clearly you dont know anything about game development and further more barf.
Hmm you're right that I don't know much about game development. Crazy to think that their funds could be possibly running out, they raised so much money...
Beg to differ on the barf though.
on the off chance you havent been following this thread in its entirety, he is parodying the arguments of those who defend cig on how long it is taking them to get the game out. the barf part being the regurgitated repeated phrases from cig apolgists. and yes, 6 years is very much within the perishable date of a game engine becoming outmoded (barring the outlier extended lifespan of dx9 pipeline) by new render/code/hardware improvements. duke nuken forever was in development for ~12years. they had to scrap a bunch of their builds because new gpus/render tech kept making their old build look archaic.
with the $27k legatus package, at least cig has narrowed down its grifting to squeezing funding out of just the whales.
Most games from established studios and teams take about 4-5 years. Factor in them building the team and studio, add old/inexperience for a lot of the main players, and they are just a little behind where I expected them to be. I really thought they should have had a shot at releasing Squadron 42 this year, but not looking like it with the number of buggy ships still at this point. Also add to it that MMOs also take the longest average to develop, with most in the 7-9 year range then continuous development afterwards to keep things exciting/new.
i came across the Failuretoreport vids and another channel's interview of the SunkenCostGalaxy creator, where i found out there was a clause in the initial crowdfunding agreement that if they didnt deliver sq42 in two years that there would be a full review where cig would open its accounting books so backers could see where the money went. that clause was removed on a subsequent milestone. that and roberts being in LA rather than the actual dev offices in TX is very telling.
if they cant squeeze out a single player game like 42 in 6 years, then there is something fundamentally wrong with the management.