So is this a buy now or wait till it goes on sale? I did like the first one.
Is it me, or does this game not have the 'epic-ness' of the original? -- Played through the demo again, and I just don't feel it.
Is it me, or does this game not have the 'epic-ness' of the original? -- Played through the demo again, and I just don't feel it.
Is it me, or does this game not have the 'epic-ness' of the original? -- Played through the demo again, and I just don't feel it.
I just bought this game today and I am little confused.
The graphics look like the games from early 90's. Units look like a block and it seems all over the place. I never played SC1, but I am not new to RTS games (SC, WC, AOE, etc)
Am I missing something here?
Did I read correctly at their website that you have to "pay" for units up-front? Does that mean the whole economic system is changed?
correct
Bummer, it sounds like I won't be buying number 2 - particularly if it needs steam, I don't want to have to go online just to play.
Can people make custom maps?
not yet, i can't imagine not being able to eventually
Did you edit maps for SupCom 1? That map editor was horrible and never passed beta stage that I know of. Sure other people made somewhat decent editors, but GPG just dropped the ball with it.
Guest-3: Hello Chris. Supcom 1 and FA in my opinion was one of the most underrated RTS games in history (you and your team deserve much kudos!). What made it great for me was the "epicness". Some of the vets are concerned that the maps in Supcom 2 are a little on the small side(particularly naval). Any chance of a map editor getting released so the community can create some **bleep**er large maps?
ChrisT-Square: Thanks for the kind words! I think a lot of the maps we have been showing have been on the smaller side, as many are related to our campaign... however, there are many maps and we have some big ones that are included! As for a map editor, we haven't made any final plans yet, but it is a very real possiblity!