kalrith
Diamond Member
- Aug 22, 2005
- 6,630
- 7
- 81
Warcraft 3 is an example of a game that I got hundreds of hours of play time from. However, it wasn't from the game itself; it's from custom games, such as Battle Tanks.
Starcraft 2 custom games are lame by comparison. By following the thread on the Battle Tanks forum in which they planned to make an SC2 Battle Tanks, the patch updates make many changes that break the coding of the custom games.
Anyways, I could see a game being worth $100 to me (but I still don't think they could charge $100) if it has a good campaign but also has the ability for people to develop custom games, custom stories, etc. There's a bit of that with mods for games like Skyrim and Oblivion, but I don't think those match what's been done with Warcraft 3 custom games.
I'm not sure if anyone remembers it, but there was a game called FRUA (Forgotten Realms: Unlimited Adventures), which basically allowed users to create their own versions of the Forgotten Realms games, such as Pool of Radiance. If a game like that were released and users spent time creating stories for it, then I think that would be incredible.
I also agree about $100 being too much for any game, unless it comes with custom hardware or separate installments. An example of custom hardware would be steering wheels for racing games or instruments for Rock Band. An example of separate installments would be Starcraft 2, where there's not an expansion pack that adds 20% to the game, but there's a completely new campaign that adds 100% to the game.
Starcraft 2 custom games are lame by comparison. By following the thread on the Battle Tanks forum in which they planned to make an SC2 Battle Tanks, the patch updates make many changes that break the coding of the custom games.
Anyways, I could see a game being worth $100 to me (but I still don't think they could charge $100) if it has a good campaign but also has the ability for people to develop custom games, custom stories, etc. There's a bit of that with mods for games like Skyrim and Oblivion, but I don't think those match what's been done with Warcraft 3 custom games.
I'm not sure if anyone remembers it, but there was a game called FRUA (Forgotten Realms: Unlimited Adventures), which basically allowed users to create their own versions of the Forgotten Realms games, such as Pool of Radiance. If a game like that were released and users spent time creating stories for it, then I think that would be incredible.
I also agree about $100 being too much for any game, unless it comes with custom hardware or separate installments. An example of custom hardware would be steering wheels for racing games or instruments for Rock Band. An example of separate installments would be Starcraft 2, where there's not an expansion pack that adds 20% to the game, but there's a completely new campaign that adds 100% to the game.