Originally posted by: DarkRipper
Solarion is as easy as loot reaver once you get rid of the downs children from your guild.
:laugh:
We have a policy in our guild that anyone who blows up the group on Solarian will only do it once...
Have two or three paladin healers do nothing the entire fight but spam this macro when Solarian is up to negate arcane missiles, and use normal manual heals as needed when she is not up:
/target high astromancer solarian
/assist
/cast flash of light
Have one healer dedicated to healing wrath victims as they explode, preferably a druid pr priest so the HoTs can be applied before the bomb even goes off.
Have the remaining healers dedicated to your tanks (2 MTs and a prot pally ideally).
A rogue and enhancement shaman on each priest spamming interrupts when they spawn with a warlock putting up CoT the moment they spawn.
Have all ranged dps and healers pile up on the lock and prot pally the entire fight to make it easy for people with wrath to move away, and making it easier for the prot pally to pick up all the adds.
Lay down totems for decoys as well, Solarian likes to arcane missile on them for some reason.
And I like the Leo fight as a holy paladin, demons go down quick when you have 900+ spell damage
🙂
Judge crusader, seal of righteousness, lay down a consecrate, pop avenging wrath and both healing trinkets for the spell dmg, divine favor + holy shock, exorcise, holy wrath, judge righteousness, and hammer of wrath, and its dead in about 10 seconds. Most of the time you don't even need holy wrath and your healing trinkets are still active in time to heal your fellow cloth and leather healers.
It's usually hunters and prot warriors that have the most trouble killing their demons. It's important that healers not heal themselves, especially priests. Another healer who does not have a demon needs to watch out for the other healers.
But yeah, Leo is all about not being a tard and getting hit by whirl. If you can make it to the split at 15% without anyone getting hit by whirl, and people ignore the demon form and continue dodging whirls, it's yours. Common problem is people flipping out and trying to go for an all out burn on the split and forget that the human still whirls, which then proceeds to wipe your dps. Other than the warlock tank and 1 or 2 healers on that warlock and the fel hound, the rest of the raid needs to proceed from 100% to 0% exactly the same. Having a second lock who can soul stone your lock tank a second time helps if the lock tank gets unlucky more than once.
Make your dps responsible for their own health. When they have to pot/bandage through a bleed and get called out for dying early, they will learn not to get hit by whirls. You will know who is a dps meter whore by who doesn't get out early enough.