Deus Ex Performance Thread

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notty22

Diamond Member
Jan 1, 2010
3,375
0
0
I'm curious if this gaming evolved title supports crossfire at launch. If it does not , its going to make those high resolution eyefinity setups ( which weren't tested) run awful slow.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Sorry, if I'm still not getting it. Isn't the 3D that AMD uses open source developed by independent 3rd parties? I thought that was why people like to say, "nVidia offers dev support for 3D and AMD doesn't, nVidia has the superior implementation because AMD can't be bothered to give it anything but lip service", etc...

If this is an open standard, then why doesn't nVidia hardware work with it? What can Eidos do to fix that? Shouldn't you be posting on nVidia forums asking them to support the open standard?

Again, if I'm just totally missing something and it is some sort of lock out of nVidia hardware on an AMD title I apologize for being so ignorant on the subject. I'm just not understanding your position here.

From what I've gathered, it seems AMD is using the same 3D transmit method as Blu-Rays (i.e. Frame Packing). Frame Packing has one large limitation and that's the bandwidth requirement. You're actually sending two frames + audio + a small buffer over the wire at once, and that's why you're stuck with 1080p @ 24Hz.

The only benefit that I see to AMD's method is that there's most likely far more displays out there that support it given almost any TV that boasts 3D capabilities today will play those formats; however, they don't all boast 120Hz capability.

Personally, I'd like to try nVidia's method as I was a bit disappointed with AMD's. Unfortunately, I don't own an nVidia 5-series card or a 120Hz monitor. :(

EDIT:

I'm curious if this gaming evolved title supports crossfire at launch. If it does not , its going to make those high resolution eyefinity setups ( which weren't tested) run awful slow.

Part of the Catalyst 11.8 release notes:

Deus Ex: Human Resolution – Improves CrossFire performance for DirectX 11 version of game
 

Seero

Golden Member
Nov 4, 2009
1,456
0
0
From what I've gathered, it seems AMD is using the same 3D transmit method as Blu-Rays (i.e. Frame Packing). Frame Packing has one large limitation and that's the bandwidth requirement. You're actually sending two frames + audio + a small buffer over the wire at once, and that's why you're stuck with 1080p @ 24Hz.

The only benefit that I see to AMD's method is that there's most likely far more displays out there that support it given almost any TV that boasts 3D capabilities today will play those formats; however, they don't all boast 120Hz capability.

Personally, I'd like to try nVidia's method as I was a bit disappointed with AMD's. Unfortunately, I don't own an nVidia 5-series card or a 120Hz monitor. :(

EDIT:



Part of the Catalyst 11.8 release notes:
For the record, 3D is disabled in this game where it worked fine in demo. May be there are some technical difficulty from the game where work around is needed, and AMD supplied to them.
 
Feb 19, 2009
10,457
10
76
Now list the very many exceptions to this rule of yours. I've seen some TWIMTBP games play just as well or better on AMD hardware over history.

From memory:

1. Mirror's Edge
2. Hawx 1 and 2
3. Lost Planet 1 and 2
4. CRYSIS 2
5. Farcry 1/2 (initially ran much worse on AMD but over the many years, drivers improved)
6. Dark n Light
7. Red Faction Guerilla and 2
8. World in Conflict
9. Dark Void
10. Borderlands
11. Batman AA
12. Darkest of Days

There's prolly a lot more but thats all i can think of on the spot. Generally these games run on NV hardware a lot faster than radeons when regular games are quite close in performance. Some, the difference is huge to the point of lol-ridiculous.

Whereas big AMD evolved titles in recent times: Dirt 2/3, AvP, Shogun 2 all run fine or some even better on NV hardware.

There is definitely a trend, when AMD invest in games they make it run the most efficient on all dx compatible hardware. They don't do shit features like over-tessellation (Unigine, Hawx 2 and now Crysis 2), feature lock outs or just generally run like crap on ATI hardware for some reason or another.

I can't think of many AMD evolved title that runs like crap on NV hardware and great on AMD cards (The only one that comes to mind was Battleforge, but its been running well or better on NV cards for awhile). I don't think Dragon Age 2 was AMD evolved, was it? Thats was just NV didn't making proper drivers which they have fixed.
 

toyota

Lifer
Apr 15, 2001
12,957
1
0
a 6870 is usually slower than a 560 Ti yet it easily beats it in Just Cause 2 which is an Nvidia game.
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,362
136
Deus Ex: Human Revolution Performance Analysis

It seams that up to 1920x1080 and with MLAA NV cards perform better

aa201080.png
 

Keysplayr

Elite Member
Jan 16, 2003
21,211
50
91
From memory:

1. Mirror's Edge
2. Hawx 1 and 2
3. Lost Planet 1 and 2
4. CRYSIS 2
5. Farcry 1/2 (initially ran much worse on AMD but over the many years, drivers improved)
6. Dark n Light
7. Red Faction Guerilla and 2
8. World in Conflict
9. Dark Void
10. Borderlands
11. Batman AA
12. Darkest of Days

There's prolly a lot more but thats all i can think of on the spot. Generally these games run on NV hardware a lot faster than radeons when regular games are quite close in performance. Some, the difference is huge to the point of lol-ridiculous.

Whereas big AMD evolved titles in recent times: Dirt 2/3, AvP, Shogun 2 all run fine or some even better on NV hardware.

There is definitely a trend, when AMD invest in games they make it run the most efficient on all dx compatible hardware. They don't do shit features like over-tessellation (Unigine, Hawx 2 and now Crysis 2), feature lock outs or just generally run like crap on ATI hardware for some reason or another.

I can't think of many AMD evolved title that runs like crap on NV hardware and great on AMD cards (The only one that comes to mind was Battleforge, but its been running well or better on NV cards for awhile). I don't think Dragon Age 2 was AMD evolved, was it? Thats was just NV didn't making proper drivers which they have fixed.

And you claim that Nvidia crippled ATI performance in all the games here and many more you haven't listed.
It's not at all possible that Nvidia was just faster/better. Not possible. Unpossible. :D

Of your list, which games were TWIMTBP and which were Gaming Evolved or GITG titles?
 

Madcatatlas

Golden Member
Feb 22, 2010
1,155
0
0
All I can says is that this game is friggen awsome so far. I'm about 30 minutes in and loving it.

I've always liked the reviews at [H]ardocp. They will do a further review on performance with more resolutions in the followup article. This quick look was just to get some initial impressions and thoughts out.

It's clear that AMD has the winning ticket for Deus Ex: Human Revolution at launch. Good for AMD and i'm glad that this game allows me to use Tessellation and Depth of field without killing my frame rate. I'm glad this isn't an nVidia sponsored game to be honest, nVidias involvement would have likely leveraged their tessellation performance by screwing with it's implementation in the game to a dubious degree.

With the rig in my sig I'm playing comfortably at 1080P.


Repeating this sentiment. Im very glad it isnt a nvidia sponsored title. It would probably have given my a much lower framerate with some form of artificial use of tesselation (like invisible waters or hell monkeys swinging their codpieces while dancing from one tree to another).

And this would happen and HAS happened, no matter what card i had. So ty for burdening my 460 GLH with your silly scams in for example Crysis 2 Nvidia. Or wait, maybe since i have a nvidia card, that water hack isnt rendered? NO idea.

In anycase, Deux Ex was one of my favorite games when the first arrived for PC back in the days, ill very likely pick this one up at a later date. If its anything like the first game, it will be a treat.
 

toyota

Lifer
Apr 15, 2001
12,957
1
0
Good to see my 460 can play the game well at 1680x1050, still keeping up with the newest gang. Too bad I have no interest in the game... :(
your cpu would be more of an issue in that game. you probably would not get but about 70-75% of what your card is capable of.
 

96Firebird

Diamond Member
Nov 8, 2010
5,738
334
126
your cpu would be more of an issue in that game. you probably would not get but about 70-75% of what your card is capable of.

Yeah, I noticed that when I read more of the Toms article. Gonna be time for a new build when BF3 comes around...
 

SirPauly

Diamond Member
Apr 28, 2009
5,187
1
0
From memory:

1. Mirror's Edge
2. Hawx 1 and 2
3. Lost Planet 1 and 2
4. CRYSIS 2
5. Farcry 1/2 (initially ran much worse on AMD but over the many years, drivers improved)
6. Dark n Light
7. Red Faction Guerilla and 2
8. World in Conflict
9. Dark Void
10. Borderlands
11. Batman AA
12. Darkest of Days

There's prolly a lot more but thats all i can think of on the spot. Generally these games run on NV hardware a lot faster than radeons when regular games are quite close in performance. Some, the difference is huge to the point of lol-ridiculous.

Whereas big AMD evolved titles in recent times: Dirt 2/3, AvP, Shogun 2 all run fine or some even better on NV hardware.

There is definitely a trend, when AMD invest in games they make it run the most efficient on all dx compatible hardware. They don't do shit features like over-tessellation (Unigine, Hawx 2 and now Crysis 2), feature lock outs or just generally run like crap on ATI hardware for some reason or another.

I can't think of many AMD evolved title that runs like crap on NV hardware and great on AMD cards (The only one that comes to mind was Battleforge, but its been running well or better on NV cards for awhile). I don't think Dragon Age 2 was AMD evolved, was it? Thats was just NV didn't making proper drivers which they have fixed.

HawX1 was one of the first 10.1 titles and was showcased by AMD.
 

Borealis7

Platinum Member
Oct 19, 2006
2,901
205
106
"It seams that up to 1920x1080 and with MLAA NV cards perform better" --oh em gee 4 to 6 FPS more which is 7% while costing alot more. AMD still wins in FPS/$$$
 
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96Firebird

Diamond Member
Nov 8, 2010
5,738
334
126
"It seams that up to 1920x1080 and with MLAA NV cards perform better" --oh em gee 4 to 6 FPS more which is 7% while costing alot more. AMD still wins in FPS/$$$

What prices are you looking at? From the cards in the graph...

GTX 570 - ~300AR (as low as $270AR)
HD 6970 - ~350 (as low as $340, even with rebate)

GTX 460 1GB - ~$160 (as low as $130AR)
HD 6850 - ~$160 (as low as $130AR)

GTX 550 Ti - ~$140 (as low as $110AR)
HD 5770 - ~$120 (as low as $100AR)

Not really sure why they tested the 5770 rather than the 6770, but either way, your assumption of prices was wrong (as far as the US prices go).
 

AtenRa

Lifer
Feb 2, 2009
14,003
3,362
136
"It seams that up to 1920x1080 and with MLAA NV cards perform better" --oh em gee 4 to 6 FPS more which is 7% while costing alot more. AMD still wins in FPS/$$$

You do realize that GTX460 is faster and cost the same as HD6850, not to mention that GTX570 is faster with MLAA and cost the same as HD6970. So where did you find that AMD wins in FPS/$$$ ????
 

SirPauly

Diamond Member
Apr 28, 2009
5,187
1
0
From what I've gathered, it seems AMD is using the same 3D transmit method as Blu-Rays (i.e. Frame Packing). Frame Packing has one large limitation and that's the bandwidth requirement. You're actually sending two frames + audio + a small buffer over the wire at once, and that's why you're stuck with 1080p @ 24Hz.

The only benefit that I see to AMD's method is that there's most likely far more displays out there that support it given almost any TV that boasts 3D capabilities today will play those formats; however, they don't all boast 120Hz capability.

Personally, I'd like to try nVidia's method as I was a bit disappointed with AMD's. Unfortunately, I don't own an nVidia 5-series card or a 120Hz monitor. :(

EDIT:



Part of the Catalyst 11.8 release notes:

AMD's doesn't really have a method -- 99 percent of their support for 3d stereo PC gaming is supplied by third parties. It really isn't nVidia vs AMD when it comes to 3d stereo but more-so the software/support nVidia vs Iz3d or DDD.

However, even though DirectX 11, Stereo 3d, Deus Ex only works with AMD GPU's officially, it was good to see them offer some developer work for 3d stereo. AMD may believe that native support is the future and quad buffering as an industry standard.
 

tviceman

Diamond Member
Mar 25, 2008
6,734
514
126
www.facebook.com
From memory:

1. Mirror's Edge
2. Hawx 1 and 2
3. Lost Planet 1 and 2
4. CRYSIS 2
5. Farcry 1/2 (initially ran much worse on AMD but over the many years, drivers improved)
6. Dark n Light
7. Red Faction Guerilla and 2
8. World in Conflict
9. Dark Void
10. Borderlands
11. Batman AA
12. Darkest of Days

You list 3 titles with gpu-physx support. I do believe with gpu-physx disabled, all three of those titles perform equally well on either vendor, OR, they perform so well that it really doesn't matter who wins because after 100 fps it does not matter at all.

Funny that you also list Hawx and Lost Planet. What you are basically saying here is when a game leverages the advantages of one vendor's capabilities, it must mean they did only to spite the other vendor and do it at their expense. Ok.
 

SirPauly

Diamond Member
Apr 28, 2009
5,187
1
0
Thousands and thousands of PC games and some like to point out a handful as the rule but more exceptions to the rule. Just like Batman AA -- exception to the rule and one title and yet was the battle cry.
 

Dribble

Platinum Member
Aug 9, 2005
2,076
611
136
Well it seems to run fine on everything, sad the visuals are so weak:
e.g.
http://www.hardocp.com/image.html?image=MTMxNDAzNjMxNlNtcEpVSVVXR1lfM18xMV9sLmpwZw==

Where's the shadows gone - can't see any character shadows let alone shadowing on the clothes to give them some depth. Skin and hair look exactly the same as cloth - they don't look like skin or hair. The clothes look completely flat, no obvious layering. The ground and walls are just flat textures not tessellated or even bump mapped. Everything is very square. No bloom or hdr effect of the light shining though the door at all. The colours are UE3 brown (I know it's not UE3 but it reminds me of GOW and other games where they only had a pallet of browns).

Still if game play is good visuals don't matter too much.
 

Skurge

Diamond Member
Aug 17, 2009
5,195
1
71
AMD's doesn't really have a method -- 99 percent of their support for 3d stereo PC gaming is supplied by third parties. It really isn't nVidia vs AMD when it comes to 3d stereo but more-so the software/support nVidia vs Iz3d or DDD.

However, even though DirectX 11, Stereo 3d, Deus Ex only works with AMD GPU's officially, it was good to see them offer some developer work for 3d stereo. AMD may believe that native support is the future and quad buffering as an industry standard.

Is the option grayed out because it only works with Quad Buffering or cause you use and nvidia card?

If it's the latter then it smell like batman AA all over again, but this time it's AMD pulling the dirty tricks that hurt PC gaming.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
All this brand loyalty is ridiculous.

its well beyond ridiculous

its flat out ******* retarded

im not sure there is a stupider group on the internet then fanboy trolls


Profanity is not allowed in the technical forums.

Idontcare
Super Moderator
 
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SirPauly

Diamond Member
Apr 28, 2009
5,187
1
0
Is the option grayed out because it only works with Quad Buffering or cause you use and nvidia card?

If it's the latter then it smell like batman AA all over again, but this time it's AMD pulling the dirty tricks that hurt PC gaming.

nVidia supports quad buffering in DirectX. It's not dirty tricks though and part of the growing process that is stereo3d, there are going to be some grey territories and differentiation, different visions. There is still a lot of good though and don't allow idealism to be the enemy of good.