DrMrLordX
Lifer
- Apr 27, 2000
- 20,480
- 9,557
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They've been sued. They've won or settled most of the suits.About the only thing i dont understand about this is how have they not been sued into oblivion by now? like obvious scam is obvious.
They've been sued. They've won or settled most of the suits.About the only thing i dont understand about this is how have they not been sued into oblivion by now? like obvious scam is obvious.
Thats, well, surprising. One would think the fact that the game is still not even in beta(no personal knowledge here, just peeps i know who are still in tell me its still pre alpha or alpha at best) would be enough evidence on its own to prove the scam.They've been sued. They've won or settled most of the suits.
The same reason it didn't happen when Chris Roberts first opened the game to crowd funding: people don't care about anything outside their immediate bubble. Anyone who knew anything about Chris Roberts' con artist past knew this was going to be yet another ride into oblivion atop his forked tongue.About the only thing i dont understand about this is how have they not been sued into oblivion by now? like obvious scam is obvious.
its because they have millions and millions of spaceship dollars to pay lawyers with, so that they can keep the other millions and millions that they are spending on lambos and hookersAbout the only thing i dont understand about this is how have they not been sued into oblivion by now? like obvious scam is obvious.
Yes, the complete answer is: they have (supposedly) one of the best IP lawyers in the entertainment industry as a co-founder and co-chairman of the Board, and every dollar everyone gives to CIG is subject to a disclosure (that you have to acknowledge and agree to before the transaction goes through) that states the only right being transferred is the right to run CIG's computer code on your personal computer.The same reason it didn't happen when Chris Roberts first opened the game to crowd funding: people don't care about anything outside their immediate bubble. Anyone who knew anything about Chris Roberts' con artist past knew this was going to be yet another ride into oblivion atop his forked tongue.
That, and the disclaimer that you're not owed anything for any reason ever no matter how much you donate to the kickstarter. A fool and their money are soon departed.
Yep, that's really the only attitude that makes sense with this project.I look at it as early access, may work or it may not work or it may end up being different than expected.
Don’t gamble and get pissed when you lose.
Thanks, I totally understand why some won’t do Early Access and that’s fine with me, if they expect a complete and perfect game they should wait for it to be finished and reviewed.Yep, that's really the only attitude that makes sense with this project.
HahaPeople are getting blown away by this tech demo!
Agree. There's potential there. There's always been potential. We're still waiting to see if it'll ever be more than just "potential"......Haha
I will say pretty cool storm effect and really cool how the ship appeared to take damage by being thrown. Obviously not an intended game mechanic.
ExactlyAgree. There's potential there. There's always been potential. We're still waiting to see if it'll ever be more than just "potential"......
They had insurance, but the policy didnt cover shit coding, so they arent going to get any payout. but at least they know the insurance physics is working perfectly!Hope they had insurance on that ship. Also, so there IS such as thing as using too many lightweight materials in ship design!
Yup, broken like everything else. As per design.at least they know the insurance physics is working perfectly!
i mean it's one thing to spend 30-40$ for an in development game but SC is at a whole different level in this nonsense when they offer up thousands of dollars of virtual crap that most likely will never see the light of dayI sincerely hope the worlds gamers have learned a lesson about paying real money for in-development games. But I think the kind of person who spends 6000 bucks on an in-game ship is probably not learning anything.
Sunken Cost fallacy and all that.
There are a lot of people tracking this. Based on available info, they're still bringing in over $100,000 per day on average. Revenue hasn't slowed down. They offer a new ship for "purchase" about every other month. I think they're up to over 100 different ships that are already in the code.I wonder how much they're taking in these days. I would normally think that it would have to be slowing down by now as you can only sell to so many people. The fact I don't see it on other gaming boards gives me the impression it's not as popular outside it's internal stuff. I could be completely wrong and they've tons of new user sign ups. When was the last time they offered a new ship jpeg? Unlike some people, I don't think they're on the verge of bankruptcy, but I would expect the funds aren't coming in like they used to.
I don't work in software development so not really familiar with compensation levels in that industry. But if we assume an average salary of $80k and add payroll taxes, benefits, etc. getting to $100K of cost/year.....that's $50 million in salary costs alone. Not including facilities, hardware, etc.....@rivethead
That's $36.5 million yearly. How can you not keep 500 employees employed with that? Somebody's got a bloated salary in there somewhere.
....and he paid $1k for that ship.People are getting blown away by this tech demo!