So far I am not seeing amazing graphics that warrant 41 fps at 1080P on a GTX690 at vhq. In screenshots, even between Low and Very high quality, I cannot tell the difference. You can definitely tell the difference between Low and Very High in Crysis 1 / Warhead.
The other thing is it still has that washed out, motion blur galore, muddy look of Crysis 2 in those youtube videos. At this pace, I don't think Crytek will match what they did for the PC industry with the original game. Of course as this is still Alpha, I am going to wait for the final game but so far I am not impressed. Hard to imagine that they could improve graphics significantly from now until the game's launch in February 2013.
wow at whoever decided to do benchmarks on a buggy alpha code of the game.....just wow. *facepalm*
warrant 41 fps at 1080P on a GTX690 at vhq
dude, what are you talking about? first of all, SLI/CF is NOT working in the alpha, this has been confirmed by Crytek devs on their closed alpha forum (not view-able to the public unless you show proof that you're in the alpha *NDA agreement*).
41 fps is exactly what i would expect to see a 690 getting considering that only one of the gpu's is being utilized in the alpha.
furthermore, there is serious performance issues within the alpha and performance varies wildly at the moment. one game i'm averaging 45 fps, the next game it drops down to sub 30 inexplicably even though no settings have been changed, however, as soon as the next game is loaded, i'm right back up to 45 fps, again, without explanation .
my hd 7970 GE is averaging a solid 40-45 fps at very high settings @ 1920x1200 and that is the average a 7970 gets when the alpha isn't "bugging out". i've even downsampled from 2560x1600 to 1200p and again, when the alpha isn't bugging out, i get a solid 30 fps.
crytek devs have mentioned that they are aware of performance issues, (which appears to be related to an issue with their shadders) but have stated that there are no plans for performance updates as the primary goal of this alpha is to get player feedback, test server stability, and fine tune gameplay.
the performance people are getting in this aplha is NOT fully indicative of what the final game performance will be like. this is why i find this benchmark to be utterly misleading and even ignorant.
You can definitely tell the difference between Low and Very High in Crysis 1 / Warhead.
of course you can. crysis/warhead were built exclusively for PC at the time, no console shenanigans to deal with back then, and as a result, no limitations or compromises needed to be made either. fast forward into the future a bit, consoles are dominating the market, and crytek has expanded into that market, obviously, the PC platform is no longer their only focus, or perhaps, even their main focus anymore, sadly.
i fired up my modded crysis 1 today after a long time, and after playing the crysis 3 alpha extensively this past week, i am no longer wow'd as much by crysis 1 as i used to be, even heavily modded, it simply does not look as impressive as c3 does to me. crysis 1 vanilla looks utterly dated by comparison. and it truly looks like a last gen game compared to crysis 2 with maldo 4.0 textures.
i think people need to have more realistic expectations.