing it to current PC hardware rather than future PC hardware).

Note that VGA cards will keep declining in price so you can't use today's VGA card prices vs. a future PS4's prices. If you don't agree with this statement, then fine, I get to compare the cost of a 7950 (with four free games!) ten years from now, to the cost of a PS4 next year. Do you think that's fair? Of course not. Must keep it apples-to-apples.

The bottom line is that up front costs for PCs aren't necessarily that much higher than for consoles, especially if you already have a Windows license from an old build or something.

Then you get into operating costs.

As you implicitly admitted, console games cost more even when used, and then you say that's because of the used game market and that maybe prices will go down if used games become harder to sell or higher priced or whatever. That may be true, but there are limits to that argument:

MSFT and Sony don't make that much money on the initial hardware, they make it on the games. Game publishers have to pay a licensing fee to MSFT/Sony when they publish games. There is no analogous fee for PC games. There is therefore an inherent cost advantage for PC games. It's like buying a smartphone on contract vs. buying a smartphone by yourself and then getting a cheaper monthly rate from T-Mobile or some other carrier that offers cheaper plans when you bring your own phone. If T-Mobile offers you a "free" phone but charges you $20 per month more than the identical plan if you were to bring your own, identical phone to T-Mobile, was that "free" phone truly free? Of course not.

I am not "compaining" about this, I am stating a fact. Why should I "compain" anyway, given that I don't own consoles?

Plus, as I already mentioned, launch prices are lower for PC than consoles for the same games on average. Many times you will see the same game launch for $60 on console but only $50 on PC.

XBL and PSN offer services, but so does Steam, and Steam doesn't charge you $$$ per month. I have not heard one way or another from Sony if PSN is gonna start charging or not, but if they do, then you should factor that cost in as well.

Electricity costs are difficult to compare without hard numbers from Sony, but what we know so far is that PS3 Slim has load wattage of 100W and a midrange PC is in the 200-300W range, say 250W for a modern Ivy Bridge + 7850 system. I showed you my numbers already for what 150W difference costs you per year with a fairly heavy gaming load: barely more than $10. And that's just the first year. If you consider how PCs keep shrinking in size, the electricity difference will keep narrowing as PCs keep getting parts shrunk and improving performance per watt, so comparing a 2014 PC vs the PS4 is probably more apt.

You called me out on estimating 35W idle for a modern midrange gaming rig that I defined as something like a 3470 + 7850 with the usual mobo/RAM/fans/SSD/optical drive, claiming 35 watts "[your] ass." Yes you are an ass for spreading FUD and using your ancient GPU as an example. I've done extensive testing with a Platinum 80+ PSU and yes 35W is not unreasonable. Gold 80+ PSU, Ivy Bridge 3470, and 7850 and Samsung DDR3-1600 1.35V should get you there, and even if you use higher voltage RAM and a HDD instead ofa SSD, and a Bronze PSU, you are still in the 40-45W range at worst. Take a look at this thread for instance: http://www.silentpcreview.com/forums/viewtopic.php?f=28&t=64394 That's not a very efficient PSU, and the RAM was 1.65V, and it still had amazingly low power draw. Now add back in the idle power from a 7850 (10W) and it's still in the 35W ballpark: http://www.techpowerup.com/reviews/AMD/HD_7850_HD_7870/24.html If you undervolt the CPU, GPU, or RAM, wattage can potentially go even lower.

And that's not even adding the versatility factor of how PCs can do more stuff than gaming consoles and are more flexible as far as upgradability (more bays, more sockets, etc. and more display options if you want to say, go triple-screen 3D), with potentially cheaper parts if consoles force you to use proprietary hard drives or such. Good joke by the way about how you can learn assembly language and program a console to do things like Photoshop, yeah good luck with that and lack of mouse as well.

And just quit it with steam surveys, that doesn't prove anything. By "office" machine I meant non-gaming machines, including yes, small home office machines or outdated machines. I already explained this, just as how I pointed out that it is meaningless to compare PS4 to the outdated PCs out there. That makes no sense. If you don't understand why, how about we compare Steam Hardware Survey "average PC" to the "average" console in operation since 2004? Do you see now why it is meaningless to talk about outdated hardware? Let's compare apples to apples: modern PCs to a modern console like the PS4, ok?

The point is that consoles aren't a "tiny fraction" of the cost of PCs, as Galego claimed, especially if you look at overall lifetime costs.

As for the rest of console gamers being adult peasants, you said it, not me. I never said such a thing, but I'm not going to argue with you about that statement, either. :)

Now ps4=5770. Fanboy much? And you said it yourself. 720p on console =/=720p on pc.
Top end apu? Yea... that one from ps4?


Truth is used games are the reason why consoles games are more expensive and don't go on sales as fast as pc games. That is what M$ want to change and what you are bashing. Yet you also compain about console games prices. Pick a side!


35W my ass... And you have no clue what your talking about. To compare these "idle" 100W of PS3 slim you need to check you power consumption in BIOS. How much is that? 150W? And why even comparing stone age tech to current gen? You know that when PS3 was released power saving features were not the most important ones? You know that my 8800GTS which is younger than ps3 takes 60W@idle?


Ahahaha... 75..what?
I want to see how 1 jaguar core and zero-core GCN is taking 75Watts...
150W difference isn't much? Yet in GTX700 thread 20 watt lower power consumption is HUUUGE, to the point where 7970GHz dosn't justify it with the performance it offers.


Yea...I forgot you get your PC hardware upgrades for free... How do you work for?! AMD? Nvidia? Intel?


Used games gain? XBOX live and PSN gives something for your money.


With some "tweaking" you can do everything on console. It is just a barrier for brainless kinds not knowing assembler.


Yea...maybe you should add to that virtual machines? Srsly? Who da faq have steam on their office PC?


The rest which are not kids peasants, are adults peasants..kk
 
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Enigmoid

Platinum Member
Sep 27, 2012
2,907
31
91
Well power use you have to look at the pc + 22-24" monitor (for the average user) and console + TV. Just saying.
 

RampantAndroid

Diamond Member
Jun 27, 2004
6,591
3
81
Well power use you have to look at the pc + 22-24" monitor (for the average user) and console + TV. Just saying.

Wait, why? Monitors and TV are not created alike...you can buy an efficient or inefficient TV/monitor, REGARDLESS of the system you're using.
 

Sleepingforest

Platinum Member
Nov 18, 2012
2,375
0
76
Well power use you have to look at the pc + 22-24" monitor (for the average user) and console + TV. Just saying.
This is not a rebuttal but just an observation (not about you): I personally find it highly ironic that someone who once argued that AMD's CPUs do not consume enough extra power over Intel ones to matter is now arguing that gaming PCs, which have a typical load of between 100W and 200W, have a power consumption disadvantage to consoles (the first generation of which is said to consume between 100W and 200W).
 

galego

Golden Member
Apr 10, 2013
1,091
0
0
P.s-- Ps4 runns at only 30FPS while PC runs at 30FPS,60FPS and higher
Ps4 is a 64bit arch while XBOX is 32 and PC can be both
ps4 doesnt render DX11, while PC can render dx9,dx10,dx11
ps4 can play older games, while xbox and PC can
and the best one of all neither sony or XBox supports a modding community like PC can

There is game developers targetting 60fps on a PS4.
Xbox1 is 64 bits.
PS4 renders DX11. In fact, it uses an improved version of DX11.


"Tiny fraction of the cost of a high-end PC with comparable performance" is untrue. Console games often output at 720p natively for a lot of games and I doubt XBO/PS4 will change that,

Maybe you would contact game developers who are developing 1080p PS4 games to explain them your beliefs?

I don't know what you think a high-end PC is,

If you read my postst you will discover that I consider an i7+GTX-680 one of those.

You also ignored or barely mentioned my other points about cost, such as how you can't compare future PS4 prices to today's PC hardware prices due to the time difference, and how PC games cost less at launch and even less used or on sale (e.g., the continual Amazon/Steam/D2D/GOG/GMG/Impulse/etc. sales) in favor of a weak argument about electricity consumption. A modern upper-midrange PC (say, a i5-3470 + 7850 with fans, RAM, HDD/optical drives, etc... the whole thing) uses what, 250W at load at the wall and 35W idle. What does a PS4 use? I'm not sure but given the PS3's initial specs, probably around 200W. Even the PS3 Slim eats 100W: http://news.cnet.com/8301-17938_105-10318727-1.html

The PS4 will perform as a three or four times more expensive gaming PC.

The PS4 is much more powerful than a PC with a 7850. Moreover, only this dGPU has higher power consumption than the entire APU on the PS4.

Also, quit it with steam numbers and trying to conclude that most PCs are poor at gaming. Of course they are, most PCs are office PCs or used for light gaming or are not really even active anymore and whose owners shouldn't even be called gamers because they quit gaming after they got jobs, girlfriends, kids, etc. But if you look at the active gaming market a different picture emerges. And there are plenty of hardcore PC gamers out there. Just look at people's signature blocks in forums, for instance.

This part did me laugh. Yes the next time I will ignore steam stats and will take supposed specs on a signature of member forums. Thanks by the useful suggestion.
 

HeXen

Diamond Member
Dec 13, 2009
7,837
38
91
You guys waste too much time making these long, dragged out posts to prove a point to people who will not see your point regardless of what you say. They then counter your point, often with some insulting and sense of superiority and the endless bickering goes nowhere fast. Like page 33 nowhere. Some just never learn I guess.
 

galego

Golden Member
Apr 10, 2013
1,091
0
0
This is not a rebuttal but just an observation (not about you): I personally find it highly ironic that someone who once argued that AMD's CPUs do not consume enough extra power over Intel ones to matter is now arguing that gaming PCs, which have a typical load of between 100W and 200W, have a power consumption disadvantage to consoles (the first generation of which is said to consume between 100W and 200W).

I look it in the other side. 60 W more at full load are used in some AT forums to bash AMD FX chips when compared to intel ones, but now suddenly a 150W difference in favour of the PS4 is neglected when compared to PCs. LOL
 

Spjut

Senior member
Apr 9, 2011
932
162
106
"Tiny fraction of the cost of a high-end PC with comparable performance" is untrue. Console games often output at 720p natively for a lot of games and I doubt XBO/PS4 will change that, given this: http://www.engadget.com/2006/12/09/1080p-charted-viewing-distance-to-screen-size/

I don't know what you think a high-end PC is, but I think most of this forum would agree with me that outputting at 720p is low-end. You can game very comfortably on even a HD5770 at 720p with settings on high in any game I can think of. In fact, you can take a top-end APU and that will do okay at 720p and not cost that much, either. So "tiny fraction of the cost" is simply untrue.

Since the current-gen consoles are eight years old by now, it bloody well should be cheap getting a PC capable of being on par or slightly outperform the console versions. The PS4 will probably have the cost advantage for a couple of years.

I think we should be careful when relating a lower resolution to hardware capabilities however. Most games that support 1080p this gen are "HD remakes".

If the PS4 were to stick to 720p rather than 1080p, that would mean alot of horsepower would be freed up to be used for other graphical tasks.
Pushing 1080p on the PC would be much more demanding if the PS4 version were at 720p instead of 1080p.
 

blastingcap

Diamond Member
Sep 16, 2010
6,654
5
76
You can selectively quote me all you want but ignoring the facts doesn't make consoles cost a "tiny fraction" (your words, not mine) of PCs. Up front cost for a future PC in 1Q2014 with similar muscle shouldn't be that much higher than the PS4's launch price.

The 720p vs 1080p thing was already argued over in this thread. Using precious resources to output at 1080p without upscaling is stupid for consoles. http://www.engadget.com/2006/12/09/1080p-charted-viewing-distance-to-screen-size/ Furthermore, even if a gamedev went with 1080p, quality matters still. E.g., play Crysis at 1080p with hi-rez mods and highest settings, and then at 1080p at lowest settings. They are both 1080p... in name only.

Further, if you absolutely insist that PCs must be tested on 1080p monitors and consoles get to be displayed on TVs (where the viewing distance can mask the fewer pixels at 720p or lower quality at 1080p), then factor in the cost of a 50-60" HDTV vs a 22-24" monitor. That console's upfront cost doesn't look so good now, does it?

You tout PS4 as if coding to the metal and unified GDDR5 will result in something multiple times faster than a i7 + 680 system, but that's absurd for multiple reasons. It will take time and effort for gamedevs to cut corners and squeeze performance out of the PS4, just like with XB360/PS3, so I'm willing to bet that an i5-3470 + 7850 can hold its own against a launch PS4 and the paltry number of PS4 launch titles. Over time as gamedevs climb the learning curve, it may take more PC horsepower to match the PS4, but PC perf/price and perf/watt will improve over time as well. Second, you are intentionally using some of the worst price/perf parts... i7?? 680?? An i5-3470 (partially unlocked multiplier) and 7950 Boost (~5% slower than 7970, clock for clock) can get you pretty close to the i7 + 680 combo and cost a LOT less. Besides, you don't even need to go that high. A i5-3470 + 7850, even without overclocking, should be enough to match a launch PS4 in the paltry number of PS4 games available at launch.

All of this is just up-front costs. Operating costs tilt in favor of PCs: expandability using off the shelf parts, lower-priced games at launch and beyond (as I explained in detail in previous posts--game publishers pay MSFT/Sony to publish games, setting a natural price floor for game titles, whereas there is no analogous fee paid to MSFT for PC games; launch prices also tend to be lower for PC games as well), much better ability to used mods, ability to do more things than consoles can, no online network subscription fee (if applicable--not sure about PSN going forward), etc. You may pay a little more for electricity, but dollar wise, it's about the same as one month of XBL, or one game title's console premium, to put it in perspective. You can also repurpose a PC more easily than a console, e.g., to be a file server with lots of bays for hard drives, and some mobos also support ECC.

Buying a console is like buying a phone on a monthly plan--sure it seems cheaper than buying your own phone, but you pay for it with ongoing operational costs and lack of flexibility. No amount of selective quoting by you will change that.

Again with the Steam obsession? Compare apples to apples: modern PCs with modern consoles. If you insist on looking at Steam numbers then we might as well compare Steam PCs vs PS2s and the original XBox.

There is game developers targetting 60fps on a PS4.
Xbox1 is 64 bits.
PS4 renders DX11. In fact, it uses an improved version of DX11.




Maybe you would contact game developers who are developing 1080p PS4 games to explain them your beliefs?



If you read my postst you will discover that I consider an i7+GTX-680 one of those.



The PS4 will perform as a three or four times more expensive gaming PC.

The PS4 is much more powerful than a PC with a 7850. Moreover, only this dGPU has higher power consumption than the entire APU on the PS4.



This part did me laugh. Yes the next time I will ignore steam stats and will take supposed specs on a signature of member forums. Thanks by the useful suggestion.
 

blastingcap

Diamond Member
Sep 16, 2010
6,654
5
76
Since the current-gen consoles are eight years old by now, it bloody well should be cheap getting a PC capable of being on par or slightly outperform the console versions. The PS4 will probably have the cost advantage for a couple of years.

I think we should be careful when relating a lower resolution to hardware capabilities however. Most games that support 1080p this gen are "HD remakes".

If the PS4 were to stick to 720p rather than 1080p, that would mean alot of horsepower would be freed up to be used for other graphical tasks.
Pushing 1080p on the PC would be much more demanding if the PS4 version were at 720p instead of 1080p.

My argument is to compare apples to apples. Too many times in this thread I have seen apples-to-oranges comparisons. We have one dude attempting to claim that you need an i7 with 680 to match a PS4's launch performance with launch titles, which is basically attempting to cherrypick the most overpriced, expensive parts to make his pet PS4 look better than it is.

No, no no.

Let's talk apples-to-apples.

At launch, when gamedevs are still wrestling with a new system, I highly doubt that you will need a i7 + 680 to match the PS4 in any common game titles at equal image quality and frametimes/fps.

Now you may say, hey now, PS4 gamedevs will get better at squeezing performance out of the PS4 over time, that is great, but that's over time, not at launch. And PC hardware will increase in perf/watt and perf/price over time, perhaps at a faster rate than gamedevs can squeeze performance out of the PS4. Apples to apples, once again--by comparing similar timeframes, not different timeframes.

Now if you are going to say hey now, PS4 at 720p at common view distances can free up resources and give results similar to 1080p on a monitor, that is fine--but include the cost of the monitor for comparison with the cost of the TV. Apples to apples.

As an aside, I don't know what PS4 will end up doing, if the games will end up 720p upscaled to 1080p (sensible given the realities of viewing distances; see, e.g., http://www.engadget.com/2006/12/09/1080p-charted-viewing-distance-to-screen-size/) or native 1080p for bragging rights, but either way, the comparison should be apples-to-apples. And resolution is only part of the story; there are effects like PhysX or TressFX, or lighting effects. Will the PS4 employ hacks like blurring instead of "real" AA, or will it try to muscle through things straight up?
 
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RampantAndroid

Diamond Member
Jun 27, 2004
6,591
3
81
I look it in the other side. 60 W more at full load are used in some AT forums to bash AMD FX chips when compared to intel ones, but now suddenly a 150W difference in favour of the PS4 is neglected when compared to PCs. LOL

Why are you comparing PCs to Consoles? You might as well lump in smart phones too. They're different form factors. The AMD FX chips consume too much power. An Intel i7 comsuming more power than the chip in a console is...well, who gives a ____ as Harrison Ford would say. My PC is MANY times more powerful than the nextbox or PS4. But it's also got a 800g heatsink on the CPU and a silent cooler on the GPU. It's in a midsized tower that breaks my back when I go to Intel LAN parties because I've got 5 HDs, an optical drive, the aforementioned lumps of aluminum, a 850W PSU and so forth.

A console has a small brick for a PSU, a small case and weighs nothing at all. Thus, it can't run hot, it can't be customized and so forth. That you're trying to compare a console to a PC is....stretch. At best.
 
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