AT World of Warcraft Thread (Cataclysm, Where do you play, General BS and all that)

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jhbball

Platinum Member
Mar 20, 2002
2,917
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Any hunters in that 3? He says expecting the answer to be something like… What are you crazy?

Actually, there was a hunter on the team. The comp was Prot warrior, Marks hunter, Holy paladin. But, this comp was the best comp for hunters last season. Other good hunter comps were DK/Hunter/Hpal or Warlock/Hunter/Hpal.
 

RatboyX

Senior member
Oct 12, 2010
233
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Actually, there was a hunter on the team. The comp was Prot warrior, Marks hunter, Holy paladin. But, this comp was the best comp for hunters last season. Other good hunter comps were DK/Hunter/Hpal or Warlock/Hunter/Hpal.

Wow I stand corrected. Very cool
 

rh71

No Lifer
Aug 28, 2001
52,844
1,049
126
what totem do hunters benefit from? If not wrath of air and not windfury...
 

rcpratt

Lifer
Jul 2, 2009
10,433
110
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Locks are pretty ridiculous right now. Wheras I could only manage 6.5k dps on a 5.2k gs enh sham. Haven't regemmed or anything, though.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
I think WF does hunters now, description makes it look like it.

Yep, WF is now attack speed, which also includes ranged attack speed, but it should not be confused with Haste. While the previous iteration of WF totem granted +20% melee haste and would've provided energy/focus regen to Hunters, Rogues and Cat Druids, this does not.
 

rh71

No Lifer
Aug 28, 2001
52,844
1,049
126
twice I've frozen at the beginning area of heroic Occulus now. Two other players thought to be afk were apparently also. Something's awry with it.
 

lupi

Lifer
Apr 8, 2001
32,539
260
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prepare to get screwed.

[Rather than try and address multiple threads, I'm just going to plop our current thoughts in this one post. Please excuse the brevity.

1) We think Fury, Arms, Feral cat and Retribution dps is too low and we will be buffing them.

2) We think mage dps is too high, especially Fire, and will be nerfing it.

3) We think Shadow priest dps is too high, but that's largely a result of Shadow Word: Death spam, which is tough on healers. We'll be fixing that.

4) We think Destro warlock dps is too high, but that's largely a result of Searing Pain spam, which is tough on tanks. We'll be fixing that.

5) As we suspected, PvP dps is just too high given that the health pools of Cataclysm haven't kicked in yet. While competitive PvP is over for the moment, we still want the environment to feel better so we will be buffing resilience. This change might be reverted at level 85.

There will probably be more changes after another night of raiding and BGs. Many of the bug fixes we have made today will affect dps as well. Stay tuned.
 

lupi

Lifer
Apr 8, 2001
32,539
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think i've decided to not worry about specing up and such on any chars i'm not actively playign till at least the weekend. way too little out there still on decent spec sets and several hotfixes inbound anyways.

also, they're planning on adding some way in a later patch to allow demons to be resummoned with a new name, not sure of any cost or limitations yet.
 
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Anubis

No Lifer
Aug 31, 2001
78,712
427
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tbqhwy.com
why are locks using sring pain again? i nver played destro on my limited PTR run and i havent been paying attention to any changes in the beta builds
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
a talent gives it a crit multiplier on low health mobs, so with a tank holding aggro they spam it for the large rng factor they are currently getting.
 

JD50

Lifer
Sep 4, 2005
11,929
2,931
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twice I've frozen at the beginning area of heroic Occulus now. Two other players thought to be afk were apparently also. Something's awry with it.

Wow, I thought it was just me. It's happened to me twice as well.
 

rh71

No Lifer
Aug 28, 2001
52,844
1,049
126
any idea if the next round of res gear yet to be released will be a major improvement to what's currently available via justice points? Maybe I should use this downtime to get that gear. I don't arena... but maybe bgs at 85 are still going to be a lot better than what's avail now? What do you think... now or later? I have 0 res.
 

AznAnarchy99

Lifer
Dec 6, 2004
14,695
117
106
What class and spec do you need a build for?

Druid - Tank and either boomkin or heal
Pally - Tank and ret
Dk - Tank and dps

I think I have the tanking down on the druid and DK but the pally kinda sucks for me right now. Havent dpsed much with my DK and I rarely use my OS on my Druid.
 

Dominato3r

Diamond Member
Aug 15, 2008
5,109
1
0
I went into ICC today with my Frost spec an it was really engaging. After literally hitting two buttons in Arcane for the past year it's nice to change things up a bit. I did have a significant drop in dps( about 700dps) but it should pick up as I get used to it.
 

lupi

Lifer
Apr 8, 2001
32,539
260
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Class Balance
We are continuing to adjust balance. We have made several changes already today that players will notice. We have to be cautious about these things. We don't want to massively buff someone whose low damage is caused by a bug. We don't want to say nerf Fire mage crit chance now only to have it be too low when they start to level. We don't want to buff classes now only to have to turn around and nerf them at 85. Some of the issues we're observing now were not happening on our internal servers, the beta or the PTR. It's a very complicated game, and that's totally par for the course.

But we are making some changes, and many of them quickly. The patch has just barely been live for 24 hours now. It was a pretty major patch in terms of game mechanics changes, and as always when this happens, we have problems that crop up and need to be addressed. The fact that groups were able to raid at all after such a major patch is pretty remarkable. I am personally very sorry for anyone who is so upset about their current dps that they would quit after years of play. We'll get things worked out. (Source)

"Play" button sound in the Launcher
I jumped out of my chair yesterday when I hit the Play button to check on something in the game. This isn't an intended heart-rate check and we're looking to get it fixed in an upcoming patch. (Source)

Raid Bugs
•Toravon the Ice Watcher will now spawn properly. A hotfix for this issue has been deployed. (Source)
•A hotfix for the targeting issues with Festergut and Putricide is currently being deployed. (Source)
•Lady Deathwhisper's mana pool should be back to normal now. We've deployed a hotfix for that issue. (Source)

Cataclysm Prologue Event
Things have started already, but they are just the first of the events leading up to Cataclysm. You may want to go to the major cities and hear what your leaders are up to. You also may want to make sure your earthquake kits are up to date too, you may start feeling the earth move under your feet.

Everything is not going to happen at once and we don't want to give away any surprises. You'll just have to keep your eyes and ears open as we march on toward December 7th. (Source)

Enemy Nameplates missing
Sorry for the late response. We are aware of this and looking into a fix. This can't be hotfixed, so a client side fix would have to be used for this issue. Sorry for the inconvenience. (Source)

Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
New Tree of Life
Art is very subjective. We're very used to the phenomenon of half of a class loving say their tier set art and the other half thinking they are the worst thing ever.

Messing with player models is always risky and we know the current Tree of Life model is one of those things that is either loved or hated. That is why, as promised, we are offering a minor glyph if you just prefer the older, treant-based, version of ToL. (Source)







For those of you reporting issues promoting or demoting guild members to a rank that has the "Requires an Authenticator" permission enabled, I have a bit more information for you.

As noted in the main post, if a player attaches an Authenticator to his or her Battle.net account, it may take a few days before guild controls will recognize the Authenticator and allow that player's characters to be moved to a protected guild rank. Since this feature is new with patch 4.0.1, though, this sort of "checking" has to occur globally—so it'll be roughly 72 hours from the first time a character logs in after patching before it will be eligible for an Authenticator-required rank. This wait period will still apply even if a player has had an Authenticator attached to their account for months (or even years).

Apologies for the confusion!





To clarify my original post, when I said no changes were being made to mounts in 4.0.1, I was referring to the idea of mounts being removed or droprates changed. No mounts have been removed as of yet, nor have any droprates been altered.

With that said, 310% speed is now solely obtained by purchasing the skill. All mounts now go the speed of your highest skill level. So if you happen to obtain Invincible now and have nothing higher than Expert riding, you will travel 150% speed. If you have Artisan riding the mount will be 280%. In order for the mount to travel 310% speed for anyone who obtains it after 4.0.1, you will need to purchase the new Master riding skill. Anyone who had a 310% mount prior to patch 4.0.1 automatically learned Master riding.

[...] There are no 310% mounts anymore. 310% speed is now obtained via Master riding, a new flying skill. All flying mounts are now only distinguished by aesthetics.






Since the release of patch 4.0.1 yesterday, we’ve received reports from players that a few of their item enchantments are now missing. After further investigation into the cause and potential solutions, we’ve come to the unfortunate conclusion that we will not be able to restore these enchantments.

We apologize for any inconvenience this may have caused, but we will not be able to replace or otherwise reimburse players for their lost enchantments.
 

lupi

Lifer
Apr 8, 2001
32,539
260
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Unless you have points to burn I'd wait, cat is supposed to have a gear difference even greater than what we saw when bc was released.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126

RatboyX

Senior member
Oct 12, 2010
233
0
0
Well I’m cautiously optimistic though I have some issues with exactly how blizzard has rolled these pre Cata changes out. I’m basing my opinions on the early impressions I generated while running my Marksman Hunter on limited playing time. I also take into account the fact that my talent build may not be optimal.

All in all, for such a major change in game mechanics, Blizzard did okay.

As I said before, on patch day I had a bug that allowed me to log in on any character EXCEPT my hunter, so I had to wait a day to work with and investigate the changes.

I believe that once Cata is released Hunters will be fine but right now they are mildly nerfed. Until the Hunter class gets the new shots and aspects available from level 81 through 85 we are going to suffer a bit.

Again this is a preliminary assessment and I’m hoping that once I have at least one Raid with the new spec under my belt I’ll figure a way to put out at least as much DPS as I was pre patch.
 
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