AyashiKaibutsu
Diamond Member
- Jan 24, 2004
- 9,306
- 4
- 81
Maybe it's just the lack of experience but I have trouble picking out the Zerg units, especially on creep. They all have that same color to them. I'm not a fan of the overall art work either, things just seem more bubbly than SC. Not sure what they were going for.
It's rare that I remember to use the extra abilities. Though when an expansion is complete, I usually remember to drop 2 MULEs while I wait for SCVs to be build. I don't see the queen's ability being too much of a difference in most games since the larvae spawn pretty quick. It probably eliminates the need for multiple hatcheries at your main though.
Not fully sure how crono works, it speeds up some buildings but you can't build probes?
I've never had that issue with zerg, and people complaining about it got Blizzard to make creep look ugly to contrast the units more >.<
It's pretty critical you remember to use your macro abilities. Consistantly using spawn larva is like having an extra 1 and 1/3 hatcheries at your base for the cost of half a hatchery that means your army could be 16 zerglings larger if you use your queen over build hatcheries. Mules give you 270 minerals over a minute, which is pretty huge. It gets to the point where people aren't scanning at critical times because they know how bad their economy will suffer not muling. You can chrono boost your nexus and build probes 2x as fast or research stuff 2x fast or build units. It's not a channeled spell or anything you can be building from the nexus and still cast it.