nanobreath
Senior member
- May 14, 2008
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Did a lot of messing around with the editor this weekend. Making a simple TD map as an exercise to learn the ins and outs of the editor. They certainly made it a lot more powerful, but some things are a lot more complicated. Just creating new units using existing models and animations took the good part of a day to learn the basics. In WC3 editor it was almost as simple as copy and paste to do that. Now, depending on how much I want to customize, I can create a new unit in around 30 minutes. It's just a bit convoluted.
Triggers are very similar to WC3. Probably the only thing I've come across that I didn't really have to relearn how to do. There are definitely some new events/actions to choose from to make the triggers, but they operate in the same way.
Triggers are very similar to WC3. Probably the only thing I've come across that I didn't really have to relearn how to do. There are definitely some new events/actions to choose from to make the triggers, but they operate in the same way.