Fished 3 un-safe zones and finally got 1 small treasure map
I see people selling stacks of these things on global all the time, so there must be some places that drop more.
How did you avoid getting ganked? Were you alone?
Fished 3 un-safe zones and finally got 1 small treasure map
I see people selling stacks of these things on global all the time, so there must be some places that drop more.
How did you avoid getting ganked? Were you alone?
The first map i was just out in the middle of nowhere on an island, the 2nd map i found i was fishing of a wrey raft i built in the middle of the sea.
So, I ventured outside of the safe zone again last night. Made sure to dump all the crap I cared about in the bank and pocketed a Selentine chest key, with the object of going to a spot NE of Lyran where one is supposed to be. Thirty seconds past the border I was spotted. I had stayed mounted this time, assuming that the additional visibility would be offset by being able to run away at speed, but the other person had no problem catching me. Realized after the ganking that I hadn't left my six bags, or my arrows in the bank. So that was about a 600g experiment. I've got close to 10k gold at this point, so no big deal, but it would be nice to figure out how to get out of the safe zone and survive. Getting pretty boring. Two weeks in and I haven't been offered a group or run into anyone from a recruiting clan. Just solo killing, crafting, and harvesting.
As an aside, there are some freaking odd mechanics in this game. Why does it cost me 100 capacity to not ride my horse? Am I carrying the bastard? Why does it cost gold _and_ scarce resources to craft items, and then cost the same amount of gold to salvage them? Am I renting the crafting station? It's like they needed a lot of contrived resource sinks to balance the game.
Damn that's bad luck, 30 seconds! Where are you based out of? I try to use the terrain to cover me if possible, making sure no one sees me leaving the safe zones, avoiding all monster spawns.
Are the various capitals outside the safe zone safe? IOW if I survive the trip into any of the various cities can I still be ganked once I'm in the city?
So, I ventured outside of the safe zone again last night. Made sure to dump all the crap I cared about in the bank and pocketed a Selentine chest key, with the object of going to a spot NE of Lyran where one is supposed to be. Thirty seconds past the border I was spotted. I had stayed mounted this time, assuming that the additional visibility would be offset by being able to run away at speed, but the other person had no problem catching me. Realized after the ganking that I hadn't left my six bags, or my arrows in the bank. So that was about a 600g experiment. I've got close to 10k gold at this point, so no big deal, but it would be nice to figure out how to get out of the safe zone and survive. Getting pretty boring. Two weeks in and I haven't been offered a group or run into anyone from a recruiting clan. Just solo killing, crafting, and harvesting.
As an aside, there are some freaking odd mechanics in this game. Why does it cost me 100 capacity to not ride my horse? Am I carrying the bastard? Why does it cost gold _and_ scarce resources to craft items, and then cost the same amount of gold to salvage them? Am I renting the crafting station? It's like they needed a lot of contrived resource sinks to balance the game.
Yeah, it was about that . Maybe a minute. I'm based out of Amurran, and left for that excursion from Lyran, to the north. There's a little lake with a cave in the nw corner, literally like two ridges ne from the safe zone. I was riding my shiny white tiger (visibility++) along the ridge well down from the top when I heard a pick and looked down and saw someone harvesting rock in the valley. I then saw someone else on a white tiger beyond the harvester, and almost immediately they turned toward me, so I responded by turning toward the safe zone. I'm not sure whether it was the mounted person who got me, or whether the attacker came from above on foot, but in any case it was just a couple seconds after I turned that the attacker was behind me on foot firing arrows. I took a couple of hits and down I went. Fork Selena, I will remember your name.
I had sort of gone into it thinking that the main thing I had done wrong the last time was not running away immediately . But now I am not so sure. Are there differences in run speed between mounts, or players based on stats? Is there anything other than firing off dash that will affect run speed?
So, I joined up with a clan finally, and they have a holding way over on the east coast of the continent. I decided to make my way over there on foot as opposed to getting a summons. The first part of the journey took me northeast across the lawless lands to the dwarf capital. I have to say it was the most fun I've had in the game so far. I moved carefully. working the mountain ridges. Several times I was passed by players or groups of players and had to hide. The whole trip took me almost two hours. My reward was a new zone to explore.
The dwarf region is cool. A lot rockier than the elf lands, obviously. I found a mine that leads into Idawoll, and a brown bear camp and a few other things we don't have in the elf regions. On the downside, the "sewer" dungeon in the dwarf capital is an _exact_ copy of the sewer dungeon in the elf capital. I was all excited to check out a new dungeon, and... wait, is that the Lone Zombie? Are those Scumlings? Did I end up back in Amurran somehow? Rather lame.
I love the game, but it would be nice if they'd finish it.
Oh snap. We raid people over there. What clan did you join up with?? :ninja:
Have to figure out swimming. Jumped in a river last night trying to make it to the next capital to the east, and almost drowned. Fortunately was able to sort of walk up out of the water before that happened.
But two minutes later I got spotted by a plate-wearing troglodyte on a death pig who beat me into paste. All I had on me was 12g and my almost worn-out studded. I let him get too close before I realized I was now strong enough to do some damage (110 dex, 10k prow). Next time I attack on sight.
I realized last night that the game doesn't have any local "say" channel, and doesn't have any emotes, so pretty much all you can do in the lawless areas is attack. Who is going to wait to find out whether you're an enemy or not. As fun as it is the holes in this product are everywhere. I do hope they get some of this crap in relatively soon.
When swimming it's C to dive and space bar to go up
Post in the DF forums? Ask in global chat? Look through the guild-finder in game and see who's recruiting and apply? Talk to clan leaders shown in the guild-finder? A lot of these players are DF1 players running in the same clans.
You're not trying hard enough.
Crafting time and the gold cost are reduced in clan-owned cities. It's really expensive to craft in safe zones. It's the penalty for being a pussy. Durability is also increased when crafting at clan-owned cities.
Anyhow, screw the chat system. If you crouch twice (or, repeatedly, really), it's a server-wide accepted submit. Sometimes two players will meet in a danger zone, neither one wanting combat, and can peacefully signal each other quickly that they're not interested in fighting.