- Sep 10, 2003
Yes, forked code trees can and have lead to huge problems, but they do not always lead to issues (and neigher you nor I are in a position to know if it did cause issues, and the people who do know stated there were no major issues).
I'm not disagreeing that Amazon has made hundreds of changes with lumberyard. I am disagreeing that said changes are conflicts. Again, Amazon has been working heavily on the network and rendering engines, CIG has been working heavily the physics and positional engines... There is very little overlap in where the focus of changes have been made.
Actually, we are in a position to know because the game is a broken mess and has been delayed many, many, many times.
Oh, and yeah, you've been repeating stale lies about GTA V, too
https://en.wikipedia.org/wiki/Development_of_Grand_Theft_Auto_VHistory and overview
Development was conducted on the PlayStation 3 and Xbox 360 systems simultaneously. Overhauling the Rockstar Advanced Game Engineallowed the developers to render particle effects with greater detail than in Grand Theft Auto IV.
Preliminary work on Grand Theft Auto V began after Grand Theft Auto IV's release in April 2008; full development lasted approximately three years.
Only people with terrible critical thinking skills still believe in CRoberts the car dealing huckster