Upcoming/possible games using Mantle

Page 2 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

Grooveriding

Diamond Member
Dec 25, 2008
9,147
1,329
126
Nice list. The new Mirror's Edge will certainly have Mantle support. It's a DICE title and it's Frostbite 3 based. The new CoD is a surprise :eek:
 

escrow4

Diamond Member
Feb 4, 2013
3,339
122
106
If your CPU is so slow that it can't feed your GPU, you need a new CPU not an API crutch. Is Mantle AMD's apology to those who bought its CPUs?
 

toyota

Lifer
Apr 15, 2001
12,957
1
0
So you don't want a more efficient, faster, API because...?
I think he is simply saying if you are going to get a high end card then get a cpu that can feed it in EVERY game NOW instead of sitting back and hoping Mantle can make up for a poor cpu buying decision.
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
I think he is simply saying if you are going to get a high end card then get a cpu that can feed it in EVERY game NOW instead of sitting back and hoping Mantle can make up for a poor cpu buying decision.

You can have a top CPU/GPU and Mantle is still the faster higher performing API.
 

RaulF

Senior member
Jan 18, 2008
844
1
81
Desprado, you don't need to say the exact same thing 5 times. (In hard to understand typing from a 13 year old much less) We get that you have some strong hate for AMD that only sleepless nights and pointless exaggeration can satisfy. Geez.

.

Thank you. :thumbsup:
 

zlatan

Senior member
Mar 15, 2011
580
291
136
Dunno, because their list in March was pretty much spot on, even featured Hardline under a codename before it was announced.

http://videocardz.com/49777/list-upcoming-games-support-mantle-api

And Codename Mars is now Offworld Trading Company. No doubt that they source informed very well.
On the other hand it really not that hard to write a list from the upcomming games that use Frostbite 3, Asura, LORE, Nitrous, and CryEngine 3.5. In these engines Mantle is a fully implemented render back-end. If the developers won't change the source, than it is mostly a checkbox feature. Just click to activate it and BAM, it works. Also every game that developed by Nixxes Software and United Front Games is a potential Mantle title.
Frontier Developments (Elite: Dangerous) engine programer on twitter said he want to participate in Mantle beta.
A Xaviant dev (Lichdom: Battlemage) said earlier that they use the CE3.4, so they need to upgrade to version 3.5 for Mantle support, and they think about it.
Creative Assembly think about Mantle support. This is not a new information, but they may not implement it to Alien: Isolation.
And Techland: Breathtaking Visuals and Gameplay - Dying Light is the first game powered by Chrome Engine 6, a cutting edge incarnation of Techland's proprietary technology, designed from the ground up for the new console generation, DirectX 11 and other advanced solutions.
Hmm. What's that "other advanced solutions". Maybe a hint for Mantle? :sneaky:

Sims 4 is an EA game, heavily advertised by AMD, and the potential buyers are casuals, implementing Mantle should be an understandable choice.

Basically GTA5 and COD AW is the question.
There is nothing on the internet. But I can say Mantle can provide useful informations to optimize further the D3D back-end. Many developers talking about driver overhead, but there is also an engine overhead (yeah we are humans, so the codes are not fully optimized, sorry ():)). In D3D it is impossible to track down this, but in Mantle it is. And with that knowledge it is possible to optimize the D3D code.
Sounds weird but implementing Mantle to get some extra information for optimizing the D3D code is good solution.
 

Skurge

Diamond Member
Aug 17, 2009
5,195
1
71
I think he is simply saying if you are going to get a high end card then get a cpu that can feed it in EVERY game NOW instead of sitting back and hoping Mantle can make up for a poor cpu buying decision.

I'd like to see this CPU that can feed multiple highend GPUs in EVERY game. Cause I would like a CPU that doesn't drop to sub 20FPS in 4v4 SC2 games even at 4K, during large battles and after I disable crossfire for the second GPU cause it isn't doing anything.
 

KaRLiToS

Golden Member
Jul 30, 2010
1,918
11
81
I think he is simply saying if you are going to get a high end card then get a cpu that can feed it in EVERY game NOW instead of sitting back and hoping Mantle can make up for a poor cpu buying decision.

I wish you could see what a 4930k @ 4.6ghz does with 4 x R9 290x. :eek:

And YES, Mantle does a huge difference even with this type of configuration.


I'd like to see this CPU that can feed multiple highend GPUs in EVERY game. Cause I would like a CPU that doesn't drop to sub 20FPS in 4v4 SC2 games even at 4K, during large battles and after I disable crossfire for the second GPU cause it isn't doing anything.

^^This.
 

cytg111

Lifer
Mar 17, 2008
25,632
15,141
136
I wish you could see what a 4930k @ 4.6ghz does with 4 x R9 290x. :eek:

I would like to see those numbers, with / without mantle, heavy multiplayer etc. Cause that certainly is the other potential of mantle -> pushing the bar higher for extreme high-end rigs.
 

Noctifer616

Senior member
Nov 5, 2013
380
0
76
I think he is simply saying if you are going to get a high end card then get a cpu that can feed it in EVERY game NOW instead of sitting back and hoping Mantle can make up for a poor cpu buying decision.

Please, show me a CPU that can handle WoW 25 man heroic raiding without going below 60 FPS.

I would imagine that Wildstar might be even worse since there you have 40 man raids.

I would love to see a MMORPG adopt Mantle so we can see how the API works in scenarios with 20-100 people on a single map.
 

chimaxi83

Diamond Member
May 18, 2003
5,457
63
101
Please, show me a CPU that can handle WoW 25 man heroic raiding without going below 60 FPS.

I would imagine that Wildstar might be even worse since there you have 40 man raids.

I would love to see a MMORPG adopt Mantle so we can see how the API works in scenarios with 20-100 people on a single map.

Garbage engines like WoW are unoptimized crap.
 

f1sherman

Platinum Member
Apr 5, 2011
2,243
1
0
Please, show me a CPU that can handle WoW 25 man heroic raiding without going below 60 FPS.

I would imagine that Wildstar might be even worse since there you have 40 man raids.

I would love to see a MMORPG adopt Mantle so we can see how the API works in scenarios with 20-100 people on a single map.

INDEED!

At the moment Mantle is simply BF4 performance patch.
That in other games largely goes to waste (Thief, ZvP... Sniper Elite 3(?)) while so many games would profit tremendously from it.

Here just a few crazy popular games that are ripe for Mantle:


  • WoW
  • Eve Online
  • DayZ/Arma
  • Starcraft


But instead we get Murdered Soul Suspect and Sniper Elite 3 D:

The list from OP would be a decent one if true.
 

Grooveriding

Diamond Member
Dec 25, 2008
9,147
1,329
126
Please, show me a CPU that can handle WoW 25 man heroic raiding without going below 60 FPS.

I would imagine that Wildstar might be even worse since there you have 40 man raids.

I would love to see a MMORPG adopt Mantle so we can see how the API works in scenarios with 20-100 people on a single map.

WoW is ancient. The engine is based of the Warcraft 3 engine... It's archaic and is single-threaded. You'd get the same performance out of a pentium Haswell as you would out of an 4790k at the same clock speeds.

The game's optimization is truly terrible, nothing will improve that game but a completely new engine rewrite.
 

Noctifer616

Senior member
Nov 5, 2013
380
0
76
WoW is ancient. The engine is based of the Warcraft 3 engine... It's archaic and is single-threaded. You'd get the same performance out of a pentium Haswell as you would out of an 4790k at the same clock speeds.

The game's optimization is truly terrible, nothing will improve that game but a completely new engine rewrite.

The engine has been improved over the years. They support DX 11 and it's 64 bit now.

It's not the same engine that powered WC 3 anymore.

And again, it's not just WoW that has terrible performance, just look at other MMORPGs, you will find the same issues in locations with a high amount of players engaged in combat.
 

PPB

Golden Member
Jul 5, 2013
1,118
168
106
DX 11 patch really did WoW some good. But yeah, it still utter garbage.
 

Grooveriding

Diamond Member
Dec 25, 2008
9,147
1,329
126
64bit, DX11, none of those do the game any good for performance to overcome that the game is single threaded. The graphics tech in WoW is ancient, you can max the GPU intensive options of the game with a 7870, it's the single-threaded nature of the game that makes you see sub 60fps numbers.

You'd likely need a 10ghz Haswell to overcome the bottleneck in how old the engine is. I agree that Mantle is ideal for a game like WoW, but Blizzard will never implement anything proprietary like that in the game.
 

PPB

Golden Member
Jul 5, 2013
1,118
168
106
With being DX11 enabled it is already implied we were talking about finally becoming more than single threaded. Tought that was clear.
 

Shamrock

Golden Member
Oct 11, 1999
1,441
567
136
Is this list of games from videocardz a sign that Mantle is "opening up" instead of being closed to AMD cards?
 

3DVagabond

Lifer
Aug 10, 2009
11,951
204
106
Is this list of games from videocardz a sign that Mantle is "opening up" instead of being closed to AMD cards?

No. It's not opened up yet. Still in closed beta. AMD has ~47 devs involved in the beta program though. It's supposed to be ready to release for general use by everyone before the end of the year, though.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,188
2
76
If your CPU is so slow that it can't feed your GPU, you need a new CPU not an API crutch. Is Mantle AMD's apology to those who bought its CPUs?

I take it you haven't used Mantle at all.

Poor guy doesn't even know what he's missing even on an intel CPU.
 

Techhog

Platinum Member
Sep 11, 2013
2,834
2
26
If your CPU is so slow that it can't feed your GPU, you need a new CPU not an API crutch. Is Mantle AMD's apology to those who bought its CPUs?
It makes a difference on my i5. Is it time to upgrade already? Darn.