Originally posted by: shortylickensWhats sad is the D&D universe actually has a lot more going for it.
But for video games they always choose to use the Forgotten Realms campaign setting and always on the Sword Coast.
After a buttload of games set there, it really is getting old.
The world of Faerun has so much more, and then there's the other campaign settings like Eberron, Ravenloft and Darksun.
Not to mention the classic settings of Hollow World and Mystara and Greyhawk.
But the best use of the D20 system (in my humble opinion) is in totally different games like Knights of the Old Republic.
The Star Wars universe is an excellent arena for classic role-playing. Its a shame they only made two RPG's for it and the 2nd one was broken.
I haven't played Old Republic. I've played quite a few games based of SW, but not that one.
And I agree about the NWN games. It's time to take it elsewhere. I think what keeps people going back to TSC is that it is a collection of city-states rather than an empire, republic, democracy, theocracy, etc.
However, I don't see anything preventing 3rd party module developers from going to Ravenloft or Greyhawk.
One group I played with back in the early days of NWN made a module based on Firefly and the movie Serenity.
The Bioware team made a modular, programmable game world. It's only limitation is the people taking the baton.
There is one last issue I have with NWN2, it's a holdover from NWN. It has the most retarded AI I've over seen. Bioware really needs to hire some good AI programmers, because what they are accomplishing w/o can be totally disregarded.