Silverforce11
Lifer
- Feb 19, 2009
- 10,457
- 10
- 76
My gripes with SC is the feature creep. Backers wanted a mix of Wing Commander, Privateer and Freelancer, with fancy graphics.
If all we had was a rich dynamic universe like Eve Online (including functional epic-scale PvP), with 3d cockpit flight, that would have still be one of the best games in the genre.
I fear they have bitten much more than they (& CryEngine) can chew. The ridiculous prices for virtual items & ships is a bad sign, because it tells me production costs have skyrocketed and they need to inflate income to keep up. In the end, if income cannot keep up, the game will have to be scaled down greatly or released as a broken mess of modules and instances which defeats the MMO aspect.
Edit: I just looked back at the OP and read the articles in 2012. If he had kept the vision, a more complete Freelancer with more dynamism and updated graphics, it would have been released already and it would have been freaken awesome.
If all we had was a rich dynamic universe like Eve Online (including functional epic-scale PvP), with 3d cockpit flight, that would have still be one of the best games in the genre.
I fear they have bitten much more than they (& CryEngine) can chew. The ridiculous prices for virtual items & ships is a bad sign, because it tells me production costs have skyrocketed and they need to inflate income to keep up. In the end, if income cannot keep up, the game will have to be scaled down greatly or released as a broken mess of modules and instances which defeats the MMO aspect.
Edit: I just looked back at the OP and read the articles in 2012. If he had kept the vision, a more complete Freelancer with more dynamism and updated graphics, it would have been released already and it would have been freaken awesome.
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