SLU Aequitas
Golden Member
Hey guys. Guys. The stream. LOL
Hey guys. Guys. The stream. LOL
Hey guys. Guys. The stream. LOL
I have a feeling that the space-sim/building one world mmo Dual Universe game which is going into alpha this fall will be out first before even Squadron42.
I think so to, and its being run by a very small studio of 25-35 devs if i recall correctly. So assuming it does actually come out and has all its claimed features will pretty much put to bed all the BS claims that chris roberts had to build a huge elaborate studio with 1000's of employees to make SC game.
If they can make Dual universe in a few years with 25-35 peeps then there is no reason SC should not have been out several years ago.
SC makes more money NOT coming out then they ever will releasing the game.
SC makes more money NOT coming out then they ever will releasing the game.
I think so to, and its being run by a very small studio of 25-35 devs if i recall correctly. So assuming it does actually come out and has all its claimed features will pretty much put to bed all the BS claims that chris roberts had to build a huge elaborate studio with 1000's of employees to make SC game.
If they can make Dual universe in a few years with 25-35 peeps then there is no reason SC should not have been out several years ago.
Agreed. The pricing scheme for Dual Universe isn't that great either. It looks like it ultimately will be a monthly fee mmo.
If it is as awesome as they claim it is, then I disagree. WoW made something like 1 million pounds a month (not sure at peak or what it's doing now) in 2014.
While I'm not sure the exact model for SC, if it's still selling ships I can't help but think they'll be mining it's users much faster when it's something they can buy and then use now. It would also get the people that aren't sure if it's scam or real, and I've little doubt a lot of the naysayers would recant and play.. if it was both real and most of what is promised is in it.
Star citizen doesnt have subscriptions. They have already sold the game to 99% of the people who care. Imagine the quandary they will be in when a guy like me who spent $35 can wallow away my time and get $5000 ships for "free". No, they are better off never releasing a game.
Yet.. I wouldn't be surprised if they made them.. at the least I think they'll made more ships. This isn't a situation where you buy the box and then that's all. They make most of their money from repeat customers that unlike you seem to be OK with paying to get the newer ships, that would still apply. At the very least there I can't see how it wouldn't, these people are buying jpegs of ships, the moment people can buy something they can use, that number will go up. I also thought I saw something (I'd need someone to explain it) about ship insurance. That leads me to believe (probably wrongly) that there's something in the game that causes you to need to buy new ships.. at the very least I can see them selling upgrades for ships to people. My point still stands though.. if they release the game they'll get new players (provided it's close to what they've promised) which means new sales, that can't be denied. IF it's close enough to what they've promised, that'll no doubt be a big bump in sales..
And that's not getting into expansions.. which aren't as hard as they connect to stuff already there..
Wait so you suggest they go with a pay to win model? Or that they change the terms of the game and make it subscription based AFTER people bought in? Both of these are bad options.
You're kidding right? The game is already pay to win.. they're already selling 'high powered' ships at a much larger cost than the smaller ones. If that's not pay to win, please describe what Pay to win even means?
Oh I agree its completely broken but they have always tried to have the illusion it wasnt pay to win. Of course we all know that everyone is buying golden ammo for their autism chariots.
Show me examples of popular pay to win games.
Depends on your definition of winning. To me, especially in an MMO, winning = having fun. It's been repeatedly stated that selling ships for cash will eventually come to an end, and then it will play like any space sim before where you earn them in game. To say that having a more expensive ship is winning, well that implies whoever buys the game on Day 2 is always a loser because they are behind the curve. That's simply not true. This isn't a multiplayer FPS game with a leaderboard and objectives that reset.
Pay to win is something like offering an in-game item that can only be bought with cash that offers extreme, game play altering benefits.