motsm
Golden Member
- Jan 20, 2010
- 1,822
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My problem is that "evolution" in the mainstream games industry right now means dumbing down without exception. Most reboots include sweeping changes for no other reason than to update something to some needless universal standard sought by publishers, and that's the biggest issue. They don't focus on the problems of the original game and find ways to improve them, they focus on homogenizing the game with whatever is popular at the time, paying no heed to whether or not it makes any sense to anyone but the sales department. I don't see this arbitrary shuffling as evolution.If all you want it the original game, you most likely already have it. If they keep say 75% of what Thief was, and add 25% new stuff, I'd call that a success. Franchises should evolve. All they need to do is maintain the essence of what it was.
...but now this is getting off topic.