Nebor
Lifer
- Jun 24, 2003
- 29,582
- 12
- 76
Others have reported having success with similar computers. So are they lying?
Yup.
Others have reported having success with similar computers. So are they lying?
I'm so tempted to buy Skyrim, but I feel like I'll end up feeling ambivilant towards it.
I played Morrowind and gave up after wandering around for a few hours feeling lost and bored
I played Fallout 3 and gave up after wandering around for a few hours feeling lost and bored
I played Oblivion and gave up after wandering around for a few hours feeling lost and bored
I feel like I should love these games because I'm a huge RPG fan and everyone I know raves about them, but I'm trying to sit on my wallet until I can pick it up for a price I won't feel guilty about it I get bored an hour in.
I played the intro, completed the first quest and wandered a bit...I don't get all the hype, seems like a glorified Oblivion to me.
What's so great about this game?
Dual hand stuff: It armed my first spell in my left hand with my axe in the right, but right click is spell and left click is swing axe. This may just be a problem with me not knowing how to set the items, but I don't want to remap controls to swing the axe with right click.
One thing I found - if you can stand it, it's beneficial to have vsync enabled. Seems that the game's physics behave better when framerate is limited. Less items randomly flying around when you open doors and so on.
By default right hand is mapped to LMB, and left hand is mapped to RMB. I'm sure they did this because past Elder Scrolls games and many RPGs typically use the control layout LMB = Primary Attack, RMB = Block/Secondary Attack.
You can swap the key assignments in settings.
After about 10 hours of play using the 360 controller I'm finally getting the hang of the UI. It's not as bothersome as it was at first. Ideal? No. Could be worse.
My biggest gripe is this one shout per day thing. Oh, and meaning to sprint but hitting my shout button in town on accident and getting pwned by everything in sight.
Been doing some side quests mostly.
I would love the ability to skip or fast forward some dialog once in a while.
I played the intro, completed the first quest and wandered a bit...I don't get all the hype, seems like a glorified Oblivion to me.
What's so great about this game?
I would love the ability to skip or fast forward some dialog once in a while.
I'm so tempted to buy Skyrim, but I feel like I'll end up feeling ambivilant towards it.
I played Morrowind and gave up after wandering around for a few hours feeling lost and bored
I played Fallout 3 and gave up after wandering around for a few hours feeling lost and bored
I played Oblivion and gave up after wandering around for a few hours feeling lost and bored
I feel like I should love these games because I'm a huge RPG fan and everyone I know raves about them, but I'm trying to sit on my wallet until I can pick it up for a price I won't feel guilty about it I get bored an hour in.
Others have reported having success with similar computers. So are they lying?
I played the intro, completed the first quest and wandered a bit...I don't get all the hype, seems like a glorified Oblivion to me.
What's so great about this game?
Closer to glorified, dumbed down Oblivion, which was just a glorified, dumbed down Morrowind. Every time the series gets a graphics update it suffers a console driven game play gimping.
Next thing up is probably a movie directed by Uwe Boll.
My biggest gripe is this one shout per day thing.
Others have reported having success with similar computers. So are they lying?
I wouldn't call Skyrim "dumbed down". The "simplifications" made in it actually seem to be well thought out and streamlined, not to mention there are nice additions to the game (such as smithing). Oblivion felt like a compromised game in many ways compared to Morrowind, where as Skyrim's changes feel less like compromises and more like removal of excess stuff that isn't really needed. For example, you can't barter anymore. If you think about it, bartering is useless in Oblivion. You simply pick the best prices through trial and error. If you're going to always barter for the highest prices, why do you even need it in there? Skyrim does it automatically and raises your speechcraft in the process. You can then use perks to get even better bartering deals. It's not removing any of the depth to the game, it's just making it less complicated to deal with (and yes, TES games can be unnecessarily complicated).
I always thought barter in Oblivion got you better prices, isn't that how it worked? A player with a higher barter could move the slider farther without the shopkeeper complaining about the prices.