Tressfx: A new frontier of realism in pc gaming

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Lonbjerg

Diamond Member
Dec 6, 2009
4,419
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I have the Steam version, so I assume its being patched automatically through Steam. I installed the 13.3 Betas, and saw exactly the same performance. Around 26-27 fps @1440p with Ultimate presets.



SSAA is the better looking, more performance demanding, is it not?

Yup..but it breaks people E-peen doing SSAA...so it's deemed "bad" by some...go figure...
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
Its a moot point when the only people who can SSAA have thousand dollar gpu setups.

IIRC AMD came up with a way to use DirectCompute to help SSAA performance, and implemented it in Sleeping Dogs and Tomb Raider. 2xSSAA in Sleeping Dogs works fine on my 7870 at 1080p, quite playable, though 4xSSAA bogs things down.
 
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Bateluer

Lifer
Jun 23, 2001
27,730
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IIRC AMD came up with a way to use DirectCompute to help SSAA performance, and implemented it in Sleeping Dogs and Tomb Raider. 2xSSAA in Sleeping Dogs works fine on my 7870 at 1080p, quite playable, though 4xSSAA bogs things down.

Tomb Raider runs fine on my 7950 @ 1080P too . . . but I don't like to turn down the resolution to get better frame rates. :p
 

PowerK

Member
May 29, 2012
158
7
91
IIRC AMD came up with a way to use DirectCompute to help SSAA performance, and implemented it in Sleeping Dogs and Tomb Raider. 2xSSAA in Sleeping Dogs works fine on my 7870 at 1080p, quite playable, though 4xSSAA bogs things down.
Actually, the use of DirectCompute in Sleeping Dogs does not help SSAA performance.

When ExtremeAA is selected (in Sleeping Dogs), it does SSAA and use DirectCompute to do another AA pass on top of SSAA. (AMD did not come up with a way to use DirectCompute to help SSAA performance. They are not using DirectCompute to speed up SSAA in Sleeping Dogs.)
As we did with HDAO, however, we take AA one step further in Sleeping Dogs. The “Extreme” anti-aliasing setting uses the compute horsepower of Graphics Core Next to do another anti-aliasing pass on the final frame, which will smooth out those last four pixels of aliasing we described in the example above.
http://reader.mreotech.com/sleeping-dogs-gaming-evolved-and-you/
 
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PowerK

Member
May 29, 2012
158
7
91
And.. VRAM usage peaked at 3202MB. Tomb Raider shows the highest VRAM usage I've seen with (unmodded) game.
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
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Tomb Raider runs fine on my 7950 @ 1080P too . . . but I don't like to turn down the resolution to get better frame rates. :p

Ah, well, you may need a multi-GPU setup to get acceptable frame rates using SSAA at that resolution. But you probably have high enough pixel density for aliasing to really not be a problem. :biggrin:

Actually, the use of DirectCompute in Sleeping Dogs does not help SSAA performance.

When ExtremeAA is selected (in Sleeping Dogs), it does SSAA and use DirectCompute to do another AA pass on top of SSAA. (AMD did not come up with a way to use DirectCompute to help SSAA performance. They are not using DirectCompute to speed up SSAA in Sleeping Dogs.)

http://reader.mreotech.com/sleeping-dogs-gaming-evolved-and-you/

I see. In any case, Sleeping Dogs runs fine at 1080p with 2x SSAA on my 7870.
 

Eureka

Diamond Member
Sep 6, 2005
3,822
1
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TressFX borked. Bug happens quite often in the mountain village for me:
http://i.imgur.com/ss1dAiJ.jpg

Also, 7950 @ 1200p... good enough for FXAA. It's not perfect but you really don't notice much aliasing (mainly the ropes).
 

BallaTheFeared

Diamond Member
Nov 15, 2010
8,115
0
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TressFX is all kinds of broke, performance broke, physics broke, still better than non Tress...

I'm pleased with my 7950 at 1080p in this title, I could get better fps with tress off and 2xSSAA, or less with 4xSSAA, but I'm pretty content with FXAA in this title the blurring isn't that bad from what I could tell.
 

railven

Diamond Member
Mar 25, 2010
6,604
561
126
Those are some damn fine screenshots.

It's stuff like that which makes me want to say "screw the new $600 office chair, I'm getting a $300 chair and a second HD 7970."

1st world problems :(

EDIT: SOB The 7970 Never Settle whatever bundle doesn't include TR, and I already pre-ordered Bio:U. Dammit, why can't I have my cake and eat it too! waaah waaaah!
 
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SirPauly

Diamond Member
Apr 28, 2009
5,187
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The key is there is the x2 SSAA Setting and nice to see scalability settings offered for owners with nice platforms - to enjoy even more fidelity if a gamer chooses.

Personally allow each gamer to chose based on their own subjective taste and tolerance. Been a vocal advocate for super-sampled flexibility as far back as 1999.
 
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bgt

Senior member
Oct 6, 2007
573
3
81
FX+7950@1250/1250 1080P Ultimate setting + 2xSAA

TRfx7950v13.3b3SAAx2P1080.jpg
 
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GrantMeThePower

Platinum Member
Jun 10, 2005
2,923
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I notice a significant difference in the playability from 30fps to 60fps.

I play on a 100" 1080P screen (projector) and on my computer (3570K no o/c, 680 w/ little oc) I prefer the game with everything as high as it goes, but using FXAA. I played for a while (using Afterburner to keep an eye on frame rates) with SSAA x2 and it stayed about 30fps unless there was a waterfall in the frame, but there is a smoothness to the camera and gameplay when it sticks at a solid 60fps.
 

bgt

Senior member
Oct 6, 2007
573
3
81
I notice a significant difference in the playability from 30fps to 60fps.

I play on a 100" 1080P screen (projector) and on my computer (3570K no o/c, 680 w/ little oc) I prefer the game with everything as high as it goes, but using FXAA. I played for a while (using Afterburner to keep an eye on frame rates) with SSAA x2 and it stayed about 30fps unless there was a waterfall in the frame, but there is a smoothness to the camera and gameplay when it sticks at a solid 60fps.

I also play it with FXAA, fps is 54 average.