Well the marine marauder bioball is the main problem that wasn't even touched. Marauders shouldn't get stim, and it should be slightly more expensive for concussive shells. Ghosts are still way easier to obtain than a usable high templar.What in your opinion are the "true problems" then? I'm very happy that all the toss zealot rushes got changed, fuck that noise.
It's just going to suck that much more playing protoss vs terren now since protoss core unit and unit producing structures were hit so hard whereas terren lower tier units weren't touched besides the reaper (which is only a harasser unit used in the first 3 minutes of the game anyway).
I've been wanting to play as zerg anyway so with the roll out of this patch it will be much better.