I have no idea why MS decided to do that. You could say the same thing about Sony not upping the CU count, I think 45-48 would have been perfect. Guess the compromises made pretty much assures that they are planning a mid cycle upgrade.
Missed this while back...
It is the exact same layout as a PC. You have fast GPU memory and slightly slower CPU memory. Possibly they did this to make games easier to port to PC and back? Will be interesting to see Digital Foundry rip into the next gen comparisons. There are so many weird rumors about PS5 GPU missing features I have been seeing recently.
Back to the showcase...
Same problem with all these shows, too many cinematic trailers.
Halo Infinite just looks like Halo, nothing special. It is a tired genre, will play it eventually, but not super excited for it.
I am interested in State of Decay 3, the gameplay loop was pretty fun in 2 (especially the harder difficulties), but it is limited and the mulitplayer was bad. If they fix those things could be good.
Hellblade 2 looks awesome, but the segment in this show was pointless. Can we see the gameplay?
Stalker 2 and CrossfireX campaign mode looks good.
They didn't really seem to push any next gen things except for Medium. The dual rendering looks interesting. I am curious to see how it works in the gameplay, do you just swap at will?
The games I am most excited for, Fable and Avowed, look like they are VERY far off.
At this point, depending on pricing, I am thinking getting both systems and forgo updating my PC (currently a skylake/1060). ~$1k to get a decent gaming PC, or ~$1k to get both consoles. Seems like there are not any impressive PC exclusives anymore?