sze5003
Lifer
Because no one cares about the sites that you listed.
I actually care about review sites like joystiq, game informer more than I would normally care about a site like Arabian gamers or some other site I've never heard of lol
Because no one cares about the sites that you listed.
Sadly, due to youtube, and social media the only reviews that count in NA are IGN, GAMESPOT, REV3, POLYGON, EUROGAMER anything outside of that the amount of people are exponentially smaller than those 5. And I'd be in Europe its much of the same.I actually care about review sites like joystiq, game informer more than I would normally care about a site like Arabian gamers or some other site I've never heard of lol
Because no one cares about the sites that you listed.
No I just hate crap games, I am a realest. It takes far more than to impress me than it does to impress the average consumer. What some might call a 9/10 I call a 6/10. I am not afraid to call a game out for its faults and hold it accountable for it. Many people let too many critical things slide, not to mention the fact that they hold the lowest set of expectations towards games.Wrong...you just hate anything that doesn't get a 9 like half the other so called gamers that post on the internet these days.
No I just hate crap games, I am a realest. It takes far more than to impress me than it does to impress the average consumer. What some might call a 9/10 I call a 6/10. I am not afraid to call a game out for its faults and hold it accountable for it. Many people let too many critical things slide, not to mention the fact that they hold the lowest set of expectations towards games.
um...ok...
so again anything less than a 9 is considered garbage to you. Boy you must hate gaming at all...wonder why you even bother.
Again, by your logic. This would make you the type of gamer that says anything above a score of 6 is a great game that deserves your money. Right? Is that correct, or do we both sound like idiots.
I don't even want to base how I feel about games on scores. Thief for example, I base on what I see. And what I saw was mediocre, for a reboot of the franchise, especially considering this is 2014. Regardless, I don't care about what other reviewers have to say on those other sites. I go to the mainstream sites like IGN, Gamespot etc... I look at what they have to say, and I base my prejudgement with my new found judgement and mix it in with what I have seen and heard. Most of the time this works in my favor.
When a modern game comes out and boast all of its innovative and new features and how well it does them, it better friggen live up to that hype. The reason many new games get shitty scores from the media or from users, is because they can never fulfill what they say. Thief is mediocre at best, nothing new, nothing great, just a game someone can play and have some fun with. Nothing wrong with that, if you can have fun with a game then based on that factor alone its worth it. But is this game worth the money for what it claims to be? In my opinion, no.
Also, RPS - which doesn't use a scoring system - spoke quite positively of the game.
If it was a few reviews here and there I'd say that could be the case, but it was given low scores by most of the mainstream press. Sites like IGN and Gamespot know their target demo, so they aren't basing their review scores on a game from 1998.This basically sounds like a poor "Thief" game, but a potentially fun "Stealth" game.
Sites like IGN and Gamespot know their target demo, so they aren't basing their review scores on a game from 1998.
Stealth is where Thief works best. It’s tough but fair, and gives you breathing room to avoid detection when you keep to the shadows. The impressive lighting makes it almost believable that sometimes you can get close enough to a guard to steal the boogers from his nose undetected.
That is not a realist, realists understand that life is not utopian and that games are for entertainment programmed by flawed humans.No I just hate crap games, I am a realest. It takes far more than to impress me than it does to impress the average consumer. What some might call a 9/10 I call a 6/10. I am not afraid to call a game out for its faults and hold it accountable for it. Many people let too many critical things slide, not to mention the fact that they hold the lowest set of expectations towards games.
I'm obviously not in that demographic as they cater to console gamers. More importantly, they assign scores to games, so are an automatic "no read" for me.
[edit]LOL - having said that, I checked out IGN and they had this buried in the middle:
Just goes to reinforce my belief that scores in reviews are meaningless.
So I have to read what people actually say about it like you said. I've seen some reviews where someone bashes the game pretty hard in many areas yet assigns it a very high score. It's like he wrote those words but didn't mean them. I've seen it the other way too where a game is praised highly in the review then stuck with a 7/10 and you would have thought based on the wording that it was a 9 for them. I don't know sometimes where the numbers come from.
I'll be honest...I think people who hail older games as being superior because games are dumbed down today are full of shit. Gaming is higher quality by far today than it was back in the day.
Everyone brings up CoD but they fail to realize that a ton of people still don't play CoD year after year. So what if it sells a billion copies on xbox? That doesn't affect the quality of other games
I'll be honest...I think people who hail older games as being superior because games are dumbed down today are full of shit. Gaming is higher quality by far today than it was back in the day.
Agree 100% with "Princess Frosty" & "Sulaco". Modern games look better, but half of the "more complex gameplay features" added - stuff like button mashing Quick Time Events, heavily scripted "railroad" hand-holding (for a "better cinematic experience"), unskippable cutscenes (both traditional and "micro-cutscenes"), reusing the same key for "contextual actions" (SPACE = climb / jump / swoop, etc), treating people like dribbling idiots with giant "quest markers" pointing out the obvious, unnatural looking over the top "head bob", random 1st <> 3rd person camera switching, etc, is precisely what people liked the lack of in older games...
Gaming has certainly made great strides in certain areas, and many genres and IPs have come a long way and seen tremendous improvements.
Indisputably however, many have not. Many have either stagnated, or in an attempt to broaden their appeal, taken steps back. If those particular games or genres don't interest you or you don't play them, you might not notice or care. But please refrain from making nonsensical sweeping generalizations of people's opinions that can very easily be substantiated.
I'm not going to judge the new Thief title until I play it. But as a fan of the series from inception, bullshit cutscenes, QTE segments, and voice acting are not going to cut it. The original series was a masterwork of atmosphere and tension, and obviously a pioneer of the entire genre. I can forgive potentially clunky controls and technical shortcomings, but the design decisions and focus of the game is where the game for fans will ultimately sink or swim.
Back in the day games were fully completed before they were released as there was no internet to get patches from. Now what we have is games like BF4 which kill it's own user base because it's released in such a bugged state.I'll be honest...I think people who hail older games as being superior because games are dumbed down today are full of shit. Gaming is higher quality by far today than it was back in the day.
There is far less random garbage on the shelf than there was in years past. There is no shortage of information, videos, and all that to keep a developer honest than there was before. You can't just put a cool box on the shelf with a turd of a game that barely works anymore. You have to actually have something there. The terrible game to good game ratio is lower now than it was back in the 90s for sure.