Does a game with 1000 or more hours of gameplay exist????

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NoSoup4You

Golden Member
Feb 12, 2007
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I have a tendency to assume everyone plays games no more often than I do. So I'm always amazed to see how many hours folks can actually dump into a game.

Call of Duty really first opened my eyes to this, you could click on a players profile and see the amount of time they've invested into the game. I always thought I was a hardcore gamer (250 hours into Battlefield 2142, 200 hours into BF2, 200 hours into Oblivion, 175 hours into MW2), but I'm still under a thousand combined hours for my four favorite and most heavily invested (time-wise) games of all-time.

That really puts things into perspective. Man oh man, 1000 hours is legit. Talk about value for your dollar! :)
 

badb0y

Diamond Member
Feb 22, 2010
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WoW
Diablo II
Counter Strike

WoW put my played time at 45 days last time I checked a year ago....

EDIT: So that's 1080 hours played for WoW lol.
 

Maleficus

Diamond Member
May 2, 2001
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Subspace was free, how's that for dollar value? If I had to guess, from the time I started the game in the summer of 95 until I truly quit... at least 2500 hours (I was just finishing elementary school and played until high school) it was basically all I did for middle school. It's sad to look back on how addicted I was to that game, but regardless I had a tremendous amount of fun playing it, and I was still active playing some baseball and tae kwon do.
 
Oct 30, 2004
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do u guys think there is a game with more than 1000 hours of gameplay... by the way not one of those that u pay to play 15 bucks each month lol

That depends on what you mean by an "hour of gameplay". If you mean something like hours worth of new material that you've never seen before like what you might speak of when you're talking about an RPG or an adventure game then the answer is probably no. (However, at least one RPG, Neverwinter Nights, has an online multiplayer component where there are user-made persistent universes which in total may add up to over 1000 hours worth of gameplay under this first definition.

Now, if you define "hour of gameplay" to mean "can hold one's attention for an hour", then the answer is a resounding yes. These would be the first-rate FPS and RTS games that you can play in online multiplayer which offer endless challenge and often custom map content. For example, people are still playing the original Unreal Tournament (UT99), perhaps the greatest online multiplayer FPS of all time, to this day even though it's 12 years old. I'm sure those guys have logged far more than 1000 hours with the game. I know I have.

The key factor in a game's having 1000 hours worth of game play is online multiplayer often combined with custom content. If you only play offline single player against computer AI, at least for FPS and RTS, you're missing a lot.
 
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quakeworld

Senior member
Aug 5, 2009
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I still play Quakeworld to this day (ezquake client). Started playing it in 1996. Also Quakelive.
 

Fallen Kell

Diamond Member
Oct 9, 1999
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EVE... though you will pay 10-15 a month for the first 4-5 months, after that you should be able to earn enough to pay for your game time with in-game money (well, assuming you get a small loan of 50-100 mill and start trading). You can easily make 100-200 mill a week just trading, which means you can pay for your account within 2-3 weeks of game time from just the trading income on one character (out of the 3 you can have), and then if you do things like missioning, wormholes, plexes, etc., all that extra income is just bonus to pay for ships/equipment....
 
Oct 20, 2005
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do you mean 1000 hours without replaying it over and over? or do you mean actually doing new things?

i don't think any game, besides possibly an mmo would provide that.

Aren't those basically the same question?

1,000 hours of non-replaying essentially means doing new things right?
 

Texashiker

Lifer
Dec 18, 2010
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Last march as in 2010.

From your steam account:

Counter-Strike: Source - 1866.9 hrs

Total Playtime: 459h 1m 24s

Even though your account says 1,866 hours, you have only played 459 hours.

In other words, you leave CS:S running when your not actually playing.
 

Magusigne

Golden Member
Nov 21, 2007
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Subspace was free, how's that for dollar value? If I had to guess, from the time I started the game in the summer of 95 until I truly quit... at least 2500 hours (I was just finishing elementary school and played until high school) it was basically all I did for middle school. It's sad to look back on how addicted I was to that game, but regardless I had a tremendous amount of fun playing it, and I was still active playing some baseball and tae kwon do.

That game was so fun.

Played that along with Nexus: Kingdom of the Winds.

I always played the cloaker ship and laid a bunch of mines down the tunnels where people would blow through..priceless game.
 
Oct 20, 2005
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From your steam account:

Counter-Strike: Source - 1866.9 hrs

Total Playtime: 459h 1m 24s

Even though your account says 1,866 hours, you have only played 459 hours.

In other words, you leave CS:S running when your not actually playing.

LOL f'n pwned.
 

lord_emperor

Golden Member
Nov 4, 2009
1,380
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I think you need a few more qualifiers.

- 1000 hours of unique game play, no repeating the same task.
- No randomly generated content, that's pretty much cheating and inevitably will feel repetitive.
- Content which is designed to foster failure or as a time-sink is only counted once.

Under these conditions most MMORPGs do pretty well, to look at World of Warcraft, completing every quest, instance and raid takes quite a while, but not nearly 1000 hours (believe me, I'm Loremaster + The Insane + The Light of Dawn + Dragonslayer).

Basically the only I think this is going to happen realistically is community generated content.

Neverwinter Nights has !Err community modules so it gets my vote.
 

zokudu

Diamond Member
Nov 11, 2009
4,364
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From your steam account:

Counter-Strike: Source - 1866.9 hrs

Total Playtime: 459h 1m 24s

Even though your account says 1,866 hours, you have only played 459 hours.

In other words, you leave CS:S running when your not actually playing.

The 459 is way low I don't play a lot of normal cs:s though I surf which does not involve shooting people so perhaps it has something to do with that? I also have 2 extra accounts that I idle with which I included in that total though you are right I do not actively play with those.
 
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shortylickens

No Lifer
Jul 15, 2003
80,287
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Aren't those basically the same question?

1,000 hours of non-replaying essentially means doing new things right?

I dont think any game like that exists.
Baldurs Gate 2 takes 250 hours if you have no idea what you are doing and dont cheat. And thats assuming you find every little side quest which no one ever does on their first play through.

All the Elder Scrolls games are full of lotsa similar activities so you can argue that even if you spend 1000 hours in them its not all new material. Oblivion is full of gates yes, but they are all the same.

Ditto Fallout 3 and New Vegas. You spend a shitload of time managing your inventory and running back & forth to sell loot. Not actually doing quests and important things.