Anyone playing the new Darkfall?

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ThinClient

Diamond Member
Jan 28, 2013
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Got a few questions after playing for a couple more hours last night.

I lost my mount. Not sure how it happened. I was killed in the Kobold camp and sometime after returning to Lyran I noticed it was gone. What's the best way to replace it?

Craft another one. Welcome to DarkFall.

I don't really understand what happens on PVE death. After I was killed I lay there for a couple of minutes while the Kobolds cavorted gleefully around my cooling corpse, and then I popped back to life. Do you lose exp? Can you be res'd?

If you're in a safe zone, there's no reason to worry and there's no penalty. If you press the spacebar while your rez timer is going around, you DIE, drop all your gear, and respawn back at the bind stone. If you wait it out, you get back up.

If you're not in a safe zone, that's the amount of time another player has to walk up to you and select the gank option to force your respawn and cause death. NPCs do not death-blow you like they used to.

I have a growing collection of stuff in my pack that I can't seem to sell. Mostly this is food items, fossils, shells, etc. When I try to sell them at the merchant they have a 0G value and are placed back in my pack when I confirm the transaction. Is there anywhere to sell these items? Or do I just have to either delete them or stockpile them in the bank?

Fossils are used for making glass bottles that potions go into. Shells are part of the potion making process. Make a bag for raw materials and just stock pile everything. Eventually you'll want to use them or find someone who will who will pay for them.

Is there any way to "loot all" from a corpse? Double-clicking each item when looting a tombstone is a real pain, especially when more mobs are always popping around you.

It's supposed to be awkward. That's the draw back for the advantage of stealing everything on your victim's body and part of the challenge of battle looting. Don't get caught with an auto-looting macro. You'll be banned. Nobody else is allowed to use loot macros so don't be like those fuckin douche bags who have to cheat to play a video game because they suck dick.

Where do whispers show up? In the global chat window?

They have their own window. Hit escape so you can see the right/left side menus. Click in one of your chat windows to make sure the buttons on the left are the chat buttons. One of those left buttons will be for whispers. The window will not be accessible until you have either sent or received a whisper during the current session.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
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Craft another one. Welcome to DarkFall.



If you're in a safe zone, there's no reason to worry and there's no penalty. If you press the spacebar while your rez timer is going around, you DIE, drop all your gear, and respawn back at the bind stone. If you wait it out, you get back up.

If you're not in a safe zone, that's the amount of time another player has to walk up to you and select the gank option to force your respawn and cause death. NPCs do not death-blow you like they used to.



Fossils are used for making glass bottles that potions go into. Shells are part of the potion making process. Make a bag for raw materials and just stock pile everything. Eventually you'll want to use them or find someone who will who will pay for them.



It's supposed to be awkward. That's the draw back for the advantage of stealing everything on your victim's body and part of the challenge of battle looting. Don't get caught with an auto-looting macro. You'll be banned. Nobody else is allowed to use loot macros so don't be like those fuckin douche bags who have to cheat to play a video game because they suck dick.



They have their own window. Hit escape so you can see the right/left side menus. Click in one of your chat windows to make sure the buttons on the left are the chat buttons. One of those left buttons will be for whispers. The window will not be accessible until you have either sent or received a whisper during the current session.

Cool, thanks for all the answers. I have never run an MMO with prohibited software installed, and I won't be starting now. I just wondered if there was a loot all option, which is fairly common these days, but I can see how it would make grabbing another player's stuff perhaps too easy.

Thx for the advice on the mount. I was aware that I need to craft another one, but I guess I was looking for tips on how to do that, as well as maybe some insight into what mechanic took it from me in the first place.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
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When you're in a safe zone and you get off your mount, you have 2 minutes to put the mount away before it becomes "free" to everyone around you. It is bound to you for 2 minutes, then someone else can hop on and ride away or simply pick it up.

When you're in an unsafe zone, there is no timer and it is instantly open for anyone to pick up or ride off on.

When you get off your mount, make sure you put it away :)

You can craft new mounts at "Laboratory" stations. You need a saddle made at a wood/leather crafting station. You take the saddle and 1 steedgrass and 1 lesser animus (I think that's what they're called) to the Lab where you can craft any of four mount choices.
 

KMFJD

Lifer
Aug 11, 2005
31,944
50,440
136
Do your skills level with use or do you need to spend prowness to level them?
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
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www.markbetz.net
When you get off your mount, make sure you put it away

You can craft new mounts at "Laboratory" stations. You need a saddle made at a wood/leather crafting station. You take the saddle and 1 steedgrass and 1 lesser animus (I think that's what they're called) to the Lab where you can craft any of four mount choices.

I had definitely put the mount away, so I am still unsure how I lost it. But in any case, it was easy to make a couple more. The only bottleneck was the steedgrasses. The drops from harvesting bushes seem pretty rare. Fortunately the Heielhim SW of Amurran drop them, and it didn't take long to get a stack, as well as some gold and prowess.
 

KMFJD

Lifer
Aug 11, 2005
31,944
50,440
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I had definitely put the mount away, so I am still unsure how I lost it. But in any case, it was easy to make a couple more. The only bottleneck was the steedgrasses. The drops from harvesting bushes seem pretty rare. Fortunately the Heielhim SW of Amurran drop them, and it didn't take long to get a stack, as well as some gold and prowess.

I think i got about 10 steedgrass in an hour of harvesting, can't seem to find any inferior anima though, what mobs drop it?
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
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I think i got about 10 steedgrass in an hour of harvesting, can't seem to find any inferior anima though, what mobs drop it?

Skellies SE of Whiteclaw, and the zombies North of Amurran (and a couple of other spots). Not sure where your starter city is but those are the ones that drop in the elvish starter lands. I think any undead category mob has a chance to drop them.
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
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Bump for some new questions....

I've just started poking around out in the danger areas as of last night. I'm nowhere near strong enough to survive an attack, but you can't stay in the starter zone forever.

My main question is a little subjective: what are things really like in the pvp areas? I only ran into one other player last night, and I avoided him. I'm not in a clan yet, so I am running around solo, and don't figure I can trust anyone I see. Are there people out there exploring, harvesting, etc., or is everyone looking to kill me and loot my stuffz? :)

More specific... can you tell how strong a mob is without attacking it? Last night I was northeast of Lyran and there was a camp of Ogres. On one of the popular map sites they have a green icon, as opposed to a orange or red, so I assumed they wouldn't be that hard. Heh. At 65 archery with a superior bow I could barely even damage one. Fortunately the fat bastards declined to chase me.

Lastly, what is the deal with villages and holdings? Are these all owned by clans, as opposed to the NPC cities? Can you enter villages and holdings and do any of the things you can do in the NPC cities? Or will the owning clan kill you just for coming close?

Edit: one other... does racial alignment/alliances have any effect in the game at this point? Or is it really just clan-based FFA PVP entirely? If I go to, say, the Alfar or Orc lands as a Mihrdain, will I be able to trade and operate in their safe zones?
 
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KMFJD

Lifer
Aug 11, 2005
31,944
50,440
136
Bump for some new questions....

I've just started poking around out in the danger areas as of last night. I'm nowhere near strong enough to survive an attack, but you can't stay in the starter zone forever.

My main question is a little subjective: what are things really like in the pvp areas? I only ran into one other player last night, and I avoided him. I'm not in a clan yet, so I am running around solo, and don't figure I can trust anyone I see. Are there people out there exploring, harvesting, etc., or is everyone looking to kill me and loot my stuffz? :)

More specific... can you tell how strong a mob is without attacking it? Last night I was northeast of Lyran and there was a camp of Ogres. On one of the popular map sites they have a green icon, as opposed to a orange or red, so I assumed they wouldn't be that hard. Heh. At 65 archery with a superior bow I could barely even damage one. Fortunately the fat bastards declined to chase me.

Lastly, what is the deal with villages and holdings? Are these all owned by clans, as opposed to the NPC cities? Can you enter villages and holdings and do any of the things you can do in the NPC cities? Or will the owning clan kill you just for coming close?

Edit: one other... does racial alignment/alliances have any effect in the game at this point? Or is it really just clan-based FFA PVP entirely? If I go to, say, the Alfar or Orc lands as a Mihrdain, will I be able to trade and operate in their safe zones?

Unless they are in your clan/alliance i would avoid anyone outside the safe zones for now, been ganked two nights in a row while trying to mine ore. You could use other clan's holding's/cities merchants etc but your most likely going to get killed (DF1 anyways). These cities will have Farm nodes (?) that give a lot more harvesting materials than normal, haven't hit one up yet in teh new release but in DF1 when you hit someone else's node it displayed a clan wide message stating it was being farmed by someone else.

I don't believe there is any racial restrictions for trade.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
4
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Bump for some new questions....

I've just started poking around out in the danger areas as of last night. I'm nowhere near strong enough to survive an attack, but you can't stay in the starter zone forever.

If you don't have a clan, you shouldn't leave the safe zone until about 15k prowess. If you have questions about how to get that high in a safe zone, we'll cover that later.

My main question is a little subjective: what are things really like in the pvp areas? I only ran into one other player last night, and I avoided him. I'm not in a clan yet, so I am running around solo, and don't figure I can trust anyone I see. Are there people out there exploring, harvesting, etc., or is everyone looking to kill me and loot my stuffz? :)

Everyone in unsafe zones are either going to be frothing at the mouth to find and kill you or they're going to be some stupid newbie who doesn't know that someone is tracking them intending to gank. Don't be the stupid newbie.

More specific... can you tell how strong a mob is without attacking it? Last night I was northeast of Lyran and there was a camp of Ogres. On one of the popular map sites they have a green icon, as opposed to a orange or red, so I assumed they wouldn't be that hard. Heh. At 65 archery with a superior bow I could barely even damage one. Fortunately the fat bastards declined to chase me.

When you come across a spawn, open your map and mouse-over the monster spawn. You will see the name of the mobs that spawn and then you will see their difficulty in parenthesis next to the name. Varmints are the weakest, creeps are a little stronger, then freaks, then fiends, then beasts, then villains, then either scourges, then terrors, then horrors. Scourge and terrors could be swapped, I don't remember which is stronger. This is the "class" of difficulty.

Lastly, what is the deal with villages and holdings? Are these all owned by clans, as opposed to the NPC cities? Can you enter villages and holdings and do any of the things you can do in the NPC cities? Or will the owning clan kill you just for coming close?

Villages are places where players can put down their own house. Players pay taxes (not cheap) but they can recall to a bind stone or right into their house as they so choose. It gets more complicated, but that's the simple version. This is a small area that has no defenses or walls or anything more complicated than a bind stone and player houses. You can "steal" from these places. If you hold F on the stone and select the Steal option and stick around for 15 minutes, you will earn 3 hours worth of gold that the owner of the village would normally receive for owning it. Sometimes you get items.

Holdings are the square city icons on the map (or the diamond shapes or the shield shapes). These areas can be controlled by players and will have a bind stone. Players can build walls, wall gates, defense towers, all kinds of NPCs that you would see in an NPC city (just no market tent), crafting stations, and other buildings. Again, there is more detail to these than I've typed out, but that's the basics. If you enter a player city and are not flagged as a clan member or an alliance member, their defense towers will whack you for 50 damage per tick. Bad news for you.

Edit: one other... does racial alignment/alliances have any effect in the game at this point? Or is it really just clan-based FFA PVP entirely? If I go to, say, the Alfar or Orc lands as a Mihrdain, will I be able to trade and operate in their safe zones?

Race has no bearing in DarkFall2.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
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Old Timers Guild just got bitch slapped at Kvitstein D:

60 people from 2 different alliances just sailed 2 Junks up and destroyed our east and west gates and our defense towers. We didn't have many online, maybe 20, and they kicked our ass each time we mounted a defense. We tried shore defense and boat defense and shore defense WITH boat defense, it was crazy.

Their Junks had 2-3 mages on each eagle nest raining down nukes, defenders on the boat ropes to keep us from climbing up to steal their boats, had a ton of warriors and skirms in the water killing and ganking our swimmers. We got crushed.

Even though we were outnumbered 3:1, we still gave everything we had and did a respectable job against two alliances. It was fun :D
 

Markbnj

Elite Member <br>Moderator Emeritus
Moderator
Sep 16, 2005
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Thanks a lot for all the info. So far I have just done a little exploring on foot, and I don't mind if I get ganked. There's nothing I can't replace. I am the stupid newbie, but I promise I will not be wandering around the danger zones oblivious to why they are called danger zones. I played DAoC far too long to be complacent about getting killed in the "frontiers."

And anyway, I don't see much choice. There are just a few spawns in the starter zone and since they can all be owned by one player that doesn't leave a lot of places to get prow. I've been doing feats, but sometimes I just feel like killing stuff for a bit.
 

ThinClient

Diamond Member
Jan 28, 2013
3,977
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Thanks a lot for all the info. So far I have just done a little exploring on foot, and I don't mind if I get ganked. There's nothing I can't replace. I am the stupid newbie, but I promise I will not be wandering around the danger zones oblivious to why they are called danger zones. I played DAoC far too long to be complacent about getting killed in the "frontiers."

And anyway, I don't see much choice. There are just a few spawns in the starter zone and since they can all be owned by one player that doesn't leave a lot of places to get prow. I've been doing feats, but sometimes I just feel like killing stuff for a bit.

You can get a lot of prowess by completing PVE feats at specific spawns within the safe zone and the scumling dungeon that's in your capital city. Then, collecting leather in the scumling dungeon, you can get a shit ton of prowess by crafting leather. You can also farm timber and cotton to craft into wood and cloth.
 
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Markbnj

Elite Member <br>Moderator Emeritus
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Sep 16, 2005
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You can get a lot of prowess by completing PVE feats at specific spawns within the safe zone and the scumling dungeon that's in your capital city. Then, collecting leather in the scumling dungeon, you can get a shit ton of prowess by crafting leather. You can also farm timber and cotton to craft into wood and cloth.

Yeah thanks, I have been doing all of that so far. Popped back into the Scumling sewer last night to knock off the 150 kills feat, and got 110 rawhides in the process.

But I am an explorer in these games, and I am not staying in the safe zone full time until 20k prowess. I'll just be careful :).
 

ThinClient

Diamond Member
Jan 28, 2013
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Yeah thanks, I have been doing all of that so far. Popped back into the Scumling sewer last night to knock off the 150 kills feat, and got 110 rawhides in the process.

But I am an explorer in these games, and I am not staying in the safe zone full time until 20k prowess. I'll just be careful :).

It's great to go to that dungeon during the day with a skinning knife when several others are in there killing and simply skin the tombstones while largely ignoring the scums. Let them kill while you farm 1000 leather in an hour. :awe: In fact, I'd be happy to help you out with my uber kill skills. Look me up. If I'm online and I'm not in an organized pvp event, I'd be glad to come help you knock those out quickly. You'll get 100% of the credit for the kills; I'll kill while you skin/loot. When you're overburdened, I'll take the current stack of rawhides so you can continue looting/skinning and then give them back to you at the bank when we leave.

Also, take a greatsword regardless of your class. You can hit multiple enemies and you'll do more damage with it than the bow or the staff at first (and it doesn't eat up reagents to draw/cast). If you go with a buddy, one of you can kill while the other skins/loots. This is a very efficient way for both of you to get your 1000 varmints. If you really stick to it, you and a buddy can do it in a couple hours. That's huge prowess for low level dudes.

That being said, you can go do the same Freaks feats at some of the spawns out around the safe zone and you'll be able to skin other items that are worth a fortune in stacks.

There are feats for skinned item drops (like x-number of inferior blood), so skin everything all the time.

If you're an explorer, check the exploration feats. There are feats for uncovering a certain number of tiles on the map. If you grab a mount and run around to uncover 100 map tiles, that's 400 prowess (I forget how much for uncovering a lesser number of tiles, but there are several of them).

Also, since you're an explorer, you may consider enabling portals on your map so you can see where they are. Ride out to them to uncover them. The portals are like a subway station: pay 100-400g depending on how far you'll travel, but you can teleport to other portals on the map for quick-travel to other lands.
 
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Markbnj

Elite Member <br>Moderator Emeritus
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I've been fighting with a one-hander and shield for melee work around the safe zone. Most of the mobs around the capital are one- or two-hit kills at this point anyway. I'm about 2.6k prowess, with 50 dex, sword at 60, and archery at 65. Heal self is also 65 I think. I love using the bow, but with the way the mobs will team up in waves it ends up being more efficient just to slaughter them with iron.

I've been doing a lot of different feats. Did many of the kill feats around the safe zones but still have "freaks" and "creeps" and zombies and a few others I am knocking off piecemeal. Have done a few crafting feats, and several gathering feats. I'd like to party up with people to do things faster, but as a family guy I have limited playtime and get interrupted a lot. So over the years I have gravitated more toward solo play. I realize though that to enjoy the pvp in DFUW I need a clan, so I am keeping my ears open for the right opportunity.

With regard to the portals, I have them on the map already, but have not made it to one yet. When you use one, do you pop out at the corresponding portal in unsafe lands? Or is it more random? Because if it isn't I have to expect those are camped, no?