IMO the carbines are definitely a step up from PDWs, with the ACW-R and ACE 52 CQB being my favorites. The carbines offer better range and accuracy, and the ACE 52 also deals heavier damage.I play as only an Engineer, nothing else ever. Because that is my MOS in the Marine Corps. And I have used only personal defense weapons. Even though a IA5 is my issued weapon, and it is pretty bad ass. Are carbines better in the game? For the types of weapons I use, what attachments are best? I don't know that I "feel" any difference between anything other than the sight I use.
In real life it's much easier, but in the game there are just many options with each having 6 characteristics. I don't what the best setup is. I usually don't shoot from far away. I lay down tons of mines, and use rockets to take out vehicles. I generally engage at a pretty close distance. Any help would be appreciated. There probably isn't a blanket answer as to what is the best setup, but you guys talking about different grips got me thinking about it. Right how I am on the JS2. I usually just use the latest unlock. Except flashlight, I detest them and will not use them. They're fucking unrealistic and piss me off. There is no way it would blind you in broad day light.
LOL They are just digging the hole for themselves. Worst interaction between QA/ Dev I have ever seen. Every other patch makes the game worse.
wooo latest patch introduces massive texture flickering for sli/crossfire users.
I've read exact opposite. They been putting out patches every Mon/Tues fixing lots of stuff for people who have problems.
when did that patch hit? i played some yesterday and didnt notice anything running Xfire
IMO the carbines are definitely a step up from PDWs, with the ACW-R and ACE 52 CQB being my favorites. The carbines offer better range and accuracy, and the ACE 52 also deals heavier damage.
My preferred set up is: Coyote RDS, Green Laser, Vertical Grip, and a Flash Hider (I sometimes use a suppressor if playing Domination or TDM, where there is little UAV to give you away.)
I find this set up suits my run and gun play style very well, it has great hip fire characteristics for those sudden close quarters situations I always find myself in. I also used the carbines to unlock a lot of the kit upgrades for the Support and Recon classes. Running around as a Recon carrying a carbine, TUGS (or spawn beacon can also come in handy), and C4 is great fun.
That does not even begin to describe how awful it looks on my SLI setup. LOLwooo latest patch introduces massive texture flickering for sli/crossfire users.
Kill trading fix would be nice- I know I had that happen a few too many times!
Will try it out tonight see if things are running smoothly
I don't think i've been killed once by a UCAV or even seen people using them. I've seen a few buzz around but nothing crazy like people keep talking about.
Basically, angled grip is only good if your gun of choice has high first shot multiplier. OR if you are using a DMR, all of which kick like a mule, and you need to stay on target.
I like heavy barrel + angled grip. Makes for much better long range shooting. I'm not sure I'd use it in normal, but on HC where you don't need so many shots to drop someone that first accurate shot is really important.
-Made the NVidia 331.82 driver version mandatory for all players.
-Made the NVidia 331.82 driver version mandatory for all players.
-Disabled DirectX 11.1 on NVidia cards that have outdated drivers.
I would say almost 1/3rd of my kills seem to end this way. I'll either be doing way better or way worse....
I just played the latest patch and that texture flashing makes multiplayer unplayable. Enemy players can hide in the ground and you just can't see anybody as there is so much movement on the screen. The patches have mostly been going backward from my perspective so far since release. While there are certainly netcode and hit registering issues my game initially started as working properly and never crashing. The penultimate patch added crashing for me on an hourly basis and the latest one has given me texture flashing. They literally went from a game that worked to one that is unplayable.
Time to fire the QA guys, that is garbage.
I wonder what this means. 331.82 is the latest WHQL driver. When would there be an instance where someone would be running 331.82 and an outdated driver...
And apparently the flickering is on systems with SLI or Crossfire.