Do you enjoy the Battlefield 2 demo?

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Lord Evermore

Diamond Member
Oct 10, 1999
9,558
0
76
The GF4 DOES NOT SUPPPORT PIXEL SHADERS, the game does. They did not want to code support for cards that can't handle pixel shaing. ATI supported them a generation earlier than Nvidia. Why is that not acceptable?

Because it's stupid to make it an absolute requirement. And the GF4 does have pixel shaders, just not version 1.4.

So they want to only have a certain level of pixel shaders, fine, disable shaders entirely and let me play a crappy looking game if I don't have a card that supports it.

I simply can't accept that the GF4 is so old that it's time to eliminate support for it.

Incidentally, hasn't this game been in development for longer than the GF6-series has been available? So they only had the poor FX-series even able to support this requirement, did they plan to make it so only the very newest, latest chipset at the time could play their game?
 

skace

Lifer
Jan 23, 2001
14,488
7
81
This game freaking rocks. I think it will honestly be my next big game to play. I had a ton of fun in the MEC chopper this weekend with a squadmate. We would do tactical insertion routines to, say, blow up their artillery or take out the carrier guns. Also, chopper/chopper battles in mid air are freaking excellent. A decent jet pilot can beat the piss out of choppers, but luckily those are few are far between.

Also had a ton of fun manning a squad that was based out of one of those little boats. Strategic shore line attacks :p.
 

So

Lifer
Jul 2, 2001
25,923
17
81
Originally posted by: Lord Evermore
The GF4 DOES NOT SUPPPORT PIXEL SHADERS, the game does. They did not want to code support for cards that can't handle pixel shaing. ATI supported them a generation earlier than Nvidia. Why is that not acceptable?

Because it's stupid to make it an absolute requirement. And the GF4 does have pixel shaders, just not version 1.4.

So they want to only have a certain level of pixel shaders, fine, disable shaders entirely and let me play a crappy looking game if I don't have a card that supports it.

I simply can't accept that the GF4 is so old that it's time to eliminate support for it.

Incidentally, hasn't this game been in development for longer than the GF6-series has been available? So they only had the poor FX-series even able to support this requirement, did they plan to make it so only the very newest, latest chipset at the time could play their game?

The you're out of touch with the reality of the gaming market. It would have taken them work to support the GF4 and it clearly wasn't worth the effort in their opinion. Not that I'd agree but it was their choice to make. Remember, the GF4 is basically a souped up GF3 which is over 4 years old. We are talking three newer generations of cards that can support this game. (well, two and a half).
 

Literati

Golden Member
Jan 13, 2005
1,864
0
0
Everything works fine for me.

It's fun but too game-ish. I'm more of a simulation dude myself.

Anyways, I enjoy the helis.

And being a sniper and crash landing on the USMC aircraft carrier, climbing to the top and putting claymores at the top of the ladders I used. Setting up shop and popping Marines head first off the boat while know one knows where I am. shhhhhhh
 

mordantmonkey

Diamond Member
Dec 23, 2004
3,075
5
0
friggen sweet.

two issues most ppl (that aren't having crashes) seem to have is "bad" graphics, lack of team play.
well frankly if the graphics were any better my 9800 pro would melt. With that many vehicles, textures, and models on that large of a map, i think they got the graphics just fine. if the graphics were any better, i wouldn't be able to enjoy them because i'd have to put all my settings on low... fvck that.
lack of team play... if you're in a pub, get used to it. how is this different from any other online mutliplayer? well actually it is, because team play is such an important factor in this game, lack of team play can take the fun out of it. find some good people to play with and it's gravy. a well functioning squad/team is A LOT of fun.
Never played any other BF before, but i can't imagine they'd be better than this game. i think they did a great job of balancing armor, planes, sams etc. while i think EA sucks as a company, i gotta give props on this game.
 

So

Lifer
Jul 2, 2001
25,923
17
81
Originally posted by: Literati
Everything works fine for me.

It's fun but too game-ish. I'm more of a simulation dude myself.

Anyways, I enjoy the helis.

And being a sniper and crash landing on the USMC aircraft carrier, climbing to the top and putting claymores at the top of the ladders I used. Setting up shop and popping Marines head first off the boat while know one knows where I am. shhhhhhh

That's sooo wrong! Damn you. I pwn guys like you w/ a friend + a blackhawk * (my flying skills) + a minigun = :evil:
 

dquan97

Lifer
Jul 9, 2002
12,010
3
0
The game is pretty fun with amd64 + 1gb ram + x700 in medium detail. Only thing that frustrates me is the enemy artillery, which happens to get me whenever I'm sniping from a building.
 

PanzerIV

Diamond Member
Dec 19, 2002
6,875
1
0
I played the demo at various times this weekend. I did enjoy it for the most part but I didn't have that same feeling of gaming nirvana I had when I first played BF:1942's Wake demo.
BF2 did piss me off in several ways:

1): Firing anti tank guns at armor is like shooting a BB gun at an aircraft carrier. They are entirely ineffective. Everyone knows the rear of a tank is the least protected and several dead on shots to them still did nothing. Firing at APCs in a tank takes three rounds to destroy them. Is this realistic? I figured one shot from a tank to an APC and it was toast but apparently not.

2): It requires and absurd amount of effort to kill anybody. Apparently soldiers and enemies in the BF2 world have Kevlar coated SKIN and full body armor because the hit indicator would light up repeatedly yet the bastards would not die. It seemed not to matter what weapon I chose they wouldn't go down. Sniping was a joke.

3): Tanks seem weak as usual with little splash damage. Even when they fire they sound more like pop guns!


Don't get me wrong there were several things I enjoyed like the assault boats, variety of vehicles and kits. I hope the retail version is more polished and/or a patch takes care of some of the issues that are evident.
 

So

Lifer
Jul 2, 2001
25,923
17
81
Man, last night I was playing w/ a real life friend. We formed a squad, but he spawned at the hotel point while I spawned at the airfield (MEC). As the chopper spools up, I hear over the VOIP circuit

"Oh, sh!t, tank" shortly thereafter I pop up over the hill and blast the crap out of the tank. This is followed by a loud "bwahahahaha, awesome, you owned him" from the ground.

BF:2 is damn fun. :D
 

Queasy

Moderator<br>Console Gaming
Aug 24, 2001
31,796
2
0
Running fine on my AMD64 2800+ w/ 1GB Ram and a 6600GT.

It's really just more of the same so far. Feels like BF:Vietnam just with modern weapons. The squad features are pretty nice though. I need to get a good headphone mic to see how that works.
 

So

Lifer
Jul 2, 2001
25,923
17
81
Originally posted by: Queasy
Running fine on my AMD64 2800+ w/ 1GB Ram and a 6600GT.

It's really just more of the same so far. Feels like BF:Vietnam just with modern weapons. The squad features are pretty nice though. I need to get a good headphone mic to see how that works.

Get a (real life) friend to play with you, so you can actually gel as a team and form a squad to voice chat. It is, quite literally, the sh!t.

I was a fan, but i did feel it was more of the same until I experienced that. Big improvement.
 

skace

Lifer
Jan 23, 2001
14,488
7
81
Originally posted by: PanzerIV
1): Firing anti tank guns at armor is like shooting a BB gun at an aircraft carrier. They are entirely ineffective. Everyone knows the rear of a tank is the least protected and several dead on shots to them still did nothing. Firing at APCs in a tank takes three rounds to destroy them. Is this realistic? I figured one shot from a tank to an APC and it was toast but apparently not.

2): It requires and absurd amount of effort to kill anybody. Apparently soldiers and enemies in the BF2 world have Kevlar coated SKIN and full body armor because the hit indicator would light up repeatedly yet the bastards would not die. It seemed not to matter what weapon I chose they wouldn't go down. Sniping was a joke.

3): Tanks seem weak as usual with little splash damage. Even when they fire they sound more like pop guns!

- 3 Anti-Tank rounds takes out a tank.

- APCs may take a few shots, but they can barely dent a tank, so their only recourse is to run or abandon the vehicle.

- Several weapons can carve through soldiers, the basic assault grenade, the chain gun, special ops machine gun, etc.

- The sniper rifle can take several shots to kill someone but is amazingly effective at dropping a large number of soldiers at range.

- Tanks shouldn't seem weak at all, they are extremely destructive. A single tank can roll through an entire outpost if they lack anti tank weaponry. I've seen tank drivers get 10 kills in a row.

 

CRXican

Diamond Member
Jun 9, 2004
9,062
1
0
Originally posted by: PanzerIV
I played the demo at various times this weekend. I did enjoy it for the most part but I didn't have that same feeling of gaming nirvana I had when I first played BF:1942's Wake demo.
BF2 did piss me off in several ways:

1): Firing anti tank guns at armor is like shooting a BB gun at an aircraft carrier. They are entirely ineffective. Everyone knows the rear of a tank is the least protected and several dead on shots to them still did nothing. Firing at APCs in a tank takes three rounds to destroy them. Is this realistic? I figured one shot from a tank to an APC and it was toast but apparently not.

2): It requires and absurd amount of effort to kill anybody. Apparently soldiers and enemies in the BF2 world have Kevlar coated SKIN and full body armor because the hit indicator would light up repeatedly yet the bastards would not die. It seemed not to matter what weapon I chose they wouldn't go down. Sniping was a joke.

3): Tanks seem weak as usual with little splash damage. Even when they fire they sound more like pop guns!


Don't get me wrong there were several things I enjoyed like the assault boats, variety of vehicles and kits. I hope the retail version is more polished and/or a patch takes care of some of the issues that are evident.

This always happens in war games. I agree with you but the problem is, no one will ever be totally happy. If the anti tank guns worked in one shot like they should, the tank drivers would bitch and moan.

If the soliders died instantly, like they should (I agree with you), then people would complain that they die too easily. I too found myself unloading clips on people with little effect, even at close range.

I compare it to the nades in CS:S. If you've played you know you can run straight into a nade as it explodes and keep on going. If it were realistic you would have your face blown off.
 

Borealis316

Member
Aug 8, 2004
160
0
0
I was excited for this game for a long time, then I dl'ed it, it's pretty fun when you actually get in the game, anything and everything besides that sucks. The menus are horrible, in game server browser is horrible, punkbuster pisses me off to no end, after the 10 minute map load I usually get to play for 10-15 minutes then get kicked by punkbuster. It's crashed my computer bad enough a few times that I've had to completely reboot it, after I close the game I can still hear menu sound on my desktop, AA doesn't seem to work regardless of resolution or whether I set it in driver settings or in the games menu.

Flying is only fun for so long then it's just plain annoying b/c someones always locked on to me, that beep pisses me off to no end and something seems really wrong with the hitboxes for some reason, with sniper rifles for example, on the unlocked servers with either sniper rifle on either team, when my x-hair is directly on someones head and doesn't register for a hit even at a measily 100m you know theres something wrong with it......don't tell me it's my aim, I've spent the better part of the past 6-7 years playing fps games and know how to aim.

So since I can get GTA:SA at compusa for 29.99 I'm getting that instead. It seem to have gotten good reviews and doesn't sound AS buggy....yes I know it's only a demo but BF:V was just as bad as this even after retail launch for how many months before they finally fixed some of it???

I hate EA....
 

Tab

Lifer
Sep 15, 2002
12,145
0
76
Originally posted by: CRXican
Originally posted by: PanzerIV
I played the demo at various times this weekend. I did enjoy it for the most part but I didn't have that same feeling of gaming nirvana I had when I first played BF:1942's Wake demo.
BF2 did piss me off in several ways:

1): Firing anti tank guns at armor is like shooting a BB gun at an aircraft carrier. They are entirely ineffective. Everyone knows the rear of a tank is the least protected and several dead on shots to them still did nothing. Firing at APCs in a tank takes three rounds to destroy them. Is this realistic? I figured one shot from a tank to an APC and it was toast but apparently not.

2): It requires and absurd amount of effort to kill anybody. Apparently soldiers and enemies in the BF2 world have Kevlar coated SKIN and full body armor because the hit indicator would light up repeatedly yet the bastards would not die. It seemed not to matter what weapon I chose they wouldn't go down. Sniping was a joke.

3): Tanks seem weak as usual with little splash damage. Even when they fire they sound more like pop guns!


Don't get me wrong there were several things I enjoyed like the assault boats, variety of vehicles and kits. I hope the retail version is more polished and/or a patch takes care of some of the issues that are evident.

This always happens in war games. I agree with you but the problem is, no one will ever be totally happy. If the anti tank guns worked in one shot like they should, the tank drivers would bitch and moan.

If the soliders died instantly, like they should (I agree with you), then people would complain that they die too easily. I too found myself unloading clips on people with little effect, even at close range.

I compare it to the nades in CS:S. If you've played you know you can run straight into a nade as it explodes and keep on going. If it were realistic you would have your face blown off.

The Anti-Tank infantry guys are fine, the only thing I would change is make the front of veichles more armored and the sides and weaken the rear of the tanks. Why did they change it so much from the original?

Almost all of the weapons need to have more accurracy, more power and more splash damage.

The Machine Guns, Sniper Rifles need to be fixed. They are in most cases useless, everything else could use a small power and accurracy increase. The grenades and other explosive should do more splash damage, espically the greande launchers.

Why the hell are the crosshairs on the sniper rifles and other scopes so THICK?

Fly is awesome, leave it alone. The only thing I would change is make reloads slower for aircraft that go over the airfield as well as increase the splash damage of most of the weapons that aircraft use.
 

knyghtbyte

Senior member
Oct 20, 2004
918
1
0
gonna play when i get home, downloaded it while in the bath this morning before work...

i can understand why people with older tech would be annoyed to find out it no longer runs, but then as someone else said, thats the way it works with PC's, it moves on and you upgrade, get a console if you wanna stay with the lowest possible quality of graphics.

for those saying BF2 beats CS:S...um..the games are totally different...lol.....one has vehicles for starters.....im sure i will enjoy BF2, i enjoyed BF, but for different reasons i do CS:S (i played BF before i played CS:S btw, never played CS before CS:S). Nothing beats rushing into the mosque on Dust as a CT with the TMP to find a line of T's attempting a rush and just blowing thru them....that machine pistol rocks, usually take out 5 before the clips empty, hear the click and go sh*t over the mic....lol...However on BF i was into either vehicles or sniping.
 

CubicZirconia

Diamond Member
Nov 24, 2001
5,193
0
71
Tanks seem weak as usual with little splash damage. Even when they fire they sound more like pop guns!

The tank guns sound like cannons (literally) on my speakers. Maybe you should get some new ones.
 

mordantmonkey

Diamond Member
Dec 23, 2004
3,075
5
0
soldiers are not that hard to kill. i don't know what people are complaining about. i like the fact that the weapons have the recoil that they do. if you take time and single fire shots you can take people out quickly (i do wish they had a different setup for changing single/auto fire but it works i guess). if you run around spraying, you will hit very little and die very quickly. i like that the game is like this and doesn't reward spray and pray. also makes it harder to hit people at range. i get fairly good ranged acc with spec ops kit, but can be taken out by a sniper at range, which is exactly how it should work.