- Sep 5, 2003
- 19,458
- 765
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Cevat Yerli has vowed to melt your PC with Crysis 3. So how far along is he with his goal to make your $2,000 high-end gaming PC cry? Let's find out!
Drivers used:
Nvidia GeForce/ION Driver Release 306.97
AMD Catalyst 12.11
GPU Benchmarks - High Quality
GPU Benchmarks - Very High Quality
GPU VRAM Usage
CPU Benchmarks - Crysis 3 loves IPC and quad-core CPUs. The difference between Core i3 and i5/i7 is dramatic.
Source
Takeaways:
- No single-GPU can get 30 fps minimum at 1680x1050 very high quality
- GTX690 can't even get 30 fps average at 2560x1600 at VHQ. Even if GTX780 is 50% faster than GTX680, it will barely make a dent in Crysis 3 at 1600P unless major optimizations take place before release. Melting PCs near you? Yup.
- SLI profiles are already working correctly, CF is missing for now.
- The game looks surprisingly good on Low with High Resolution textures enabled
- In-game art and graphics are still in the Alpha stage. No information on PhysX at this point. This game could get even more intensive by the time it launches if PhysX is added.
Hopefully the graphics quality and gameplay will be worth this level of GPU melting. Also, as this is Alpha, there are bound to be improvements as we have seen happen after Guild Wars 2 Beta testing. Still, this looks like a very CPU and GPU demanding game.
Drivers used:
Nvidia GeForce/ION Driver Release 306.97
AMD Catalyst 12.11
GPU Benchmarks - High Quality
GPU Benchmarks - Very High Quality
GPU VRAM Usage
CPU Benchmarks - Crysis 3 loves IPC and quad-core CPUs. The difference between Core i3 and i5/i7 is dramatic.
Source
Takeaways:
- No single-GPU can get 30 fps minimum at 1680x1050 very high quality
- GTX690 can't even get 30 fps average at 2560x1600 at VHQ. Even if GTX780 is 50% faster than GTX680, it will barely make a dent in Crysis 3 at 1600P unless major optimizations take place before release. Melting PCs near you? Yup.
- SLI profiles are already working correctly, CF is missing for now.
- The game looks surprisingly good on Low with High Resolution textures enabled
- In-game art and graphics are still in the Alpha stage. No information on PhysX at this point. This game could get even more intensive by the time it launches if PhysX is added.
Hopefully the graphics quality and gameplay will be worth this level of GPU melting. Also, as this is Alpha, there are bound to be improvements as we have seen happen after Guild Wars 2 Beta testing. Still, this looks like a very CPU and GPU demanding game.
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