Deus Ex Performance Thread

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Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
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Neither TWIMTBP or Gaming Evolved are really helping us. Sure AMD did not pay to cripple its opponents hardware. But they are no angel either. Notice how you need DX11 just to enable high res textures in DA2 or ambient occlusion in BFBC2/ Dirt2. AMD sponsored titles has resorted to artificially imposed restrictions and gimmicks passed off as "DX11 features" to make us upgrade our hardware.

Sure we are now happily rocking Win7 and DX11 hardware so who cares right? But it wont be long before AMD sponsored titles force us to upgrade to Windows 8 and DX12 hardware just to enable certain graphical features artificially locked out on our old hardware. It is funny how Deus EX together with DA2 another AMD's GE title still looks like A$$ despite being DX11 and with full vendor support to implement its cutting edge features.

Seriously I am not impressed by the visuals here. Looks like its made to run on consoles:
1314036316SmpJUIUWGY_3_7_l.jpg

Actually you can use high-res textures just fine in Dragon Age II's DirectX 9 mode. As for Deus Ex's appearance...gee, I wonder why it looks like it was made to run on consoles. :hmm: Texture detail may not be incredibly better but it has effects like tessellation which give it the edge over consoles.
 

tviceman

Diamond Member
Mar 25, 2008
6,734
514
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www.facebook.com
Where was that fabled unlocked 460 guaranteed for September of last year ? :cool:

No sense in coming into threads that irk you and pissing all over them.

The fabled unlocked 460 turned out to be the gtx560ti. That happened. It's REAL. Unlike the 6970 being a mammoth chip in performance and being the fastest single gpu ever and costing $500 and beating the gtx580 out of the gate. The 6970 is a great buy, but gtx580 killer it is not.

Anyways, if the gtx580 isn't 20% faster than the hd6970 at 1920x1200 with high quality FXAA enabled in the next major driver release for Nvidia that addresses performance in this game, then I'll eat my words.
 

Arkadrel

Diamond Member
Oct 19, 2010
3,681
2
0
Neither TWIMTBP or Gaming Evolved are really helping us. Sure AMD did not pay to cripple its opponents hardware. But they are no angel either. Notice how you need DX11 just to enable high res textures in DA2 or ambient occlusion in BFBC2/ Dirt2. AMD sponsored titles has resorted to artificially imposed restrictions and gimmicks passed off as "DX11 features" to make us upgrade our hardware.

Sure we are now happily rocking Win7 and DX11 hardware so who cares right? But it wont be long before AMD sponsored titles force us to upgrade to Windows 8 and DX12 hardware just to enable certain graphical features artificially locked out on our old hardware. It is funny how Deus EX together with DA2 another AMD's GE title still looks like A$$ despite being DX11 and with full vendor support to implement its cutting edge features.

Seriously I am not impressed by the visuals here. Looks like its made to run on consoles:
1314036316SmpJUIUWGY_3_7_l.jpg



( http://www.pcmag.com/article2/0,2817,2391664,00.asp )
Thats because it is:

Deus Ex: Human Revolution is available on the Sony PlayStation 3, Microsoft Xbox 360, and PC.


deus-ex-human-revolution-3.jpg


deus-ex-human-revolution-5.jpg



329277361.jpg
 

DrBoss

Senior member
Feb 23, 2011
415
1
81
All this brand loyalty is ridiculous. It reminds me of people driving around with OBX bumper stickers.

I switch between Nvidia and AMD depending on the hardware generation. Right now i've got two Radeon 6950's... last computer i ran an 8800 Ultra. Both are great companies. Both are advancing the industry. Both have made mistakes.

Whatever, get over it.

To the point: Deus Ex Human Revolution is an amazing game. It was console evolved, so you arn't gonna get Crysis graphics, but the PC version is significantly better visually than any other "port" i've played. The controls are also superior on the PC. As for the game, if you love hardcore titles, an engaging plot, engrossing characters/environments... blade runner... sci-fi... electronica... you've gotta get this game.

It's a 9 out of 10 in my opinion. It's not as big of a step as the original Deus Ex, but it is certainly a refreshing title.

As for performance, its running flawlessly on my crossfire setup @ 1920x1200, DX11, full detail.

Does anyone know if there is a built-in benchmark with this title?
 
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apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
All this brand loyalty is ridiculous. It reminds me of people driving around with OBX bumper stickers.

I switch between Nvidia and AMD depending on the hardware generation. Right now i've got two Radeon 6950's... last computer i ran an 8800 Ultra. Both are great companies. Both are advancing the industry. Both have made mistakes.

Whatever, get over it.

/snip ...

Does anyone know if there is a built-in benchmark with this title?
Agreed. Both AMD and Nvidia have done more to advance PC gaming than any other two companies.

There is no benchmark. AMD's DeuSex Benchmark guide suggests using FRAPs.

And my D/L is just about done. Done!
:thumbsup:
 
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formulav8

Diamond Member
Sep 18, 2000
7,004
522
126
Quote:
It's clear that AMD has the winning ticket for Deus Ex: Human Revolution at launch. Good for AMD and i'm glad that this game allows me to use Tessellation and Depth of field without killing my frame rate. I'm glad this isn't an nVidia sponsored game to be honest, nVidias involvement would have likely leveraged their tessellation performance by screwing with it's implementation in the game to a dubious degree.

QFT.

I actually cringe whenever I hear of a game being sponsored by nvidia.
 

happy medium

Lifer
Jun 8, 2003
14,387
480
126
It's clear that AMD has the winning ticket for Deus Ex: Human Revolution at launch. Good for AMD and i'm glad that this game allows me to use Tessellation and Depth of field without killing my frame rate. I'm glad this isn't an nVidia sponsored game to be honest, nVidias involvement would have likely leveraged their tessellation performance by screwing with it's implementation in the game to a dubious degree.

This is a copy and paste from Semiaccurate?
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
In regard to AMD's HD3D... I'm really not a fan of it at all. I tried it out using my TV and my old i7-860 + HD5870 system, and the biggest problem is the fact that you're limited to 720p @ 60 FPS or 1080p @ 24 FPS. It's essentially designed around the same specs that TVs use currently, which is used for video (movies, TV shows, etc).

The other negative aspect is that you have to pay for software to "3D-ize" most games. I assume Deus Ex does not require this since it has a native implementation, but every other game I tried (Borderlands, StarCraft II and World of Warcraft) all required separate software regardless of what AMD lists as "compatible games." That's not even getting into the huge performance hit in some games... WoW ran at 1 FPS the entire time.
 

SirPauly

Diamond Member
Apr 28, 2009
5,187
1
0
It's native to AMD and IZ3d software will not be able to use DirectX 11 based on some IZ3d views. It seems that the HD3d utilizes the DirectX 11 path -- DirectX 9 works with IZ3d software -- don't know about 3dVision yet with DirectX 9 Deus Ex.
 

Outrage

Senior member
Oct 9, 1999
217
1
0
This is not accurate -- nVidia supports quad buffering for DirectX for 3d vision. Just found out here:

http://forums.nvidia.com/index.php?showtopic=207148&view=findpost&p=1283336

- We have supported Quad buffered in our driver for two years allowing game developers to use it in their game. Avatar and Crysis 2 both used it. Just last week AMD finally released their support. Developers can use both modes if they want to get the same effect on each GPU. Some choose to do it, some don't for whatever reason.
http://forums.nvidia.com/index.php?showtopic=208508&view=findpost&p=1283341

just read what he wrote again, and now ask yourself why he wants the developers to do 3D in 2 different ways to support both vendors, the nvidia way, and the quad buffered way.

try to access the quad buffer without an nvidia dev rel in house :sneaky:

I also like this quote from him
Those games use our Quad buffered mode to render their game in their own engine, then map it into our Quad buffered driver. We just dont feel the need to press release this since we are already working with developers on 3D, while AMD isnt.

I wonder who did the 3d in deus ex
 
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SirPauly

Diamond Member
Apr 28, 2009
5,187
1
0
I don't need to ask myself anything -- the stereo 3d in DirectX 11 is locked to just AMD GPU's.
 

Outrage

Senior member
Oct 9, 1999
217
1
0
sorry that your proprietary hardware doesnt work, the only one to blame is yourself for buying it.
 

SlowSpyder

Lifer
Jan 12, 2005
17,305
1,002
126
Theres always the odd game or two where one GPU maker does unexpectedly better than the other. Here the lowly 560ti smokes the 6970 in Civ5 (as well as a few others):

http://www.anandtech.com/show/4135/nvidias-geforce-gtx-560-ti-upsetting-the-250-market/9

In the overall picture, the current Nvidia 5 series still wops AMDs 69xx.


Other than having the top single GPU performer, I'm not sure how you could say that. No doubt the GTX580 is a beast. But the rest of the line up between the two is pretty close and the 'better' buy probably changes everytime Newegg has a different sale.
 

SirPauly

Diamond Member
Apr 28, 2009
5,187
1
0
sorry that your proprietary hardware doesnt work, the only one to blame is yourself for buying it.

Thanks for your concern. Posted constructive comments at Eidos; to see if the community can get more support for 3d stereo in there.
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
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Thanks for your concern. Posted constructive comments at Eidos; to see if the community can get more support for 3d stereo in there.

Sorry, if I'm still not getting it. Isn't the 3D that AMD uses open source developed by independent 3rd parties? I thought that was why people like to say, "nVidia offers dev support for 3D and AMD doesn't, nVidia has the superior implementation because AMD can't be bothered to give it anything but lip service", etc...

If this is an open standard, then why doesn't nVidia hardware work with it? What can Eidos do to fix that? Shouldn't you be posting on nVidia forums asking them to support the open standard?

Again, if I'm just totally missing something and it is some sort of lock out of nVidia hardware on an AMD title I apologize for being so ignorant on the subject. I'm just not understanding your position here.
 

Grooveriding

Diamond Member
Dec 25, 2008
9,147
1,329
126
Sorry, if I'm still not getting it. Isn't the 3D that AMD uses open source developed by independent 3rd parties? I thought that was why people like to say, "nVidia offers dev support for 3D and AMD doesn't, nVidia has the superior implementation because AMD can't be bothered to give it anything but lip service", etc...

If this is an open standard, then why doesn't nVidia hardware work with it? What can Eidos do to fix that? Shouldn't you be posting on nVidia forums asking them to support the open standard?

Again, if I'm just totally missing something and it is some sort of lock out of nVidia hardware on an AMD title I apologize for being so ignorant on the subject. I'm just not understanding your position here.

Astute observation. The complaints are already raining in on nvidia's forums. Seems the owners of nvidia hardware who are into 3D are waking up to the reality of committing to using a proprietary standard rather than an open one.

http://forums.nvidia.com/index.php?showtopic=208508
 

SirPauly

Diamond Member
Apr 28, 2009
5,187
1
0
Sorry, if I'm still not getting it. Isn't the 3D that AMD uses open source developed by independent 3rd parties? I thought that was why people like to say, "nVidia offers dev support for 3D and AMD doesn't, nVidia has the superior implementation because AMD can't be bothered to give it anything but lip service", etc...

If this is an open standard, then why doesn't nVidia hardware work with it? What can Eidos do to fix that? Shouldn't you be posting on nVidia forums asking them to support the open standard?

Again, if I'm just totally missing something and it is some sort of lock out of nVidia hardware on an AMD title I apologize for being so ignorant on the subject. I'm just not understanding your position here.

With most titles one has to use a third party driver like DDD and IZ3d, that hasn't changed. AMD with Deus Ex is using native Stereo 3d in DirectX 11 that only can be utilized by 5 and 6 series AMD GPU's, using their Quad buffering API.

If it was an open standard it would work across all vendors.
 

badb0y

Diamond Member
Feb 22, 2010
4,015
30
91
Sorry, if I'm still not getting it. Isn't the 3D that AMD uses open source developed by independent 3rd parties? I thought that was why people like to say, "nVidia offers dev support for 3D and AMD doesn't, nVidia has the superior implementation because AMD can't be bothered to give it anything but lip service", etc...

If this is an open standard, then why doesn't nVidia hardware work with it? What can Eidos do to fix that? Shouldn't you be posting on nVidia forums asking them to support the open standard?

Again, if I'm just totally missing something and it is some sort of lock out of nVidia hardware on an AMD title I apologize for being so ignorant on the subject. I'm just not understanding your position here.
This is how I viewed it as well.
 

SirPauly

Diamond Member
Apr 28, 2009
5,187
1
0
Astute observation. The complaints are already raining in on nvidia's forums. Seems the owners of nvidia hardware who are into 3D are waking up to the reality of committing to using a proprietary standard rather than an open one.

http://forums.nvidia.com/index.php?showtopic=208508

This is a very odd statement. One could be gaming with IZ3d drivers on a 3d ready display and the Tv manufacturers glasses, but because the system is based on a nVidia GPU -- they don't get DirectX 11 Stereo 3d in Deus Ex. What exactly does nVidia's glasses have to do with anything?
 
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WMD

Senior member
Apr 13, 2011
476
0
0
To the point: Deus Ex Human Revolution is an amazing game. It was console evolved, so you arn't gonna get Crysis graphics, but the PC version is significantly better visually than any other "port" i've played.

Lots of other console ports looks better. Deadspace 2 or Fear 2 for example have much better lighting and textures plus they easily run 60fps at that resolution. Frankly the graphics looks like a console game from 2004. The closest comparison will be MGS2 on PS2.
 

RussianSensation

Elite Member
Sep 5, 2003
19,458
765
126
Theres always the odd game or two where one GPU maker does unexpectedly better than the other. Here the lowly 560ti smokes the 6970 in Civ5 (as well as a few others):

http://www.anandtech.com/show/4135/nvidias-geforce-gtx-560-ti-upsetting-the-250-market/9

In the overall picture, the current Nvidia 5 series still wops AMDs 69xx.

The same way a $350 GTX285 "smoked" a $225 HD4890? How is your $430 GTX580 doing against 2 x HD6950s for the same price? :sneaky:

Obviously if you are a price inelastic consumer, then a GTX580 is the single fastest GPU. But for 95&#37; of everyone else, in this economy it's probably more sensible to save that $100-200 and put it aside for later towards a GTX660Ti/670 or HD7950, etc. (or continue to ride the wave of console ports with an HD5870 from 2009 <-- what an awesome card!) :thumbsup:

DE looks like a sweet game.
 
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