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- Sep 21, 2010
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You made a comparison between a PC with a 7900 geforce card "barely running me3 at 1280x1024 at 30fps" (paraphrasing) and a glorious xbox360 running it "up to" 1080p, whatever that means, to show just how much better a console can utilize the same hardware. If you are going to make an argument based on technicalities, then you had better be prepared to defend that argument with more technicalities since, you know, that's kind of relevant in a thread meant to discuss technicalities.
No need to get smug about it. If you don't know the details of what you're talking about, just admit it (or don't) and go do something else - it will save both our time.
You asked me to post a cited source that shows that the 360 can play Mass Effect 3 at 1080p. Whether or not that's true 1080p or simply an upscale, I do not know, since it does not say. It would be nice, however, if the boxes actually told us the resolution the games actually render at, but that's never going to happen.
Never the less, we're still looking at a far more graphically intensive game than what the 7900GT can run, playing flawlessly on a console.
Edit: Also, I said that a 7900 series GeForce card can barely run ME1 at 1280x1024 to emphasize how weak the card is, and used ME3 as an example of a modern console game since it's more graphically intensive than ME1 while running on the same engine. They're not exact numbers, but it should give you a pretty good idea of how much a console running current games can easily stomp a 2006/2007 gaming PC, and should demonstrate just how far system specific optimizations can carry old hardware, which is a benefit the PC platform simply does not have.
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