Tressfx: A new frontier of realism in pc gaming

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Final8ty

Golden Member
Jun 13, 2007
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Sure it does. If there is no public API, then companies need a way to introduce things.

Without CUDA there would be no DirectCompute and OpenCL. nVidia invented the first real GPGPU architecture and API-set.

3dfx did the same with Glide.

BTW: Videos from the console version are very underwhelming. Low-Poly environment and characters and no real effect physic system.
Who cares about the hair when the rest of the game looks so outdated...

Don't keep going on about if so and so did not come up with this idea first no one would of rubbish.
 

Final8ty

Golden Member
Jun 13, 2007
1,172
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Why should all consumers have to wait for standards and slow down innovation and choice?

Because implementation is more important than just its existence, something which Apple has been very good at doing up till now with the Iphone, Ipod and IPad, even though none of them are my cup of tea..
 
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blackened23

Diamond Member
Jul 26, 2011
8,548
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BTW: Videos from the console version are very underwhelming. Low-Poly environment and characters and no real effect physic system.
Who cares about the hair when the rest of the game looks so outdated...

No joke, its a console version which is getting of none of the effets in the PC version (which includes HDAO, tessellation, 4x textures, etc) Look at square enix' history of PC games and you will realize that they have been pushing DX11 further than any other current publisher by a mile - sleeping dogs, DE:HR, Hitman: absolution, among others. Other publishers have put out DX11 games here and there (EA is hit and miss, they're still churning out a ton of DX9 games) while Square Enix has consistently released DX11 games for several years now.
 
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sontin

Diamond Member
Sep 12, 2011
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DirectCompute is out since end of 2009. Until now there is not one game which is using a fluid simulation like you can see in Batman:AA for the fog.

So explain how a open API like DX11 with ComputeShader provides a faster time to market for effects than something like CUDA.
 

Final8ty

Golden Member
Jun 13, 2007
1,172
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DirectCompute is out since end of 2009. Until now there is not one game which is using a fluid simulation like you can see in Batman:AA for the fog.

So explain how a open API like DX11 with ComputeShader provides a faster time to market for effects than something like CUDA.

People come up with new ideas all the time, we don't live in a singularity, someone is going to be first.

Its like saying if it was not for the first car/ flight simulation years ago there would still not be any.

I had a Sonywalkman external amplified system a year before anything like it was available in the shops, because i came up with the idea and built it myself, somethings are just bound to happen given time.
 
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Kippa

Senior member
Dec 12, 2011
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I remember ages ago I created a fuzz ball in Lightwave 3d 9.6. I didn't think it would eat much memory. Fecker ate up 16gb of ram and brought my system to a standstill. If they can create realistic hair in a computer game in realtime then that is a huge achivement. :)
 

Lonbjerg

Diamond Member
Dec 6, 2009
4,419
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DirectCompute is out since end of 2009. Until now there is not one game which is using a fluid simulation like you can see in Batman:AA for the fog.

So explain how a open API like DX11 with ComputeShader provides a faster time to market for effects than something like CUDA.

Forget about the CUDA Bokeh-effect and water effects in Just Cause 2? :sneaky:
 

Final8ty

Golden Member
Jun 13, 2007
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It's not about how you think! The market decides!

Stop that market decides rubbish!.

A great innervation comes to nothing if badly implemented, its only when its implemented in a worthwhile way is when it matters and innervation for the sake of innervation is not exclusive to progression.
 
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SirPauly

Diamond Member
Apr 28, 2009
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Who are you to decide? You're one voice and one opinion! Market decides -- not you!
 

Final8ty

Golden Member
Jun 13, 2007
1,172
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Who are you to decide? You're one voice and one opinion! Market decides -- not you!

You keep going on with let the market decide as if its a new phenomenon and as if it be universal applied to everything and anything regardless of the context.

The market does not decide my opinion.
 

NIGELG

Senior member
Nov 4, 2009
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Who are you to decide? You're one voice and one opinion! Market decides -- not you!
Take a rest from the forums and play some games^_^.You're getting upset and emotional.

I think whatever works on all hardware is better for PC gaming.GPU pHYSX is an abject failure but I'm hoping that something a lot more universal will be kick started for all of us and soon too.....
 

Final8ty

Golden Member
Jun 13, 2007
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We ARE the market, duh. Do you think the market is a sentient entity separate from the buying public?

He uses it as his trump card when people don't agree with him, like his preference to blurry all the screen and details AA because it hides temporal crawl.
 
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Lonbjerg

Diamond Member
Dec 6, 2009
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Funny...SirPauly goes for the ball...the red team goes for the man...buisness as usual.
 

AnandThenMan

Diamond Member
Nov 11, 2004
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Take a rest from the forums and play some games^_^.You're getting upset and emotional.
When he resorts to his canned responses, time to take a break?
I think whatever works on all hardware is better for PC gaming.
Exactly. You'd think people would be happy that we are seeing graphics being pushed forward that ALL can enjoy. But nope, so much complaining and gnashing of teeth, fanboyism is dumb.
GPU pHYSX is an abject failure but I'm hoping that something a lot more universal will be kick started for all of us and soon too.....
I still can't believe Nvidia did not go for a licensing model with PhysX and make it work on any hardware. Such opportunity lost for them.
He uses it as his trump card...
Well it's just stupid IMO and makes no sense either. To me it says hey, I've lost the argument so I'm going to attempt to diminish your point of view by saying you don't matter, some abstract "market decides" concept is what actually matters.
 

Final8ty

Golden Member
Jun 13, 2007
1,172
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Exactly. You'd think people would be happy that we are seeing graphics being pushed forward that ALL can enjoy. But nope, so much complaining and gnashing of teeth, fanboyism is dumb.

I think its down to some people like to have something that others cant have.

Like walking around with an ice cream and sticking your tongue out at the other kids who don't have one and then one of them goes look i got one too.
 
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Grooveriding

Diamond Member
Dec 25, 2008
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The part where you put him down because of his AA preference

@AnandThenMan

yeah I get that ;)


I agree. There is no need to put someone down for liking TXAA. It's great that nvidia has offered TXAA as an option for gamers who want to feel like they are wearing coke bottle glasses. :D

tumblr_ll6tt8Z4Up1qf4rhyo1_400.jpg
 
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